mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 22:03:00 +05:30
108 lines
2.7 KiB
C
108 lines
2.7 KiB
C
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#ifndef DEVIL1GEO_H
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#define DEVIL1GEO_H
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#include <stdint.h>
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#include <stdbool.h>
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#pragma pack(push, 1)
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struct Header {
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unsigned char numMesh;
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unsigned char unknownNumberB;
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unsigned char unknownNumberC;
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unsigned char unknownNumberD;
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uint32_t padding; // <format=hex>
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uint64_t unknownOffset;
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};
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struct MeshHeader {
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int16_t numBatch;
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int16_t numVertex;
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uint32_t u; // <format=hex>
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uint64_t offsetBatches;
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uint64_t flags;
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}; // put these in an array of size: [header.numMesh]
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struct Coordinate {
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float x, y, z;
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};
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struct UVs {
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int16_t u, v;
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};
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struct BoneIndexes {
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unsigned char indexes[4]; // from ubyte
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};
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struct BoneWeights {
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uint16_t weights; // <format=hex>
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};
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struct BatchData {
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int16_t numVertex;
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int16_t uB;
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uint32_t padding; // <format=hex>
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uint64_t offsetPositions; // <format=hex>
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uint64_t offsetNormals; // <format=hex>
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uint64_t offsetUVs; // <format=hex>
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uint64_t offsetBoneIndexes; // <format=hex>
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uint64_t offsetBoneWeights; // <format=hex>
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uint64_t offsets[1]; // <format=hex>
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};
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struct VertexData {
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// following structs should in an array of size 'numVertex'
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struct Coordinate *positions;
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struct Coordinate *normals;
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struct UVs *u;
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struct BoneIndexes *bi;
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struct BoneWeights *bw;
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};
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struct Batch {
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struct BatchData *bd; // pointer to region in file data
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struct VertexData vd; // collection of pointers to regions in file data
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};
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struct Mesh {
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// array of batches
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struct Batch *b;
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};
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#pragma pack(pop)
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typedef struct {
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// input: pointer to struct
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void (* const printheader) (struct Header*);
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// input: pointer to struct
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void (* const printmeshheader)(struct MeshHeader*);
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// input: pointer to struct
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void (* const printbatch) (struct Batch*);
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// input: pointer to struct
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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// input: pointer of pointer to struct, order, file data
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getmeshheader) (struct MeshHeader**,
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unsigned int i,
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const char * const);
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// input: pointer to struct, offset of file data batch is at, file data
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bool (* const getbatch) (struct Batch*,
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unsigned int offset,
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const char * const);
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// input: pointer to struct, order, file data
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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const char*);
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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#endif
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