mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-12-22 13:29:46 +05:30
Offset sanity checks
This commit is contained in:
parent
2977274f93
commit
889a3e44a6
@ -45,6 +45,7 @@ void write(const char *filename,
|
||||
fclose(out);
|
||||
if (written == 0) {
|
||||
perror("write error");
|
||||
exit(4);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -61,6 +62,7 @@ void append(const char *filename, const char *t, unsigned size) {
|
||||
fclose(out);
|
||||
if (written == 0) {
|
||||
perror("write error");
|
||||
exit(4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -57,8 +57,8 @@ void writemesh(const struct MeshHeader *mh,
|
||||
}
|
||||
|
||||
void extractmeshes(const char *filedata,
|
||||
unsigned int filesize,
|
||||
const char *filename) {
|
||||
const char *filename,
|
||||
unsigned int filesize) {
|
||||
if (filedata == NULL || filesize <= 0) {
|
||||
return;
|
||||
}
|
||||
@ -83,7 +83,7 @@ int main(int argc, char ** argv) {
|
||||
char *f = argv[1];
|
||||
unsigned int bufsize = 0;
|
||||
char *buffer = loadfile(f, &bufsize);
|
||||
extractmeshes(buffer, bufsize, f);
|
||||
extractmeshes(buffer, f, bufsize);
|
||||
free(buffer);
|
||||
return 0;
|
||||
}
|
||||
|
@ -105,7 +105,7 @@ static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * cons
|
||||
|
||||
static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
|
||||
|
||||
static bool getmesh(struct Mesh*, unsigned int i, const char* filename);
|
||||
static bool getmesh(struct Mesh*, unsigned int i, const char* filename, unsigned int filesize);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -100,7 +100,8 @@ static bool getmeshbatch(struct Batch *b,
|
||||
// assume client has allocated memory for mesh
|
||||
static bool getmesh(struct Mesh *m,
|
||||
unsigned int i,
|
||||
const char * const filedata) {
|
||||
const char * const filedata,
|
||||
unsigned int filesize) {
|
||||
bool done = false;
|
||||
if (m == NULL || filedata == NULL || m -> b == NULL) {
|
||||
return done;
|
||||
@ -112,6 +113,9 @@ static bool getmesh(struct Mesh *m,
|
||||
struct Batch b;
|
||||
for (j = 0; j < mh -> numBatch; j++) {
|
||||
unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData);
|
||||
if (offset > filesize) {
|
||||
return done;
|
||||
}
|
||||
getmeshbatch(&b, offset, filedata);
|
||||
// printmeshbatch(&b);
|
||||
m -> b[j] = b;
|
||||
|
@ -8,7 +8,9 @@ static bool getpldh(struct PldHeader *ph, const char *filedata) {
|
||||
if (ph != NULL && filedata != NULL) {
|
||||
ph -> numOffset = (int32_t)filedata[0];
|
||||
ph -> offsets = (uint32_t*)(filedata + sizeof(int32_t));
|
||||
good = true;
|
||||
if ( ph->numOffset > 0 ) {
|
||||
good = true;
|
||||
}
|
||||
}
|
||||
return good;
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
||||
bool done = false;
|
||||
unsigned int offset = sizeof(struct TexturePack);
|
||||
offset += sizeof(struct TextureBatchDescriptor) * i;
|
||||
if (filedata != NULL) {
|
||||
if (filedata != NULL && offset <= filesize) {
|
||||
*descriptor = (struct TextureBatchDescriptor*)(filedata + offset);
|
||||
done = true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user