EC: const correct prototypes, pass by ref where possible
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774688180d
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26e287d9b4
@ -30,7 +30,7 @@
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* PUBLIC
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*-----------------------------------------------------------------------------*/
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EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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EntityConverter::EntityConverter(const std::string &entityMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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//MUST RUN extractMapInfo method after this constructor
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haveMapInfo_ = false;
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@ -46,7 +46,7 @@ EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0
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EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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EntityConverter::EntityConverter(const std::string &entityMapFile, const std::string &reflexMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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haveMapInfo_ = false;
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// game modes default to enabled
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@ -92,7 +92,7 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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*--------------------------------------------------------------------------------------
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*/
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void
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EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> entities)
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EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> &entities)
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{
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if( haveMapInfo_ ) {
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std::cerr << "Map info already extracted, doing nothing" << std::endl;
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@ -119,7 +119,7 @@ EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> entities)
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std::vector<std::string>
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EntityConverter::convert(std::vector<std::string> lines)
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EntityConverter::convert(const std::vector<std::string> &lines)
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{
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if ( haveMapInfo_ )
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{
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@ -196,7 +196,7 @@ EntityConverter::convert(std::vector<std::string> lines)
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* PROTECTED
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*-----------------------------------------------------------------------------*/
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std::vector<std::string>
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EntityConverter::convertPickup(std::vector<std::string> &lines)
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EntityConverter::convertPickup(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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//can ignore angle of pickups in xonotic format
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@ -260,7 +260,7 @@ EntityConverter::convertPickup(std::vector<std::string> &lines)
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string>
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EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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EntityConverter::convertPlayerSpawn(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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// Requires position coordinate
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@ -349,7 +349,7 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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std::vector<std::string>
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EntityConverter::convertJumpPad(std::vector<std::string> &lines)
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EntityConverter::convertJumpPad(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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std::string targetName;
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@ -374,7 +374,7 @@ EntityConverter::convertJumpPad(std::vector<std::string> &lines)
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std::vector<std::string>
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EntityConverter::convertTeleporter(std::vector<std::string> &lines)
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EntityConverter::convertTeleporter(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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std::string targetName;
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@ -399,7 +399,7 @@ EntityConverter::convertTeleporter(std::vector<std::string> &lines)
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std::vector<std::string>
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EntityConverter::convertTarget(std::vector<std::string> &lines)
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EntityConverter::convertTarget(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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//position and name required, angles optional
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@ -485,7 +485,7 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
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std::vector<std::string>
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EntityConverter::convertRaceStart(std::vector<std::string> &lines)
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EntityConverter::convertRaceStart(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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@ -497,7 +497,7 @@ EntityConverter::convertRaceStart(std::vector<std::string> &lines)
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std::vector<std::string>
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EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
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EntityConverter::convertRaceFinish(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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@ -513,7 +513,7 @@ EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
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* PRIVATE
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*-----------------------------------------------------------------------------*/
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std::string
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EntityConverter::getAttributeType(std::string line)
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EntityConverter::getAttributeType(const std::string &line) const
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{
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std::string type;
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std::string dataType;
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@ -528,7 +528,7 @@ EntityConverter::getAttributeType(std::string line)
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void
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EntityConverter::mapEntities(std::string mapFile)
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EntityConverter::mapEntities(const std::string &mapFile)
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{
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std::ifstream fin;
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fin.open(mapFile);
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@ -557,21 +557,22 @@ EntityConverter::mapEntities(std::string mapFile)
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void
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EntityConverter::extractFromEntity(std::string &line, std::istream &is)
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EntityConverter::extractFromEntity(const std::string &line, std::istream &is)
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{
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std::string trash;
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std::string targetName;
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std::string nextLine;
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if ( line.find("type Teleporter") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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std::getline(is, nextLine);
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std::istringstream iss(nextLine);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "Teleporter") );
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}
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else if ( line.find("type JumpPad") != std::string::npos) {
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std::getline(is, line);
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std::istringstream iss(line);
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std::getline(is, nextLine);
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std::istringstream iss(nextLine);
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if ( ! (iss >> trash >> trash >> targetName)) {
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throw std::runtime_error( "format error in .map file");
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}
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@ -581,7 +582,8 @@ EntityConverter::extractFromEntity(std::string &line, std::istream &is)
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std::string EntityConverter::offset(std::string value, float amount) {
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std::string EntityConverter::offset(const std::string &value, const float amount) const
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{
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std::istringstream iss(value);
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float c;
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iss >> c;
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@ -62,7 +62,7 @@ class EntityConverter
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* THROWS: std::ios::failure on IO failure
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*--------------------------------------------------------------------------------------
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*/
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EntityConverter(std::string entityMapFile);
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EntityConverter(const std::string &entityMapFile);
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/* *--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: Constructor
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@ -73,7 +73,7 @@ class EntityConverter
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* THROWS: std::ios::failure on IO failure
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*--------------------------------------------------------------------------------------
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*/
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EntityConverter(std::string entityMapFile, std::string reflexMapFile);
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EntityConverter(const std::string &entityMapFile, const std::string &reflexMapFile);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -86,7 +86,7 @@ class EntityConverter
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* THROWS: runtime_error when called before map info has been extracted
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string> convert(std::vector<std::string> lines);
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std::vector<std::string> convert(const std::vector<std::string> &lines);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -97,7 +97,7 @@ class EntityConverter
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* THROWS: runtime_error when encountering malformed entity
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*--------------------------------------------------------------------------------------
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*/
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void extractMapInfo(std::queue<std::vector<std::string>> entities);
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void extractMapInfo(std::queue<std::vector<std::string>> &entities);
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@ -113,13 +113,13 @@ class EntityConverter
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* Return: vector of strings, the converted entity
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string> convertPickup(std::vector<std::string> &entity);
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std::vector<std::string> convertPlayerSpawn(std::vector<std::string> &entity);
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std::vector<std::string> convertJumpPad(std::vector<std::string> &entity);
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std::vector<std::string> convertTeleporter(std::vector<std::string> &entity);
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std::vector<std::string> convertTarget(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceStart(std::vector<std::string> &entity);
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std::vector<std::string> convertRaceFinish(std::vector<std::string> &entity);
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std::vector<std::string> convertPickup(const std::vector<std::string> &entity);
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std::vector<std::string> convertPlayerSpawn(const std::vector<std::string> &entity);
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std::vector<std::string> convertJumpPad(const std::vector<std::string> &entity);
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std::vector<std::string> convertTeleporter(const std::vector<std::string> &entity);
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std::vector<std::string> convertTarget(const std::vector<std::string> &entity);
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std::vector<std::string> convertRaceStart(const std::vector<std::string> &entity);
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std::vector<std::string> convertRaceFinish(const std::vector<std::string> &entity);
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@ -146,7 +146,7 @@ class EntityConverter
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* Parameter: string "line", entity keyword followed by the type
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*--------------------------------------------------------------------------------------
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*/
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std::string getAttributeType(std::string line);
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std::string getAttributeType(const std::string &line) const;
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -156,7 +156,7 @@ class EntityConverter
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* Return: true if no error, false if error
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*--------------------------------------------------------------------------------------
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*/
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void mapEntities(std::string mapFile);
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void mapEntities(const std::string &mapFile);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -167,7 +167,7 @@ class EntityConverter
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* single entity
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*--------------------------------------------------------------------------------------
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*/
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void extractFromEntity(std::string &line, std::istream &is);
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void extractFromEntity(const std::string &line, std::istream &is);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -179,7 +179,7 @@ class EntityConverter
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* Return: string, float value passed as string
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*--------------------------------------------------------------------------------------
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*/
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std::string offset(std::string value, float offset);
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std::string offset(const std::string &value, const float offset) const;
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