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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Added getheader() functions for tex and geo component
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c1bb8c457f
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@ -85,6 +85,9 @@ typedef struct {
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// input: pointer to struct
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// input: pointer to struct
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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// input: pointer to struct, file data
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bool (* const getheader) (struct Header*, const char*);
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// input: pointer of pointer to struct, order, file data
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// input: pointer of pointer to struct, order, file data
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// ** = 'pass by reference' of a pointer to struct
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getmeshheader) (struct MeshHeader**,
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bool (* const getmeshheader) (struct MeshHeader**,
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@ -96,11 +99,11 @@ typedef struct {
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unsigned int offset,
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unsigned int offset,
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const char * const);
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const char * const);
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// input: pointer to struct, order, file data
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// input: pointer to struct, order, file data, file size
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bool (* const getmesh) (struct Mesh*,
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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unsigned int i,
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const char*,
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const char*,
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unsigned int filesize);
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unsigned int);
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} fn_devil1geo;
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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extern fn_devil1geo const DEVIL1GEO;
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@ -45,6 +45,9 @@ typedef struct {
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// input: pointer to struct
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// input: pointer to struct
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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// input: pointer to struct, file data
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bool (* const getheader) (struct TexturePack*, const char*);
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// input: pointer of pointer to struct, order, file data, file size
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// input: pointer of pointer to struct, order, file data, file size
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// ** = 'pass by reference' of a pointer to struct
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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@ -9,6 +9,7 @@ static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static bool getgheader(struct Header*, const char*);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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@ -20,6 +21,7 @@ fn_devil1geo const DEVIL1GEO = {printgheader,
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printmeshheader,
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printmeshheader,
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printmeshbatch,
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printmeshbatch,
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printcoordinate,
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printcoordinate,
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getgheader,
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getmeshheader,
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getmeshheader,
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getmeshbatch,
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getmeshbatch,
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getmesh};
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getmesh};
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@ -74,6 +76,14 @@ static void printcoordinate(struct Coordinate *p, unsigned int count) {
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}
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}
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}
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}
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static bool getgheader(struct Header* h, const char* filedata) {
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if (filedata == NULL) {
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return false;
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}
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h = (struct Header*)filedata;
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return true;
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}
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static bool getmeshheader(struct MeshHeader **hs,
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static bool getmeshheader(struct MeshHeader **hs,
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unsigned int i,
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unsigned int i,
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const char * const filedata) {
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const char * const filedata) {
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@ -8,8 +8,10 @@ static void printtph(struct TexturePack*);
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// Print Texture Batch Descriptor.
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// Print Texture Batch Descriptor.
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static void printtbd(struct TextureBatchDescriptor*);
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static void printtbd(struct TextureBatchDescriptor*);
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// Get Texture Batch Descriptor.
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// Get Texture Pack Header
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static bool getpackheader(struct TexturePack*, const char*);
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// Get Texture Batch Descriptor.
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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unsigned int,
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unsigned int,
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const char *,
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const char *,
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@ -30,6 +32,7 @@ static bool unpacktexbatch(struct Texture*,
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fn_devil1tex const DEVIL1TEX = {printtph,
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fn_devil1tex const DEVIL1TEX = {printtph,
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printtbd,
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printtbd,
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getpackheader,
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gettexdescriptor,
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gettexdescriptor,
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gettexbatch,
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gettexbatch,
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unpacktexbatch};
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unpacktexbatch};
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@ -55,6 +58,14 @@ static void printtbd(struct TextureBatchDescriptor *bd) {
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}
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}
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}
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}
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static bool getpackheader(struct TexturePack* p, const char *filedata) {
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if (filedata == NULL) {
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return false;
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}
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p = (struct TexturePack*)filedata;
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return true;
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}
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static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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unsigned int i,
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unsigned int i,
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const char *filedata,
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const char *filedata,
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