CTS converts such that only next checkpoint shows
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@ -89,7 +89,7 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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*--------------------------------------------------------------------------------------
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*/
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void
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matchRelated(std::queue<std::vector<std::string>> entities)
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EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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{
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if( areEntitiesMatched_ ) {
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std::cerr << "Related entities are already matched, doing nothing" << std::endl;
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@ -265,14 +265,15 @@ std::vector<std::string>
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EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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//Requires position coordinate
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// Requires position coordinate
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std::string coords[3];
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//Requires an angle so if no reflex one is given, use 0
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// Requires an angle so if no reflex one is given, use 0
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std::string angle("0");
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// 3 for race spawn, 1-2 for corresponding team, 0 for deathmatch spawn
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// 1-2 for corresponding team, 0 for deathmatch spawn
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int team = 0;
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std::string trash;
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bool havePosition = false;
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bool isModeRace = true;
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if ( lines.size() < 2 ) {
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@ -293,38 +294,51 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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else if ( type == "angles" ) {
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std::istringstream iss(lines[i]);
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// UInt8 pickupType ID
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if ( ! (iss >> trash >> trash >> angle ) {
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if ( ! (iss >> trash >> trash >> angle )) {
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throw std::runtime_error("error: Pickup entity requires Pickup ID");
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}
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}
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else if ( type == "modeRace" ) {
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isModeRace = false;
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}
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else if ( type == "teamA" ) {
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team = 2; // Bool8 teamA 0 indicates teamB only
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}
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else ef ( type == "teamB" ) {
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else if ( type == "teamB" ) {
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team = 1; // Bool8 teamB 0 indicates teamA only
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}
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}
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if ( havePosition ) {
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switch (team) {
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case 0:
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"" );
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break;
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case 1:
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convertedLines.push_back ( "\"classname\" \"info_player_team1\"" );
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break;
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case 2:
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"" );
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break;
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if ( ! isModeRace ) {
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switch (team) {
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case 0:
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"" );
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break;
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case 1:
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convertedLines.push_back ( "\"classname\" \"info_player_team1\"" );
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break;
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case 2:
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"" );
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break;
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}
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}
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else {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"" );
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}
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std::stringstream oss;
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// coordinates reordered to x, z, y
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oss << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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coords[1] << "\"" << std::endl;
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coords[1] << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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std::stringstream oss2;
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oss2 << "\"angle\" \"" << angle << "\"" << endl;
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oss2 << "\"angle\" \"" << angle << "\"" << std::endl;
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convertedLines.push_back ( oss2.str() );
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return convertedLines;
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}
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@ -467,6 +481,7 @@ EntityConverter::convertRaceStart(std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"");
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convertedLines.push_back ("\"targetname\" \"cp1\"");
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convertedLines.push_back ("\"cnt\" \"1\"");
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return convertedLines;
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}
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@ -478,6 +493,7 @@ EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"");
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convertedLines.push_back ("\"targetname\" \"finish\"");
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convertedLines.push_back ("\"cnt\" \"0\"");
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return convertedLines;
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}
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@ -28,6 +28,7 @@
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#include <map>
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#include <string>
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#include <queue>
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#include <vector>
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class EntityConverter
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