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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-21 21:32:58 +05:30
Offset sanity checks
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parent
2977274f93
commit
889a3e44a6
@ -45,6 +45,7 @@ void write(const char *filename,
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fclose(out);
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if (written == 0) {
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perror("write error");
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exit(4);
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}
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}
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}
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@ -61,6 +62,7 @@ void append(const char *filename, const char *t, unsigned size) {
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fclose(out);
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if (written == 0) {
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perror("write error");
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exit(4);
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}
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}
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}
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@ -57,8 +57,8 @@ void writemesh(const struct MeshHeader *mh,
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}
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void extractmeshes(const char *filedata,
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unsigned int filesize,
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const char *filename) {
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const char *filename,
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unsigned int filesize) {
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if (filedata == NULL || filesize <= 0) {
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return;
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}
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@ -83,7 +83,7 @@ int main(int argc, char ** argv) {
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char *f = argv[1];
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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extractmeshes(buffer, bufsize, f);
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extractmeshes(buffer, f, bufsize);
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free(buffer);
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return 0;
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}
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@ -105,7 +105,7 @@ static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * cons
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static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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static bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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static bool getmesh(struct Mesh*, unsigned int i, const char* filename, unsigned int filesize);
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#endif
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@ -100,7 +100,8 @@ static bool getmeshbatch(struct Batch *b,
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// assume client has allocated memory for mesh
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static bool getmesh(struct Mesh *m,
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unsigned int i,
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const char * const filedata) {
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const char * const filedata,
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unsigned int filesize) {
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bool done = false;
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if (m == NULL || filedata == NULL || m -> b == NULL) {
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return done;
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@ -112,6 +113,9 @@ static bool getmesh(struct Mesh *m,
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struct Batch b;
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for (j = 0; j < mh -> numBatch; j++) {
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unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData);
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if (offset > filesize) {
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return done;
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}
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getmeshbatch(&b, offset, filedata);
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// printmeshbatch(&b);
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m -> b[j] = b;
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@ -8,7 +8,9 @@ static bool getpldh(struct PldHeader *ph, const char *filedata) {
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if (ph != NULL && filedata != NULL) {
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ph -> numOffset = (int32_t)filedata[0];
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ph -> offsets = (uint32_t*)(filedata + sizeof(int32_t));
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good = true;
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if ( ph->numOffset > 0 ) {
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good = true;
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}
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}
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return good;
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}
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@ -37,7 +37,7 @@ static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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bool done = false;
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unsigned int offset = sizeof(struct TexturePack);
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offset += sizeof(struct TextureBatchDescriptor) * i;
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if (filedata != NULL) {
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if (filedata != NULL && offset <= filesize) {
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*descriptor = (struct TextureBatchDescriptor*)(filedata + offset);
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done = true;
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}
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