reflex2q3/ReflexToQ3/includes/v6mapparser.hpp

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#ifndef __V6MAPPARSER_H__
#define __V6MAPPARSER_H__
#include "worldspawn.h"
#define KEYWORD_ENTITY "entity"
#define KEYWORD_BRUSH "brush"
#define KEYWORD_VERTICES "vertices"
#define KEYWORD_FACES "faces"
// Map Parser States
enum EParserState
{
PARSERSTATE_UNKNOWN, // 0
PARSERSTATE_ENTITY, // 1
PARSERSTATE_WORLDSPAWN, // 2
PARSERSTATE_BRUSH, // 3
PARSERSTATE_VERTEX, // 4
PARSERSTATE_FACE, // 5
PARSERSTATE_PREFAB // 6 - Only in V8
};
class V6MapParser
{
// Variables
public:
TWorldSpawn m_WorldSpawn;
// Functions
public:
const bool LoadMap(const char* _kpcFileName);
protected:
EParserState ParseEntity(const std::string _Line);
EParserState ParseWorldSpawn(const std::string _Line);
EParserState ParseBrush(const std::string _Line);
EParserState ParseVertex(const std::string _Line);
EParserState ParseFace(const std::string _Line);
};
#endif