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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Add namespace structs for geometry
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48f255eb36
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@ -72,20 +72,40 @@ struct Mesh {
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#pragma pack(pop)
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void printgheader(struct Header*);
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typedef struct {
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void (* const printheader) (struct Header*);
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void (* const printmeshheader)(struct MeshHeader*);
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void (* const printbatch) (struct Batch*);
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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void printmeshheader(struct MeshHeader*);
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bool (* const getmeshheader) (struct MeshHeader**,
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unsigned int i,
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const char * const);
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void printmeshbatch(struct Batch*);
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bool (* const getbatch) (struct Batch*,
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unsigned int offset,
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const char * const);
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void printcoordinate(struct Coordinate*, unsigned int);
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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const char* filename);
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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static void printgheader(struct Header*);
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static void printmeshheader(struct MeshHeader*);
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static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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// ** = 'pass by reference' of a pointer to struct
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bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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static bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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#endif
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@ -1,7 +1,15 @@
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#include "devil1geo.h"
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#include <stdio.h>
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void printgheader(struct Header *gh) {
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fn_devil1geo const DEVIL1GEO = {printgheader,
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printmeshheader,
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printmeshbatch,
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printcoordinate,
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getmeshheader,
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getmeshbatch,
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getmesh};
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static void printgheader(struct Header *gh) {
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if (gh != NULL) {
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printf("pointer %x\n", gh);
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printf("number of meshes %x\n", gh -> numMesh);
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@ -13,7 +21,7 @@ void printgheader(struct Header *gh) {
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}
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}
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void printmeshheader(struct MeshHeader *mh) {
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static void printmeshheader(struct MeshHeader *mh) {
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if (mh == NULL) {
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return;
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}
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@ -24,7 +32,7 @@ void printmeshheader(struct MeshHeader *mh) {
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printf("flags %x\n\n", mh -> flags);
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}
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void printmeshbatch(struct Batch *b) {
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static void printmeshbatch(struct Batch *b) {
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if (b == NULL) {
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return;
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}
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@ -41,7 +49,7 @@ void printmeshbatch(struct Batch *b) {
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printcoordinate(b -> vd.positions, 3);
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}
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void printcoordinate(struct Coordinate *p, unsigned int count) {
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static void printcoordinate(struct Coordinate *p, unsigned int count) {
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if (p == NULL) {
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return;
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}
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@ -51,7 +59,7 @@ void printcoordinate(struct Coordinate *p, unsigned int count) {
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}
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}
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bool getmeshheader(struct MeshHeader **hs,
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static bool getmeshheader(struct MeshHeader **hs,
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unsigned int i,
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const char * const filedata) {
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bool done = false;
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@ -68,7 +76,7 @@ bool getmeshheader(struct MeshHeader **hs,
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return done;
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}
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bool getmeshbatch(struct Batch *b,
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static bool getmeshbatch(struct Batch *b,
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unsigned int offset,
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const char * const filedata) {
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bool done = false;
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@ -90,7 +98,7 @@ bool getmeshbatch(struct Batch *b,
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}
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// assume client has allocated memory for mesh
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bool getmesh(struct Mesh *m,
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static bool getmesh(struct Mesh *m,
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unsigned int i,
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const char * const filedata) {
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bool done = false;
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@ -129,10 +129,10 @@ void extractmeshes(const char *filedata,
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m.b = NULL;
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unsigned int i;
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for (i = 0; i < h -> numMesh; i++) {
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getmeshheader(&mh, i, filedata);
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DEVIL1GEO.getmeshheader(&mh, i, filedata);
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m.b = (struct Batch*)malloc(sizeof(struct Batch) * (mh -> numBatch));
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if (m.b != NULL) {
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getmesh(&m, i, filedata);
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DEVIL1GEO.getmesh(&m, i, filedata);
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// do something with mesh e.g write to file.
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free(m.b);
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}
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@ -144,8 +144,8 @@ int main(int argc, char ** argv) {
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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// unpackpld(buffer, bufsize, f);
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exporttextures(buffer, bufsize, f);
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// extractmeshes(buffer, bufsize, f);
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// exporttextures(buffer, bufsize, f);
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extractmeshes(buffer, bufsize, f);
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free(buffer);
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return 0;
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}
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