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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Implemented function that correctly acquires TextureBatchDescriptors
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@ -38,12 +38,11 @@ struct TextureBatch {
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#pragma pack(pop)
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// re-enable stuct padding for whatever other reason.
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void gettph(struct TexturePack*, const char*);
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void printtph(struct TexturePack*);
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void gettbd(struct TextureBatchDescriptor*,
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struct TexturePack *tph,
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void printtbd(struct TextureBatchDescriptor*);
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void gettbd(struct TextureBatchDescriptor**,
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const char*,
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unsigned int);
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@ -2,15 +2,6 @@
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#include <stdio.h>
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#include <string.h>
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// get texture pack header
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void gettph (struct TexturePack *tp, const char *filedata) {
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// Assume the Texture Pack Header is already allocated memory.
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if (tp != NULL && filedata != NULL) {
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memcpy(tp, filedata, sizeof(struct TexturePack));
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}
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return;
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}
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void printtph (struct TexturePack *tp) {
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if (tp != NULL) {
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printf("id: \t %c %c %c %c \n", tp -> id[3],
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@ -24,31 +15,43 @@ void printtph (struct TexturePack *tp) {
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return;
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}
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void printtbd(struct TextureBatchDescriptor *bd) {
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if (bd != NULL) {
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printf("batch index: \t %i \n", bd -> batchIdx);
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printf("hash: \t %u \n", bd -> hash);
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printf("textures: \t %i\n", bd -> texNumber);
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}
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}
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// get texture pack descriptors
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void gettbd (struct TextureBatchDescriptor *tbd,
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struct TexturePack* tph,
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const char *filedata,
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unsigned int filesize) {
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if (tbd == NULL || tph == NULL || filedata == NULL) {
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// any of these being null will cause segmentation fault.
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void gettbd (struct TextureBatchDescriptor **descriptors,
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const char *filedata,
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unsigned int filesize) {
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if (descriptors == NULL || filedata == NULL || filesize <= 0) {
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return;
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}
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// do some checks regarding the header
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if (tph -> firstBatchOffset >= filesize ||
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tph -> firstBatchOffset <= 0) {
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struct TexturePack *tp = NULL;
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tp = (struct TexturePack*)filedata;
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if (filesize <= (sizeof(struct TextureBatchDescriptor)
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* tp -> batchNumber
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+ sizeof(struct TexturePack))){
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fprintf(stderr,
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"File Error: file size to struct sizes ratio.\n");
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return;
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}
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unsigned int index = tph -> firstBatchOffset;
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unsigned int index = sizeof(struct TexturePack);
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// Batch Descriptors are structured one after another.
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// therefore the next one is at
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// current index + sizeof(TextureBatchDescriptor)
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unsigned int i = 0;
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do {
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index += (sizeof(struct TextureBatchDescriptor) * i);
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index = sizeof(struct TextureBatchDescriptor) * i
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+ sizeof(struct TexturePack);
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printf("batch descriptor start: %x\n", index);
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tbd = (struct TextureBatchDescriptor*)(filedata + index);
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// <do something with the batch descriptor found>
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} while(i < (tph -> batchNumber));
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descriptors[i] = (struct TextureBatchDescriptor*)
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(filedata + index);
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i++;
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} while(i < (tp -> batchNumber));
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return;
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}
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16
test/main.c
16
test/main.c
@ -97,17 +97,21 @@ int main(int argc, char ** argv) {
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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// unpackpld(buffer, bufsize, f);
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struct TexturePack *tp = (struct TexturePack*)malloc
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(sizeof(struct TexturePack));
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struct TexturePack *tp = NULL;
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printf("%d %d %d %d \n", buffer[0],
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buffer[1],
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buffer[2],
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buffer[3]);
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gettph(tp, buffer);
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printf("%x %x \n", buffer + 0, tp -> id[0]);
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tp = (struct TexturePack*)buffer;
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struct TextureBatchDescriptor **bds = NULL;
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bds = (struct TextureBatchDescriptor**)malloc(tp -> batchNumber);
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gettbd(bds, buffer, bufsize);
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printtph(tp);
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free(tp);
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int i;
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for (i = 0; i < tp -> batchNumber; i++) {
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printtbd(bds[i]);
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}
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free(bds);
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free(buffer);
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return 0;
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}
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