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https://notabug.org/scuti/lib3ddevil1
synced 2025-05-31 14:11:42 +05:30
Deleted scrap code
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@@ -70,7 +70,6 @@ unsigned int gettexturebatch(
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// TextureBatch shares a starting address with the first texture
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// and shares the ending address with the last texture.
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for (i = 0; i < tp -> batchNumber; i++) {
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printf("%x \n", offset);
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tb[i] = (struct TextureBatch*)filedata + offset;
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// the next texture batch is TextureSize * number of textures away.
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offset += bds[i] -> textureSize * (bds[i] -> texNumber);
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@@ -90,7 +89,6 @@ void gettextures(unsigned int *t,
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unsigned int offset = tp -> firstBatchOffset;
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for (i = 0; i < tp -> batchNumber; i++) {
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for (j = 0; j < bds[i] -> texNumber; j++) {
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printf("texture offsets %x\n", offset);
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t[k] = offset;
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offset += bds[i] -> textureSize;
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k++;
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