lib3ddevil1/bindings/py3devil1.py
2018-04-27 04:44:55 -07:00

396 lines
13 KiB
Python
Executable File

#!/usr/bin/python3
import ctypes, sys
#--------------------------------------+
# Devil 1: PLD Base
#--------------------------------------+
class PldHeader(ctypes.Structure):
_pack_ = 1
_fields_ = [
("numOffset", ctypes.c_int),
("offsets", ctypes.POINTER(ctypes.c_int))
]
class Devil1PLD_FN(ctypes.Structure):
_fields_ = [
("getheader" , ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(PldHeader),
ctypes.c_char_p)),
("sizeofsector", ctypes.CFUNCTYPE(
ctypes.c_int,
ctypes.POINTER(PldHeader),
ctypes.c_int)),
("printheader" , ctypes.CFUNCTYPE(None,
ctypes.POINTER(PldHeader)))
]
#--------------------------------------+
# Devil 1: TEX Base
#--------------------------------------+
class TexturePack(ctypes.Structure):
_pack_ = 1
_fields_ = [
("id", ctypes.c_char * 4), # fixed length 4, reverse order
("batchNumber", ctypes.c_int),
("firstBatchOffset", ctypes.c_int),
("unknownA", ctypes.c_int)
]
class TextureBatchDescriptor(ctypes.Structure):
_pack_ = 1
_fields_ = [
("batchIdx", ctypes.c_int),
("hash", ctypes.c_int),
("texNumber", ctypes.c_int),
("unknownA", ctypes.c_int * 8),
("textureSize", ctypes.c_int),
("unknownB", ctypes.c_int * 30)
]
class Texture(ctypes.Structure):
_pack_ = 1
_fields_ = [
("data", ctypes.c_ubyte)
]
class TextureBatch(ctypes.Structure):
_pack_ = 1
_fields_ = [
("batch", ctypes.POINTER(Texture))
]
class Devil1TEX_FN(ctypes.Structure):
_fields_ = [
("printheader", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(TexturePack))),
("printbatchdesc", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(TextureBatchDescriptor))),
("getheader", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(
ctypes.POINTER(TexturePack)),
ctypes.c_char_p)),
("getbatchdesc", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(
ctypes.POINTER(TextureBatchDescriptor)),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint)),
("getbatch", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(
ctypes.POINTER(TextureBatch)),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint)),
("gettexture", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(Texture),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint))
]
#--------------------------------------+
# Devil 1: GEO Base
#--------------------------------------+
class Header(ctypes.Structure):
_pack_ = 1
_fields_ = [
("numMesh", ctypes.c_ubyte),
("unknownNumberB", ctypes.c_ubyte),
("unknownNumberC", ctypes.c_ubyte),
("unknownNumberD", ctypes.c_ubyte),
("padding", ctypes.c_int),
("unknownOffset", ctypes.c_ulonglong)
]
class MeshHeader(ctypes.Structure):
_pack_ = 1
_fields_ = [
("numBatch", ctypes.c_short),
("numVertex", ctypes.c_short),
("u", ctypes.c_uint),
("offsetBatches", ctypes.c_ulonglong),
("flags", ctypes.c_ulonglong)
]
class Coordinate(ctypes.Structure):
_pack_ = 1
_fields_ = [
("x", ctypes.c_float),
("y", ctypes.c_float),
("z", ctypes.c_float)
]
class UVs(ctypes.Structure):
_pack_ = 1
_fields_ = [
("u", ctypes.c_short),
("v", ctypes.c_short)
]
class BoneIndexes(ctypes.Structure):
_pack_ = 1
_fields_ = [
("indexes", ctypes.c_ubyte * 4),
]
class BoneWeights(ctypes.Structure):
_pack_ = 1
_fields_ = [
("weights", ctypes.c_short)
]
class BatchData(ctypes.Structure):
_pack_ = 1
_fields_ = [
("numVertex", ctypes.c_short),
("uB", ctypes.c_short),
("padding", ctypes.c_uint),
("offsetPositions", ctypes.c_ulonglong),
("offsetNormals", ctypes.c_ulonglong),
("offsetUVs", ctypes.c_ulonglong),
("offsetBoneIndexes", ctypes.c_ulonglong),
("offsetBoneWeights", ctypes.c_ulonglong),
("offsets", ctypes.c_ulonglong)
]
class VertexData(ctypes.Structure):
_pack_ = 1
_fields_ = [
("positions", ctypes.POINTER(Coordinate)),
("normals", ctypes.POINTER(Coordinate)),
("u", ctypes.POINTER(UVs)),
("bi", ctypes.POINTER(BoneIndexes)),
("bw", ctypes.POINTER(BoneWeights))
]
class Batch(ctypes.Structure):
_pack_ = 1
_fields_ = [
("bd", ctypes.POINTER(BatchData)),
("vd", VertexData)
]
class Mesh(ctypes.Structure):
_pack_ = 1
_fields_ = [
("b", ctypes.POINTER(Batch))
]
class Devil1GEO_FN(ctypes.Structure):
_fields_ = [
("printheader", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(Header))),
("printmeshheader", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(MeshHeader))),
("printbatch", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(Batch))),
("printcoordinate", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(Coordinate))),
("getheader", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(ctypes.POINTER(Header)),
ctypes.c_char_p)),
("getmeshheader", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(ctypes.POINTER(MeshHeader)),
ctypes.c_uint,
ctypes.c_char_p)),
("getbatch", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(Batch),
ctypes.c_uint,
ctypes.c_char_p)),
("getmesh", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(Mesh),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint))
]
#--------------------------------------+
# Python Objs
#--------------------------------------+
sharedlib = './lib3ddevil1.so'
libc = ctypes.cdll.LoadLibrary(sharedlib)
if not libc:
print("Couldn't load %s" % sharedlib)
sys.exit()
print("\nlib3ddevil1 loaded.")
devil1pld = Devil1PLD_FN.in_dll(libc, "DEVIL1PLD")
devil1tex = Devil1TEX_FN.in_dll(libc, "DEVIL1TEX")
devil1geo = Devil1GEO_FN.in_dll(libc, "DEVIL1GEO")
class PLDHeader:
def __init__(self, filedata = None):
# self.offsets = []
# if filedata:
# h = PldHeader()
# devil1pld.getheader(ctypes.byref(h), filedata)
# self.offsets = h.offsets[:h.numOffset]
# self.offsets.append(len(filedata))
# Store C Struct in order to call C functions
self.cstruct = PldHeader()
if filedata:
devil1pld.getheader(ctypes.byref(self.cstruct), filedata)
self.eof = len(filedata)
# def __str__(self):
# output = "numOffset: %s" % str(len(self.offsets))
# for offset in self.offsets:
# output += "\n\t" + str(hex(offset))
# return output
def show(self):
devil1pld.printheader(ctypes.byref(self.cstruct))
return
def getnumoffsets(self):
return self.cstruct.numOffsets
# return pythonic list of offsets
def getoffsets(self):
return self.cstruct.offsets[:self.cstruct.numOffset]
def sizeofsector(self, i):
ptr = ctypes.byref(self.cstruct)
return devil1pld.sizeofsector(ptr, i, self.eof)
class TEXturePack:
def __init__(self, filedata):
self.cstruct = ctypes.pointer(TexturePack())
devil1tex.getheader(ctypes.byref(self.cstruct), filedata)
return
def show(self):
devil1tex.printheader(self.cstruct)
def getbatchno(self):
return self.cstruct.contents.batchNumber
def getfirstbatchoffset(self):
return self.cstruct.contents.firstBatchOffset
class TEXtureBatchDescriptor:
def __init__(self, i, filedata):
self.cstruct = TextureBatchDescriptor()
ptrofptr = ctypes.byref(ctypes.byref(self.cstruct))
if filedata():
devil1tex.getbatchdesc(ptrofptr, i, filedata, len(filedata))
return
def show(self):
ptr = ctypes.byref(self.cstruct)
devil1tex.printbatchdesc(ptr)
def getbatchidx(self):
return self.cstruct.batchIdx
def gethash(self):
return self.cstruct.hash
def gettexno(self):
return self.cstruct.texNumber
def gettexturesize(self):
return self.cstruct.textureSize
class TEXtures:
def __init__(self, i, batchdescriptor, filedata):
self.cstruct = Texture()[batchdescriptor.gettexno()]
if filedata:
devil1tex.gettextures(self.cstruct, i, filedata, len(filedata))
return
#--------------------------------------+
# Regular Python
#--------------------------------------+
if __name__ == "__main__":
def pldtest(devil1pld, pldheader):
with open("pl01.pld", "rb") as f:
data = f.read()
devil1pld.getheader(ctypes.byref(pldheader), data)
devil1pld.printheader(ctypes.byref(pldheader))
for offset in pldheader.getoffsets():
print(hex(offset))
def textest(devil1tex, texheader):
with open("pl01.pld_1.txp", "rb") as f:
data = f.read()
# texheader = ctypes.cast(data, ctypes.POINTER(TexturePack))
th = ctypes.pointer(texheader)
devil1tex.getheader(ctypes.byref(th), data)
devil1tex.printheader(th)
batchdesc = TextureBatchDescriptor()
bd = ctypes.pointer(batchdesc)
print("\nbatch descriptor:")
devil1tex.getbatchdesc(ctypes.byref(bd), 1, data, len(data))
def geotest(devil1geo, geoheader):
with open("pl00.pld_0", "rb") as f:
data = f.read()
# geoheader = ctypes.cast(data, ctypes.POINTER(Header))
gh = ctypes.pointer(geoheader)
devil1geo.getheader(ctypes.byref(gh), data)
devil1geo.printheader(gh)
meshheader = MeshHeader()
mh = ctypes.pointer(meshheader)
devil1geo.getmeshheader(ctypes.byref(mh), 1, data)
devil1geo.printmeshheader(mh)
def main():
sharedlib='./lib3ddevil1.so'
libc = ctypes.cdll.LoadLibrary(sharedlib)
if (not libc):
print("Couldn't load %s" % sharedlib)
return 1
print("OK")
pldfn = Devil1PLD_FN.in_dll(libc, "DEVIL1PLD")
pldh = PldHeader()
pldtest(pldfn, pldh)
texfn = Devil1TEX_FN.in_dll(libc, "DEVIL1TEX")
texh = TexturePack()
textest(texfn, texh)
geofn = Devil1GEO_FN.in_dll(libc, "DEVIL1GEO")
geoh = Header()
geotest(geofn, geoh)
def mainx():
with open("pl01.pld", "rb") as f:
data = f.read()
pld = PLDHeader(data)
pld.show()
pld2 = PLDHeader()
pld2.show()
with open("pl01.pld_1.txp", "rb") as f:
data = f.read()
txp = TEXturePack(data)
txp.show()
print(txp.getbatchno())
print(txp.getfirstbatchoffset())
#---------------------------------------+
# main()
mainx()