mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 22:03:00 +05:30
Added getheader() functions for tex and geo component
This commit is contained in:
parent
c1bb8c457f
commit
6d0b82682e
@ -85,6 +85,9 @@ typedef struct {
|
|||||||
// input: pointer to struct
|
// input: pointer to struct
|
||||||
void (* const printcoordinate)(struct Coordinate*, unsigned int);
|
void (* const printcoordinate)(struct Coordinate*, unsigned int);
|
||||||
|
|
||||||
|
// input: pointer to struct, file data
|
||||||
|
bool (* const getheader) (struct Header*, const char*);
|
||||||
|
|
||||||
// input: pointer of pointer to struct, order, file data
|
// input: pointer of pointer to struct, order, file data
|
||||||
// ** = 'pass by reference' of a pointer to struct
|
// ** = 'pass by reference' of a pointer to struct
|
||||||
bool (* const getmeshheader) (struct MeshHeader**,
|
bool (* const getmeshheader) (struct MeshHeader**,
|
||||||
@ -96,11 +99,11 @@ typedef struct {
|
|||||||
unsigned int offset,
|
unsigned int offset,
|
||||||
const char * const);
|
const char * const);
|
||||||
|
|
||||||
// input: pointer to struct, order, file data
|
// input: pointer to struct, order, file data, file size
|
||||||
bool (* const getmesh) (struct Mesh*,
|
bool (* const getmesh) (struct Mesh*,
|
||||||
unsigned int i,
|
unsigned int i,
|
||||||
const char*,
|
const char*,
|
||||||
unsigned int filesize);
|
unsigned int);
|
||||||
} fn_devil1geo;
|
} fn_devil1geo;
|
||||||
extern fn_devil1geo const DEVIL1GEO;
|
extern fn_devil1geo const DEVIL1GEO;
|
||||||
|
|
||||||
|
@ -45,6 +45,9 @@ typedef struct {
|
|||||||
// input: pointer to struct
|
// input: pointer to struct
|
||||||
void (* const printbatchdesc)(struct TextureBatchDescriptor*);
|
void (* const printbatchdesc)(struct TextureBatchDescriptor*);
|
||||||
|
|
||||||
|
// input: pointer to struct, file data
|
||||||
|
bool (* const getheader) (struct TexturePack*, const char*);
|
||||||
|
|
||||||
// input: pointer of pointer to struct, order, file data, file size
|
// input: pointer of pointer to struct, order, file data, file size
|
||||||
// ** = 'pass by reference' of a pointer to struct
|
// ** = 'pass by reference' of a pointer to struct
|
||||||
bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
|
bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
|
||||||
|
@ -9,6 +9,7 @@ static void printmeshbatch(struct Batch*);
|
|||||||
|
|
||||||
static void printcoordinate(struct Coordinate*, unsigned int);
|
static void printcoordinate(struct Coordinate*, unsigned int);
|
||||||
|
|
||||||
|
static bool getgheader(struct Header*, const char*);
|
||||||
|
|
||||||
static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
|
static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
|
||||||
|
|
||||||
@ -20,6 +21,7 @@ fn_devil1geo const DEVIL1GEO = {printgheader,
|
|||||||
printmeshheader,
|
printmeshheader,
|
||||||
printmeshbatch,
|
printmeshbatch,
|
||||||
printcoordinate,
|
printcoordinate,
|
||||||
|
getgheader,
|
||||||
getmeshheader,
|
getmeshheader,
|
||||||
getmeshbatch,
|
getmeshbatch,
|
||||||
getmesh};
|
getmesh};
|
||||||
@ -74,6 +76,14 @@ static void printcoordinate(struct Coordinate *p, unsigned int count) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool getgheader(struct Header* h, const char* filedata) {
|
||||||
|
if (filedata == NULL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
h = (struct Header*)filedata;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
static bool getmeshheader(struct MeshHeader **hs,
|
static bool getmeshheader(struct MeshHeader **hs,
|
||||||
unsigned int i,
|
unsigned int i,
|
||||||
const char * const filedata) {
|
const char * const filedata) {
|
||||||
|
@ -8,8 +8,10 @@ static void printtph(struct TexturePack*);
|
|||||||
// Print Texture Batch Descriptor.
|
// Print Texture Batch Descriptor.
|
||||||
static void printtbd(struct TextureBatchDescriptor*);
|
static void printtbd(struct TextureBatchDescriptor*);
|
||||||
|
|
||||||
// Get Texture Batch Descriptor.
|
// Get Texture Pack Header
|
||||||
|
static bool getpackheader(struct TexturePack*, const char*);
|
||||||
|
|
||||||
|
// Get Texture Batch Descriptor.
|
||||||
static bool gettexdescriptor(struct TextureBatchDescriptor**,
|
static bool gettexdescriptor(struct TextureBatchDescriptor**,
|
||||||
unsigned int,
|
unsigned int,
|
||||||
const char *,
|
const char *,
|
||||||
@ -30,6 +32,7 @@ static bool unpacktexbatch(struct Texture*,
|
|||||||
|
|
||||||
fn_devil1tex const DEVIL1TEX = {printtph,
|
fn_devil1tex const DEVIL1TEX = {printtph,
|
||||||
printtbd,
|
printtbd,
|
||||||
|
getpackheader,
|
||||||
gettexdescriptor,
|
gettexdescriptor,
|
||||||
gettexbatch,
|
gettexbatch,
|
||||||
unpacktexbatch};
|
unpacktexbatch};
|
||||||
@ -55,6 +58,14 @@ static void printtbd(struct TextureBatchDescriptor *bd) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool getpackheader(struct TexturePack* p, const char *filedata) {
|
||||||
|
if (filedata == NULL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
p = (struct TexturePack*)filedata;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
||||||
unsigned int i,
|
unsigned int i,
|
||||||
const char *filedata,
|
const char *filedata,
|
||||||
|
Loading…
Reference in New Issue
Block a user