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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Added python interface for texture functions
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@ -1,34 +1,124 @@
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#!/usr/bin/python3
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import ctypes
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#--------------------------------------+
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# Devil 1: PLD
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#--------------------------------------+
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class PldHeader(ctypes.Structure):
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_fields_ = [
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("numOffset", ctypes.c_int),
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("offsets", ctypes.POINTER(ctypes.c_int))
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("offsets", ctypes.POINTER(ctypes.c_int))
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]
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class Devil1PLD_FN(ctypes.Structure):
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_fields_ = [
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("getheader" , ctypes.CFUNCTYPE(bool, ctypes.POINTER(PldHeader), ctypes.c_char_p)),
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("sizeofsector", ctypes.CFUNCTYPE(int, ctypes.POINTER(PldHeader), ctypes.c_int)),
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("printheader" , ctypes.CFUNCTYPE(None, ctypes.POINTER(PldHeader)))
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("getheader" , ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(PldHeader),
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ctypes.c_char_p)),
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("sizeofsector", ctypes.CFUNCTYPE(
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ctypes.c_int,
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ctypes.POINTER(PldHeader),
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ctypes.c_int)),
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("printheader" , ctypes.CFUNCTYPE(None,
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ctypes.POINTER(PldHeader)))
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]
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#--------------------------------------+
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# Devil 1: TEX
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#--------------------------------------+
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class TexturePack(ctypes.Structure):
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_fields_ = [
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("id", ctypes.c_char * 4), # fixed length 4, reverse order
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("batchNumber", ctypes.c_int),
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("firstBatchOffset", ctypes.c_int),
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("unknownA", ctypes.c_int)
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]
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class TextureBatchDescriptor(ctypes.Structure):
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_fields_ = [
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("batchIdx", ctypes.c_int),
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("hash", ctypes.c_int),
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("texNumber", ctypes.c_int),
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("unknownA", ctypes.c_int * 8),
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("textureSize", ctypes.c_int),
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("unknownB", ctypes.c_int * 30)
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]
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class Texture(ctypes.Structure):
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_fields_ = [
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("data", ctypes.c_ubyte)
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]
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class TextureBatch(ctypes.Structure):
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_fields_ = [
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("batch", ctypes.POINTER(Texture))
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]
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class Devil1TEX_FN(ctypes.Structure):
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_fields_ = [
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("printheader", ctypes.CFUNCTYPE(
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None,
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ctypes.POINTER(TexturePack))),
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("printbatchdesc", ctypes.CFUNCTYPE(
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None,
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ctypes.POINTER(TextureBatchDescriptor))),
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("getbatchdesc", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(TextureBatchDescriptor),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint)),
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("getbatch", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(TextureBatch),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint)),
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("gettexture", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(Texture),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint))
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]
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#--------------------------------------+
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# Devil 1: GEO
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#--------------------------------------+
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#--------------------------------------+
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# Regular Python
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#--------------------------------------+
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def pldtest(devil1pld, pldheader):
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with open("pl01.pld", "rb") as f:
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data = f.read()
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devil1pld.getheader(ctypes.byref(pldheader), data)
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devil1pld.printheader(ctypes.byref(pldheader))
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def textest(devil1tex, texheader):
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with open("pl01.pld_1.txp", "rb") as f:
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data = f.read()
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texheader = ctypes.cast(data, ctypes.POINTER(TexturePack))
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devil1tex.printheader(texheader)
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def main():
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sharedlib='./lib3ddevil1.so'
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libc = ctypes.cdll.LoadLibrary(sharedlib)
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if (not libc):
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print("Couldn't load %s" % sharedlib)
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return 1
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print("OK")
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fn = Devil1PLD_FN.in_dll(libc, "DEVIL1PLD")
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pldfn = Devil1PLD_FN.in_dll(libc, "DEVIL1PLD")
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pldh = PldHeader()
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with open("pl01.pld", "rb") as f:
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data = f.read()
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p = PldHeader()
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fn.getheader(ctypes.byref(pldh), data)
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fn.printheader(ctypes.byref(pldh))
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pldtest(pldfn, pldh)
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texfn = Devil1TEX_FN.in_dll(libc, "DEVIL1TEX")
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texh = TexturePack()
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textest(texfn, texh)
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#---------------------------------------+
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