Added documentation for devil1tex.getheader()

This commit is contained in:
_ 2018-05-19 17:56:21 -07:00
parent 45a07283e7
commit b1897c34a9

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@ -21,6 +21,17 @@ Functions
Prints the attributes and values if a TextureBatchDescriptor to Prints the attributes and values if a TextureBatchDescriptor to
standard output. standard output.
bool getheader(struct TexturePack**, const char*);
Retrieves the header for a texture package.
input:
Pointer to a pointer of TexturePack.
This is a pass by reference of a pointer to the function.
The pointer to TexturePack may be NULL and will be set to point to
a region in the buffer.
const char*, the buffer containing the whole texture pack file.
bool getbatchdesc(struct TextureBatchDescriptor**, bool getbatchdesc(struct TextureBatchDescriptor**,
unsigned int, unsigned int,
const char *, const char *,