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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 22:03:00 +05:30
Merge branch 'h/pldnoheap' of scuti/lib3ddevil1 into master
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commit
f884d0bf58
@ -2,20 +2,27 @@
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#define DEVIL1PLD_H
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#define DEVIL1PLD_H
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#include <stdint.h>
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#include <stdint.h>
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#include <stdbool.h>
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#pragma pack(push, 1)
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struct PldHeader {
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struct PldHeader {
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int32_t numOffset;
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int32_t numOffset;
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// array of numOffset elements
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// array of numOffset elements
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uint32_t *offsets; // <format=hex>
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uint32_t *offsets; // <format=hex>
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};
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};
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// input: contents of the .pld file.
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#pragma pack(pop)
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// allocates heap memory
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struct PldHeader *getpldh(const char*);
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// frees heap memory
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// input: pointer to a struct, contents of the .pld file.
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void destroypldh(struct PldHeader*);
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// * = pass by reference of a struct PldHeader
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bool getpldh(struct PldHeader*, const char*);
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// input: pointer to header, index of offset, filesize
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// * = pass by reference of a struct PldHeader
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int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int);
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// input: a pld header struct.
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// input: a pld header struct.
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void showpldh(struct PldHeader*);
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// * = pass by reference of a struct PldHeader
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void printpldh(struct PldHeader*);
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#endif
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#endif
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@ -1,34 +1,32 @@
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#include "devil1pld.h"
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#include "devil1pld.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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struct PldHeader *getpldh(const char *filedata) {
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bool getpldh(struct PldHeader *ph, const char *filedata) {
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if (filedata == NULL) {
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bool good = false;
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return NULL;
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if (ph != NULL && filedata != NULL) {
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ph -> numOffset = (int32_t)filedata[0];
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ph -> offsets = (uint32_t*)(filedata + sizeof(int32_t));
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good = true;
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}
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}
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int32_t *n = (int32_t*)filedata;
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return good;
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struct PldHeader *ph = (struct PldHeader*)malloc(
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sizeof(struct PldHeader)
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);
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uint32_t size_offsets = sizeof(uint32_t) * n[0];
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ph -> offsets = (uint32_t*)malloc(size_offsets);
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if (ph -> offsets == NULL) {
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perror("Error 4: ");
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free(ph);
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free(ph -> offsets);
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return NULL;
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}
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// set data of struct.
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ph -> numOffset = n[0];
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memcpy(ph -> offsets, filedata + sizeof(int32_t), size_offsets);
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return ph;
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}
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}
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void destroypldh(struct PldHeader *ph) {
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// determine the size of the i-th pld structure
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free(ph -> offsets);
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int sizeofpldstruct(struct PldHeader *ph, unsigned int i, unsigned int max) {
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free(ph);
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unsigned int size = -1;
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ph = NULL;
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if (ph == NULL) {
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fprintf(stderr, "Error: given null pointer\n");
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return size;
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}
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if (i > ph -> numOffset) {
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fprintf(stderr, "Error: i exceeds pldHeader -> numOffset\n");
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return size;
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}
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unsigned int start = 0, end = 0;
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start = ph -> offsets[i];
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end = (i == (ph -> numOffset) - 1) ? max : ph -> offsets[i + 1];
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size = end - start;
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return size;
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}
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}
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void printpldh(struct PldHeader *ph) {
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void printpldh(struct PldHeader *ph) {
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@ -36,6 +34,7 @@ void printpldh(struct PldHeader *ph) {
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return;
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return;
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}
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}
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printf("number of offsets = %i\n", ph -> numOffset);
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printf("number of offsets = %i\n", ph -> numOffset);
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printf("offsets = %x\n", ph -> offsets);
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unsigned int i;
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unsigned int i;
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for (i = 0; i < ph -> numOffset; i++) {
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for (i = 0; i < ph -> numOffset; i++) {
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printf("offset %i = %x\n", i, ph -> offsets[i]);
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printf("offset %i = %x\n", i, ph -> offsets[i]);
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80
test/main.c
80
test/main.c
@ -6,47 +6,6 @@
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#include "devil1pld.h"
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#include "devil1pld.h"
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#include "devil1tex.h"
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#include "devil1tex.h"
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bool writedata(const char *basename,
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unsigned int id,
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const char *data,
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unsigned int dsize) {
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bool status = false;
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char *fn = (char*)malloc(sizeof(char) * strlen(basename) + 4);
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sprintf(fn, "%s_%d", basename, id);
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FILE *out = fopen(fn, "w");
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if (out != NULL) {
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fwrite(data, sizeof(char), dsize, out);
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fclose(out);
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status = true;
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}
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free(fn);
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return status;
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}
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void splitpld(const char *filedata,
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unsigned int filesize,
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const struct PldHeader *ph,
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const char *name) {
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char *wbuffer = NULL; // write buffer that will change.
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unsigned int wsize = 0; // size of wbuffer.
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unsigned int i;
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unsigned int start = 0; // ending offset for data
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unsigned int end = 0; // ending offset for data
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for (i = 0; (i + 1) < (ph -> numOffset) + 1; i++) {
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start = ph -> offsets[i];
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// the last offset still has some data until the end of file
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end = (i == (ph -> numOffset) - 1) ?
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filesize : ph -> offsets[i + 1];
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// copy sector to write buffer
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wsize = end - start;
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wbuffer = (char*)malloc(sizeof(char) * wsize);
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memcpy(wbuffer, filedata + start, wsize);
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// create a file.
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writedata(name, i, wbuffer, wsize);
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free(wbuffer);
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}
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}
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char *loadfile(const char *fname, unsigned int *s) {
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char *loadfile(const char *fname, unsigned int *s) {
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FILE *f = fopen(fname, "rb");
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FILE *f = fopen(fname, "rb");
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unsigned int size = 0; // number of elements to buffer;
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unsigned int size = 0; // number of elements to buffer;
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@ -76,20 +35,6 @@ char *loadfile(const char *fname, unsigned int *s) {
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return buf;
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return buf;
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}
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}
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bool unpackpld (const char *filedata,
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unsigned int filesize,
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const char *filename) {
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bool status = false;
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printf("fsize is %i\n", filesize);
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if (filedata != NULL && filesize != 0) {
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struct PldHeader *pldh = getpldh(filedata);
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splitpld(filedata, filesize, pldh, filename);
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destroypldh(pldh);
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status = true;
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}
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return status;
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}
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void write(const char *filename,
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void write(const char *filename,
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const char* t,
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const char* t,
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unsigned int size) {
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unsigned int size) {
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@ -107,6 +52,27 @@ void write(const char *filename,
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}
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}
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}
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}
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bool unpackpld(const char *filedata,
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unsigned int filesize,
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const char *filename) {
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if (filedata == NULL || filesize <= 0) {
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return false;
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}
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struct PldHeader h;
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getpldh(&h, filedata);
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char *fn = NULL;
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fn = (char*)malloc(strlen(filename) + 3 + 4);
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int size = 0;
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unsigned int i = 0;
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for (i = 0; i < h.numOffset; i++) {
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size = sizeofpldstruct(&h, i, filesize);
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sprintf(fn, "%s_%d", filename, i);
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write(fn, filedata + h.offsets[i], size);
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}
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free(fn);
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return true;
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}
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void exporttextures(const char *filedata,
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void exporttextures(const char *filedata,
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unsigned int filesize,
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unsigned int filesize,
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const char *filename) {
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const char *filename) {
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@ -142,8 +108,8 @@ int main(int argc, char ** argv) {
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char *f = argv[1];
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char *f = argv[1];
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unsigned int bufsize = 0;
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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char *buffer = loadfile(f, &bufsize);
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// unpackpld(buffer, bufsize, f);
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unpackpld(buffer, bufsize, f);
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exporttextures(buffer, bufsize, f);
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// exporttextures(buffer, bufsize, f);
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free(buffer);
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free(buffer);
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return 0;
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return 0;
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}
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}
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