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Cleaned up scrapped statements
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@ -63,9 +63,6 @@ unsigned int gettexturebatch(
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const char *filedata,
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unsigned int filesize) {
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struct TexturePack *tp = (struct TexturePack*)filedata;
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// struct TextureBatchDescriptor **bds = NULL;
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// bds = (struct TextureBatchDescriptor**)malloc(tp -> batchNumber);
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// gettbd(bds, filedata, filesize);
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unsigned int offset = tp -> firstBatchOffset;
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unsigned int i;
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unsigned int j;
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@ -79,7 +76,6 @@ unsigned int gettexturebatch(
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offset += bds[i] -> textureSize * (bds[i] -> texNumber);
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totaltextures += bds[i] -> texNumber;
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}
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// free(bds);
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return totaltextures;
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}
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