Added work in progress brush by brush, ent by ent converter

This commit is contained in:
2017-05-05 01:46:44 -07:00
parent be18339502
commit 33cd6c5f03
4 changed files with 300 additions and 0 deletions

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#define KEYWORD_ENTITY "entity"
#define KEYWORD_BRUSH "brush"
#define KEYWORD_VERTICES "vertices"
#define KEYWORD_FACES "faces"
#define KEYWORD_GLOBAL "global"
#define KEYWORD_PREFAB "prefab"
#include "oopless-parser.hpp"
#include <sstream>
#include <iostream>
using namespace std;
void write(const struct TBrush &object, const char * const fn) {
;
}
void write(const vector<string> &entity, const char * const fn) {
;
}
// entities will vary widely depending on their type and available flags.
// for now, acquire entity data, and handle their conversion in the write methods.
vector<string> get_entity(ifstream & f) {
vector<string> output;
string line;
unsigned int pos = f.tellg();
while (getline(f, line)) {
if (line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos) {
f.seekg(pos);
return output;
} else {
output.push_back(line);
}
}
}
vector<Eigen::Vector3f> parse_vertices(ifstream &f) {
#define FIRSTCH(x) x[0]
vector<Eigen::Vector3f> output;
string line;
unsigned int pos = f.tellg();
while(getline(f, line)) {
if (line.find(KEYWORD_FACES) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos) {
f.seekg(pos);
return output;
} else {
Eigen::Vector3f v;
stringstream ss(line);
string vdata;
unsigned int i = 0;
while (ss >> vdata) {
if (isdigit(FIRSTCH(vdata)) || FIRSTCH(vdata) == '-') {
v[i] = stod(vdata);
}
i = (i + 1) % 3;
}
}
pos = f.tellg();
}
return output;
}
vector<struct TFace> parse_face(ifstream & f) {
#define FIRSTCH(x) x[0]
// it is possible for the next line to be unrelated to faces
// so it is needed to reset the stream prior to reading
// the new label, e.g '\tbrush'.
vector<struct TFace> output;
string line;
unsigned int pos = f.tellg();
while(getline(f, line)) {
if (line.find(KEYWORD_VERTICES) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos) {
f.seekg(pos);
return output;
} else {
struct TFace x;
float *f = &x.m_fXOffset;;
stringstream ss(line);
string fdata;
unsigned int i = 0;
while (ss >> fdata) {
if (i < 5) {
if (isdigit(FIRSTCH(fdata)) || FIRSTCH(fdata) == '-') {
double dvalue = stod(fdata);
*f = (float)dvalue;
f++;
}
} else if (i == 9) {
;
} else {
if (isdigit(FIRSTCH(fdata)) || FIRSTCH(fdata) == '-') {
x.m_Indices.push_back(stoi(fdata));
} else {
x.m_Material = fdata;
}
}
i++;
} // end, per field iteration
output.push_back(x);
}
pos = f.tellg();
} // end, per line iteration
// the odd case when the map file ends with a face indent.
return output;
}
struct TBrush parse_brush(ifstream & f) {
struct TBrush output;
string l;
getline(f, l);
cout << l << endl;
// wip: note must return the entire brush, adjust control flow
if (l.find(KEYWORD_VERTICES) != string::npos) {
output.m_Vertices = parse_vertices(f);
} else if (l.find(KEYWORD_FACES) != string::npos) {
output.m_Faces = parse_face(f);
}
return output;
}
void parse_prefab(ifstream & f, const char * const out) {
string l;
getline(f, l);
if (l.find(KEYWORD_BRUSH) != string::npos) {
write(parse_brush(f), out);
} else if (l.find(KEYWORD_ENTITY) != string::npos) {
write(get_entity(f), out);
}
}
bool loadmap(const char* infile, const char * const outfile) {
ifstream fin;
fin.open(infile);
if (!fin.good()){
return false;
}
// reflex maps start with a line saying which version it is,
string line;
while (getline(fin, line)) {
if (line.find(KEYWORD_PREFAB) != string::npos ||
line.find(KEYWORD_GLOBAL) != string::npos) {
parse_prefab(fin, outfile);
} else if (line.find(KEYWORD_ENTITY) != string::npos) {
write(get_entity(fin), outfile);
} else if (line.find(KEYWORD_BRUSH) != string::npos) {
write(parse_brush(fin), outfile);
}
}
fin.close();
return true;
}

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#ifndef __OOPLESS_PARSER__
#define __OOPLESS_PARSER__
#include "worldspawn.h"
#include <vector>
#include <fstream>
#include <string>
void write(const TBrush &object, const char * const fn);
void write(const std::vector<std::string> &object, const char * const fn);
std::vector<std::string> get_entity(std::ifstream &f);
std::vector<Eigen::Vector3f> parse_vertices(std::ifstream &f);
std::vector<TFace> parse_face(std::ifstream & f);
struct TBrush parse_brush(std::ifstream & f);
void parse_prefab(std::ifstream & f, const char * const out);
bool loadmap(const char* infile, const char * const outfile);
#endif

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#include "oopless-parser.hpp"
#include <iostream>
using namespace std;
void print_TFace(const TFace x, int i) {
cout << "----------------------------" << endl;
cout << "TFace #" << i << endl;
cout << "\tOffset X: " << x.m_fXOffset << endl;
cout << "\tOffset Y: " << x.m_fYOffset << endl;
cout << "\tScale X: " << x.m_fXScale << endl;
cout << "\tScale Y: " << x.m_fYScale << endl;
cout << "\tRotation: " << x.m_fRotation << endl;
for (unsigned int i = 0; i < x.m_Indices.size(); ++i) {
cout << x.m_Indices[i] << ", ";
}
cout << "\n\tMaterial: " << x.m_Material << endl;
cout << "----------------------------" << endl;
}
// jump to a line in fstream
// this is to set the stream position to test individual parsing functions.
void gotoline(ifstream &f, unsigned int n) {
string t;
for (unsigned int i = 0; i < n; ++i) {
getline(f, t);
}
}
void test_parsevertices (const char * const fn, const int ln) {
ifstream fin;
fin.open(fn);
string line;
gotoline(fin, ln);
vector<Eigen::Vector3f> x = parse_vertices(fin);
cout << "size has a size of " << x.size() << endl;
// display data retrieved.
for (unsigned int i = 0; i < x.size(); ++i) {
for (unsigned int j = 0; j < 3; ++j) {
cout << x[i][j] << "\t";
}
cout << endl;
}
getline(fin, line);
cout << "check stream state \n current line: " << endl;
cout << line << endl;
fin.close();
}
// test if faces are parsing correctly
void test_parseface(const char * const fn, const int ln) {
ifstream fin;
fin.open(fn);
string line;
gotoline(fin, ln);
vector<TFace> x = parse_face(fin);
cout << "size has a size of " << x.size() << endl;
// display data retrieved.
for (unsigned int i = 0; i < x.size(); ++i) {
print_TFace(x[i], i);
}
// parse_face will rollback to a position if it comes across a keyword
// check the line that fin will retrieve.
getline(fin, line);
cout << "check stream state \n current line: " << endl;
cout << line << endl;
fin.close();
}
int main() {
//loadmap("empty.map", "empty-test.map");
test_parsevertices("empty.map", 10);
test_parseface("empty.map", 19);
}

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//
// Author: Michael Cameron
// Email: chronokun@hotmail.com
//
#ifndef __WORLDSPAWN_H__
#define __WORLDSPAWN_H__
#include <vector>
#include <string>
#include <Eigen/Core>
struct TFace
{
float m_fXOffset;
float m_fYOffset;
float m_fXScale;
float m_fYScale;
float m_fRotation;
std::vector<int> m_Indices;
std::string m_Material;
};
struct TBrush
{
std::vector<Eigen::Vector3f> m_Vertices;
std::vector<TFace> m_Faces;
};
struct TWorldSpawn
{
std::vector<TBrush> m_Brushes;
};
#endif