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Added documentation for devil1tex.getheader()
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@ -21,6 +21,17 @@ Functions
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Prints the attributes and values if a TextureBatchDescriptor to
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standard output.
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bool getheader(struct TexturePack**, const char*);
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Retrieves the header for a texture package.
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input:
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Pointer to a pointer of TexturePack.
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This is a pass by reference of a pointer to the function.
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The pointer to TexturePack may be NULL and will be set to point to
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a region in the buffer.
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const char*, the buffer containing the whole texture pack file.
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bool getbatchdesc(struct TextureBatchDescriptor**,
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unsigned int,
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const char *,
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