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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-24 07:49:48 +05:30
Fixed segmentation fault by clarifying pointer of pointer
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parent
046e1f8617
commit
9a14430a88
@ -60,7 +60,7 @@ void extractmeshes(const char *filedata,
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const char *filename,
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unsigned int filesize) {
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struct Header *h = NULL;
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if (!(DEVIL1GEO.getheader(h, filedata))|| filesize <= 0) {
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if (!(DEVIL1GEO.getheader(&h, filedata))|| filesize <= 0) {
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return;
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}
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struct MeshHeader *mh = NULL;
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@ -8,7 +8,7 @@ void extracttextures(const char *filedata,
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struct Texture *t = NULL;
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struct TextureBatchDescriptor *d = NULL;
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char * fmt = NULL;
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if (!(DEVIL1TEX.getheader(p, filedata)) || filesize == 0) {
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if (!(DEVIL1TEX.getheader(&p, filedata)) || filesize == 0) {
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return;
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}
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fmt = (char*)malloc(strlen(filename) + 3 + 4);
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@ -86,7 +86,7 @@ typedef struct {
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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// input: pointer to struct, file data
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bool (* const getheader) (struct Header*, const char*);
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bool (* const getheader) (struct Header**, const char*);
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// input: pointer of pointer to struct, order, file data
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// ** = 'pass by reference' of a pointer to struct
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@ -46,7 +46,7 @@ typedef struct {
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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// input: pointer to struct, file data
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bool (* const getheader) (struct TexturePack*, const char*);
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bool (* const getheader) (struct TexturePack**, const char*);
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// input: pointer of pointer to struct, order, file data, file size
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// ** = 'pass by reference' of a pointer to struct
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@ -9,7 +9,7 @@ static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static bool getgheader(struct Header*, const char*);
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static bool getgheader(struct Header**, const char*);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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@ -76,11 +76,11 @@ static void printcoordinate(struct Coordinate *p, unsigned int count) {
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}
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}
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static bool getgheader(struct Header* h, const char* filedata) {
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static bool getgheader(struct Header** h, const char* filedata) {
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if (filedata == NULL) {
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return false;
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}
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h = (struct Header*)filedata;
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(*h) = (struct Header*)filedata;
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return true;
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}
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@ -89,7 +89,7 @@ static bool getmeshheader(struct MeshHeader **hs,
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const char * const filedata) {
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bool done = false;
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struct Header *h = NULL;
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if (hs == NULL || !(getgheader(h, filedata))) {
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if (hs == NULL || !(getgheader(&h, filedata))) {
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return done;
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}
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if (h -> numMesh < i) {
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@ -9,7 +9,7 @@ static void printtph(struct TexturePack*);
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static void printtbd(struct TextureBatchDescriptor*);
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// Get Texture Pack Header
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static inline bool getpackheader(struct TexturePack*, const char*);
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static inline bool getpackheader(struct TexturePack**, const char*);
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// Get Texture Batch Descriptor.
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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@ -58,11 +58,11 @@ static void printtbd(struct TextureBatchDescriptor *bd) {
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}
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}
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inline static bool getpackheader(struct TexturePack* p, const char *filedata) {
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inline static bool getpackheader(struct TexturePack** p, const char *filedata) {
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if (filedata == NULL) {
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return false;
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}
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p = (struct TexturePack*)filedata;
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(*p) = (struct TexturePack*)filedata;
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return true;
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}
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@ -86,7 +86,7 @@ static bool gettexbatch(struct TextureBatch **batch,
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const char *filedata,
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unsigned int filesize) {
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struct TexturePack *p = NULL;
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if (!(getpackheader(p, filedata))) {
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if (!(getpackheader(&p, filedata))) {
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return false;
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}
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if (i > p -> batchNumber) { // no such batch in texture pack
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