mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
136 lines
4.1 KiB
C
136 lines
4.1 KiB
C
#include "devil1tex.h"
|
|
#include <stdio.h>
|
|
#include <stdbool.h>
|
|
|
|
// Print Texture Pack Header.
|
|
static void printtph(struct TexturePack*);
|
|
|
|
// Print Texture Batch Descriptor.
|
|
static void printtbd(struct TextureBatchDescriptor*);
|
|
|
|
// Get Texture Pack Header
|
|
static inline bool getpackheader(struct TexturePack**, const char*);
|
|
|
|
// Get Texture Batch Descriptor.
|
|
static bool gettexdescriptor(struct TextureBatchDescriptor**,
|
|
unsigned int,
|
|
const char *,
|
|
unsigned int);
|
|
|
|
// Get Texture Batch.
|
|
|
|
static bool gettexbatch(struct TextureBatch**,
|
|
unsigned int,
|
|
const char*,
|
|
unsigned int);
|
|
|
|
// Unpack Texture Batch
|
|
static bool unpacktexbatch(struct Texture*,
|
|
unsigned int,
|
|
const char*,
|
|
const unsigned int);
|
|
|
|
fn_devil1tex const DEVIL1TEX = {printtph,
|
|
printtbd,
|
|
getpackheader,
|
|
gettexdescriptor,
|
|
gettexbatch,
|
|
unpacktexbatch};
|
|
|
|
static void printtph (struct TexturePack *tp) {
|
|
if (tp != NULL) {
|
|
printf("id: \t %c %c %c %c \n", tp -> id[3],
|
|
tp -> id[2],
|
|
tp -> id[1],
|
|
tp -> id[0]);
|
|
printf("batch#: \t %i \n", tp -> batchNumber);
|
|
printf("1st batch: \t %i \n", tp -> firstBatchOffset);
|
|
printf("unknownA: \t %i\n", tp -> unknownA);
|
|
}
|
|
return;
|
|
}
|
|
|
|
static void printtbd(struct TextureBatchDescriptor *bd) {
|
|
if (bd != NULL) {
|
|
printf("batch index: \t %i \n", bd -> batchIdx);
|
|
printf("hash: \t %u \n", bd -> hash);
|
|
printf("textures: \t %i\n", bd -> texNumber);
|
|
}
|
|
}
|
|
|
|
inline static bool getpackheader(struct TexturePack** p, const char *filedata) {
|
|
if (filedata == NULL) {
|
|
return false;
|
|
}
|
|
(*p) = (struct TexturePack*)filedata;
|
|
return true;
|
|
}
|
|
|
|
static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
|
unsigned int i,
|
|
const char *filedata,
|
|
unsigned int filesize) {
|
|
// starts after the pack header.
|
|
bool done = false;
|
|
unsigned int offset = sizeof(struct TexturePack);
|
|
offset += sizeof(struct TextureBatchDescriptor) * i;
|
|
if (filedata != NULL && offset <= filesize) {
|
|
*descriptor = (struct TextureBatchDescriptor*)(filedata + offset);
|
|
done = true;
|
|
}
|
|
return done;
|
|
}
|
|
|
|
static bool gettexbatch(struct TextureBatch **batch,
|
|
unsigned int i,
|
|
const char *filedata,
|
|
unsigned int filesize) {
|
|
struct TexturePack *p = NULL;
|
|
if (!(getpackheader(&p, filedata))) {
|
|
return false;
|
|
}
|
|
if (i > p -> batchNumber) { // no such batch in texture pack
|
|
return false;
|
|
}
|
|
if (i == 0) {
|
|
*batch = (struct TextureBatch*)(filedata + (p -> firstBatchOffset));
|
|
return true;
|
|
}
|
|
struct TextureBatchDescriptor *d = NULL;
|
|
// find how large are previous batches in total
|
|
// in order to jump to specified texture batch
|
|
unsigned int pastbatchsize = p -> firstBatchOffset;
|
|
unsigned int j;
|
|
for (j = 0; j < i; j++) {
|
|
gettexdescriptor(&d, j, filedata, filesize);
|
|
pastbatchsize += (d -> textureSize * d -> texNumber);
|
|
}
|
|
*batch = (struct TextureBatch*)(filedata + pastbatchsize);
|
|
return true;
|
|
}
|
|
|
|
static bool unpacktexbatch(struct Texture *t,
|
|
unsigned int i,
|
|
const char *filedata,
|
|
const unsigned int filesize) {
|
|
if (filedata == NULL) {
|
|
return false;
|
|
}
|
|
struct TextureBatch *b = NULL;
|
|
struct TextureBatchDescriptor *d = NULL;
|
|
gettexbatch(&b, i, filedata, filesize);
|
|
gettexdescriptor(&d, i, filedata, filesize);
|
|
|
|
// first texture is at the start of the batch
|
|
// second texture is right after.
|
|
unsigned int j;
|
|
for (j = 0; j < d -> texNumber; j++) {
|
|
t[j].data = (unsigned char*)b + (d -> textureSize * j);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|