Made converter preserve textures.

This commit is contained in:
chronokun 2015-07-22 22:13:44 +12:00
parent 3148eec685
commit e0e924fadf
2 changed files with 12 additions and 42 deletions

View File

@ -14,6 +14,7 @@ struct TPlanePoints
TVector3f m_A;
TVector3f m_B;
TVector3f m_C;
std::string m_material;
};
TPlanePoints GetPlanePoints(const TVector3f* _kpPoints, const size_t _kNumPoints)
@ -54,7 +55,9 @@ std::vector<TPlanePoints> GetBrushPlanes(const TBrush& _krBrush)
{
Verts[i] = _krBrush.m_Vertices[krFace.m_Indices[i]];
}
Planes.push_back(GetPlanePoints(Verts.data(), Verts.size()));
TPlanePoints PP = GetPlanePoints(Verts.data(), Verts.size());
PP.m_material = krFace.m_Material;
Planes.push_back(PP);
}
return(Planes);
@ -73,8 +76,15 @@ std::string GetBrushString(const TBrush& _krBrush)
ssOutput << "( " << krPlane.m_A.m_fX << " " << krPlane.m_A.m_fZ << " " << krPlane.m_A.m_fY << " ) ";
ssOutput << "( " << krPlane.m_B.m_fX << " " << krPlane.m_B.m_fZ << " " << krPlane.m_B.m_fY << " ) ";
ssOutput << "( " << krPlane.m_C.m_fX << " " << krPlane.m_C.m_fZ << " " << krPlane.m_C.m_fY << " ) ";
if(krPlane.m_material.length())
{
ssOutput << krPlane.m_material << " 0 0 0 0.500000 0.500000 0 4 0" << std::endl;
}
else
{
ssOutput << "common/caulk 0 0 0 0.500000 0.500000 0 4 0" << std::endl;
}
}
ssOutput << "}" << std::endl;
}

View File

@ -1,40 +0,0 @@
reflex map version 6
entity
type WorldSpawn
brush
vertices
-256.000000 0.000000 256.000000
256.000000 0.000000 256.000000
256.000000 0.000000 -256.000000
-256.000000 0.000000 -256.000000
-256.000000 -16.000000 256.000000
256.000000 -16.000000 256.000000
256.000000 -16.000000 -256.000000
-256.000000 -16.000000 -256.000000
faces
0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3
0.000000 0.000000 1.000000 1.000000 0.000000 6 5 4 7
0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5 6
0.000000 0.000000 1.000000 1.000000 0.000000 0 3 7 4
0.000000 0.000000 1.000000 1.000000 0.000000 3 2 6 7
0.000000 0.000000 1.000000 1.000000 0.000000 1 0 4 5
brush
vertices
-64.000000 64.000000 256.000000
64.000000 64.000000 256.000000
64.000000 0.000000 128.000000
-64.000000 0.000000 256.000000
-64.000000 0.000000 128.000000
64.000000 0.000000 256.000000
faces
0.000000 0.000000 1.000000 1.000000 0.000000 3 0 4
0.000000 0.000000 1.000000 1.000000 0.000000 2 1 5
0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 4
0.000000 0.000000 1.000000 1.000000 0.000000 1 0 3 5
0.000000 0.000000 1.000000 1.000000 0.000000 3 4 2 5
entity
type PlayerSpawn
entity
type CameraPath
UInt8 posLerp 2
UInt8 angleLerp 2