EC: fixed malformed race spawn conversion, issue #33
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@@ -286,11 +286,11 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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}
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else {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"" );
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convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"" );
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convertedLines.push_back ( "\"target\" \"cp1\"\n" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"" );
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convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
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}
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std::stringstream oss;
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