Added getheader() functions for tex and geo component

This commit is contained in:
_ 2018-04-23 17:15:56 -07:00
parent c1bb8c457f
commit 6d0b82682e
4 changed files with 30 additions and 3 deletions

View File

@ -85,6 +85,9 @@ typedef struct {
// input: pointer to struct // input: pointer to struct
void (* const printcoordinate)(struct Coordinate*, unsigned int); void (* const printcoordinate)(struct Coordinate*, unsigned int);
// input: pointer to struct, file data
bool (* const getheader) (struct Header*, const char*);
// input: pointer of pointer to struct, order, file data // input: pointer of pointer to struct, order, file data
// ** = 'pass by reference' of a pointer to struct // ** = 'pass by reference' of a pointer to struct
bool (* const getmeshheader) (struct MeshHeader**, bool (* const getmeshheader) (struct MeshHeader**,
@ -96,11 +99,11 @@ typedef struct {
unsigned int offset, unsigned int offset,
const char * const); const char * const);
// input: pointer to struct, order, file data // input: pointer to struct, order, file data, file size
bool (* const getmesh) (struct Mesh*, bool (* const getmesh) (struct Mesh*,
unsigned int i, unsigned int i,
const char*, const char*,
unsigned int filesize); unsigned int);
} fn_devil1geo; } fn_devil1geo;
extern fn_devil1geo const DEVIL1GEO; extern fn_devil1geo const DEVIL1GEO;

View File

@ -45,6 +45,9 @@ typedef struct {
// input: pointer to struct // input: pointer to struct
void (* const printbatchdesc)(struct TextureBatchDescriptor*); void (* const printbatchdesc)(struct TextureBatchDescriptor*);
// input: pointer to struct, file data
bool (* const getheader) (struct TexturePack*, const char*);
// input: pointer of pointer to struct, order, file data, file size // input: pointer of pointer to struct, order, file data, file size
// ** = 'pass by reference' of a pointer to struct // ** = 'pass by reference' of a pointer to struct
bool (* const getbatchdesc) (struct TextureBatchDescriptor**, bool (* const getbatchdesc) (struct TextureBatchDescriptor**,

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@ -9,6 +9,7 @@ static void printmeshbatch(struct Batch*);
static void printcoordinate(struct Coordinate*, unsigned int); static void printcoordinate(struct Coordinate*, unsigned int);
static bool getgheader(struct Header*, const char*);
static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const); static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
@ -20,6 +21,7 @@ fn_devil1geo const DEVIL1GEO = {printgheader,
printmeshheader, printmeshheader,
printmeshbatch, printmeshbatch,
printcoordinate, printcoordinate,
getgheader,
getmeshheader, getmeshheader,
getmeshbatch, getmeshbatch,
getmesh}; getmesh};
@ -74,6 +76,14 @@ static void printcoordinate(struct Coordinate *p, unsigned int count) {
} }
} }
static bool getgheader(struct Header* h, const char* filedata) {
if (filedata == NULL) {
return false;
}
h = (struct Header*)filedata;
return true;
}
static bool getmeshheader(struct MeshHeader **hs, static bool getmeshheader(struct MeshHeader **hs,
unsigned int i, unsigned int i,
const char * const filedata) { const char * const filedata) {

View File

@ -8,8 +8,10 @@ static void printtph(struct TexturePack*);
// Print Texture Batch Descriptor. // Print Texture Batch Descriptor.
static void printtbd(struct TextureBatchDescriptor*); static void printtbd(struct TextureBatchDescriptor*);
// Get Texture Batch Descriptor. // Get Texture Pack Header
static bool getpackheader(struct TexturePack*, const char*);
// Get Texture Batch Descriptor.
static bool gettexdescriptor(struct TextureBatchDescriptor**, static bool gettexdescriptor(struct TextureBatchDescriptor**,
unsigned int, unsigned int,
const char *, const char *,
@ -30,6 +32,7 @@ static bool unpacktexbatch(struct Texture*,
fn_devil1tex const DEVIL1TEX = {printtph, fn_devil1tex const DEVIL1TEX = {printtph,
printtbd, printtbd,
getpackheader,
gettexdescriptor, gettexdescriptor,
gettexbatch, gettexbatch,
unpacktexbatch}; unpacktexbatch};
@ -55,6 +58,14 @@ static void printtbd(struct TextureBatchDescriptor *bd) {
} }
} }
static bool getpackheader(struct TexturePack* p, const char *filedata) {
if (filedata == NULL) {
return false;
}
p = (struct TexturePack*)filedata;
return true;
}
static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor, static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
unsigned int i, unsigned int i,
const char *filedata, const char *filedata,