Merge branch 'master' of https://git.teknik.io/scuti/reflex2q3
This commit is contained in:
commit
111b0f50a7
@ -24,26 +24,13 @@
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#include <iterator>
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#include <sstream>
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// shifts the position of an entity in a given axis.
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// for discrepancies between origin points between games.
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#define OFFSET_PLAYER 32 // in reflex is origin the feet; in quake it's the center
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#define OFFSET_PICKUP 2 // reflex items are on-ground, while quake's are floating
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std::string offset(std::string axis, float amount) {
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std::istringstream iss(axis);
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float c;
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iss >> c;
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c += amount;
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std::stringstream ss;
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ss << std::fixed << std::setprecision(5) << c;
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return ss.str();
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}
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/*-----------------------------------------------------------------------------
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* PUBLIC
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*-----------------------------------------------------------------------------*/
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EntityConverter::EntityConverter(std::string entityMapFile)
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EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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//MUST RUN matchRelated method after this constructor
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areEntitiesMatched_ = false;
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@ -52,7 +39,7 @@ EntityConverter::EntityConverter(std::string entityMapFile)
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EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMapFile)
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EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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mapEntities(entityMapFile);
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@ -169,79 +156,8 @@ EntityConverter::convert(std::vector<std::string> lines)
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/*-----------------------------------------------------------------------------
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* PRIVATE
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* PROTECTED
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*-----------------------------------------------------------------------------*/
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std::string
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EntityConverter::getAttributeType(std::string line)
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{
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std::string type;
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std::string dataType;
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std::istringstream iss(line);
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if ( ! (iss >> dataType >> type )) {
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return std::string();
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}
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return type;
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}
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void
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EntityConverter::mapEntities(std::string mapFile)
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{
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std::ifstream fin;
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fin.open(mapFile);
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if ( fin.is_open() ) {
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//Read .ent contents into pickup map
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std::string line;
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while (std::getline(fin, line)) {
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std::istringstream iss(line);
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// Reflex ID corresponds to xonotic pickup name
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int id;
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std::string pickup;
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if ( ! (iss >> id >> pickup)) {
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throw std::runtime_error( "format error in .ent file" );
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}
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pickupMapping_.insert ( std::pair<int, std::string>(id, pickup) );
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}
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}
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else {
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throw std::ios::failure( "Error: EntityConverter failed to open .ent file" );
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}
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fin.close();
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}
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void
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EntityConverter::addIfRelated(std::string &line, std::istream &is)
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{
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std::string trash;
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std::string targetName;
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if ( line.find("type Teleporter") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "Teleporter") );
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}
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else if ( line.find("type JumpPad") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "JumpPad") );
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}
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}
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std::vector<std::string>
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EntityConverter::convertPickup(std::vector<std::string> &lines)
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{
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@ -370,11 +286,11 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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}
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else {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"" );
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convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"" );
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convertedLines.push_back ( "\"target\" \"cp1\"\n" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"" );
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convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
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}
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std::stringstream oss;
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@ -552,6 +468,96 @@ EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
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return convertedLines;
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}
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/*-----------------------------------------------------------------------------
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* PRIVATE
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*-----------------------------------------------------------------------------*/
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std::string
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EntityConverter::getAttributeType(std::string line)
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{
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std::string type;
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std::string dataType;
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std::istringstream iss(line);
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if ( ! (iss >> dataType >> type )) {
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return std::string();
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}
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return type;
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}
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void
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EntityConverter::mapEntities(std::string mapFile)
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{
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std::ifstream fin;
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fin.open(mapFile);
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if ( fin.is_open() ) {
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//Read .ent contents into pickup map
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std::string line;
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while (std::getline(fin, line)) {
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std::istringstream iss(line);
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// Reflex ID corresponds to xonotic pickup name
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int id;
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std::string pickup;
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if ( ! (iss >> id >> pickup)) {
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throw std::runtime_error( "format error in .ent file" );
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}
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pickupMapping_.insert ( std::pair<int, std::string>(id, pickup) );
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}
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}
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else {
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throw std::ios::failure( "Error: EntityConverter failed to open .ent file" );
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}
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fin.close();
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}
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void
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EntityConverter::addIfRelated(std::string &line, std::istream &is)
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{
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std::string trash;
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std::string targetName;
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if ( line.find("type Teleporter") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "Teleporter") );
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}
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else if ( line.find("type JumpPad") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "JumpPad") );
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}
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}
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std::string EntityConverter::offset(std::string value, float amount) {
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std::istringstream iss(value);
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float c;
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iss >> c;
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c += amount;
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std::stringstream ss;
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ss << std::fixed << std::setprecision(5) << c;
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return ss.str();
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}
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// DEBUG
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void
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EntityConverter::printMapping()
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#include <queue>
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#include <vector>
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/*
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*--------------------------------------------------------------------------------------
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* Description: Reflex coordinates place entities at the ground and Xonotic entities
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* are at about center of player height. Offset accordingly.
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* Paramater: string coordinate, float value passed as string
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* Return: string, float value passed as string
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*--------------------------------------------------------------------------------------
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*/
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std::string offset(std::string coordinate);
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class EntityConverter
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{
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@ -97,18 +91,38 @@ class EntityConverter
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protected:
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private:
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: getOffsetHeight
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* Description: Returns a constant
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* Method: EntityConverter :: convert~EntityName~
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* Description: Multiple methods to convert entity from reflex to xonotic format
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* Parameter: vector of strings entity, multi-lined entity
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* Return: vector of strings, the converted entity
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*--------------------------------------------------------------------------------------
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*/
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float getHeightOffset() { return 32.0; }
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std::vector<std::string> convertPickup(std::vector<std::string> &entity);
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std::vector<std::string> convertPlayerSpawn(std::vector<std::string> &entity);
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std::vector<std::string> convertJumpPad(std::vector<std::string> &entity);
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std::vector<std::string> convertTeleporter(std::vector<std::string> &entity);
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std::vector<std::string> convertTarget(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceStart(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceFinish(std::vector<std::string> &entity);
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// Related entities must be matched prior to entity conversion
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bool areEntitiesMatched_;
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// Map Reflex pickup IDs to Xonotic pickup identifiers
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std::map<int, std::string> pickupMapping_;
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// Map targets (by name) to their source type
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std::map<std::string, std::string> targetMap_;
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// Offsets for item/spawn height
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const float OFFSET_PLAYER;
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const float OFFSET_PICKUP;
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private:
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -139,34 +153,24 @@ class EntityConverter
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*--------------------------------------------------------------------------------------
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*/
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void addIfRelated(std::string &line, std::istream &is);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: convert~EntityName~
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* Description: Multiple methods to convert entity from reflex to xonotic format
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* Parameter: vector of strings entity, multi-lined entity
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* Return: vector of strings, the converted entity
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* Method: EntityConverter :: offset
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* Description: Reflex coordinates place entities at the ground and Xonotic entities
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* are at about center of player height. Offset accordingly.
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* Paramater: string value, float value passed as string
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* Parameter: float offset, amount to add to value
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* Return: string, float value passed as string
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string> convertPickup(std::vector<std::string> &entity);
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std::vector<std::string> convertPlayerSpawn(std::vector<std::string> &entity);
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std::vector<std::string> convertJumpPad(std::vector<std::string> &entity);
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std::vector<std::string> convertTeleporter(std::vector<std::string> &entity);
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std::vector<std::string> convertTarget(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceStart(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceFinish(std::vector<std::string> &entity);
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std::string offset(std::string value, float offset);
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void printMapping(); //DEBUG
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void printTargetSources(); //DEBUG
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// Related entities must be matched prior to entity conversion
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bool areEntitiesMatched_;
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// Map Reflex pickup IDs to Xonotic pickup identifiers
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std::map<int, std::string> pickupMapping_;
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// Map targets (by name) to their source type
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std::map<std::string, std::string> targetMap_;
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};
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#endif //ENTITY_CONVERTER_HPP
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@ -78,13 +78,60 @@ TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" )
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REQUIRE( converted[0] == "\"classname\" \"weapon_grenadelauncher\"\n" );
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// The z (vertical) is offset
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// The z (vertical) is offset by +2
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std::istringstream iss(converted[1]);
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std::string attribute;
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std::string coords[2];
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float offsetCoord;
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iss >> attribute >> coords[0] >> coords[1] >> offsetCoord;
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REQUIRE( attribute == "\"origin\"" );
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REQUIRE( coords[0] == "\"-216.00000" );
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REQUIRE( coords[1] == "-1488.000488" );
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REQUIRE( fabs(-130.00000 - offsetCoord) <= DELTA );
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}
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TEST_CASE( "r2x: a single PlayerSpawn (race) entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type PlayerSpawn");
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entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
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entity.push_back(" Bool8 teamA 0");
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entity.push_back(" Bool8 teamB 0");
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entity.push_back(" Bool8 modeCTF 0");
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entity.push_back(" Bool8 modeFFA 0");
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entity.push_back(" Bool8 modeTDM 0");
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entity.push_back(" Bool8 mode1v1 0");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"info_player_race\"\n" );
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REQUIRE( converted[1] == "\"target\" \"cp1\"\n" );
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REQUIRE( converted[2] == "\"race_place\" \"-1\"\n" );
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REQUIRE( converted[4] == "\"angle\" \"180.00000\"\n" );
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// The z (vertical) is offset by +32
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std::istringstream iss(converted[3]);
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std::string attribute;
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std::string coords[2];
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float offsetCoord;
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iss >> attribute >> coords[0] >> coords[1] >> offsetCoord;
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REQUIRE( attribute == "\"origin\"" );
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REQUIRE( coords[0] == "\"-216.00000" );
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REQUIRE( coords[1] == "-1488.000488" );
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@ -93,6 +140,7 @@ TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" )
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TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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@ -119,7 +167,7 @@ TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[Entity
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REQUIRE( converted[0] == "\"classname\" \"info_player_team1\"\n" );
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REQUIRE( converted[2] == "\"angle\" \"180.00000\"\n" );
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// The z (vertical) is offset
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// The z (vertical) is offset by +32
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std::istringstream iss(converted[1]);
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std::string attribute;
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std::string coords[2];
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@ -219,7 +267,7 @@ TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[Ent
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REQUIRE( converted2[0] == "\"classname\" \"misc_teleporter_dest\"\n" );
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REQUIRE( converted2[2] == "\"targetname\" \"tp1\"\n" );
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//
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// The z (vertical) is offset
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// The z (vertical) is offset by +32
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std::istringstream iss(converted2[1]);
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std::string attribute;
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std::string coords[2];
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|
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