minor bug fix & general test cases made for EC
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@ -341,13 +341,13 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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if ( ! isModeRace ) {
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switch (team) {
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case 0:
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"" );
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"\n" );
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break;
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case 1:
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convertedLines.push_back ( "\"classname\" \"info_player_team1\"" );
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convertedLines.push_back ( "\"classname\" \"info_player_team1\"\n" );
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break;
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case 2:
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"" );
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"\n" );
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break;
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}
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@ -476,26 +476,25 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
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}
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if ( havePosition && haveName) {
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//**! no way to tell if teleporter or jump pad dest from targetName alone
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if ( targetMap_[targetName] == "Teleporter") {
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convertedLines.push_back ( "\"classname\" \"misc_teleporter_dest\"\n" );
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}
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else if ( targetMap_[targetName] == "JumpPad") {
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convertedLines.push_back ( "\"classname\" \"target_push\"\n" );
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convertedLines.push_back ( "\"classname\" \"target_position\"\n" );
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}
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std::stringstream oss;
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oss << "\"targetname\" \"" << targetName << "\"\n";
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convertedLines.push_back ( oss.str() );
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// coordinates reordered to x, z, y
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std::stringstream oss2;
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oss2 << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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coords[1] << "\"" << std::endl;
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convertedLines.push_back ( oss2.str() );
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std::stringstream oss;
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oss << "\"targetname\" \"" << targetName << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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// Write angle only if position and name exist
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if ( haveAngle ) {
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std::stringstream oss3;
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oss3 << "\"angle\" \"" << angle << "\"\n";
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oss3 << "\"angle\" \"" << angle << "\"" << std::endl;
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convertedLines.push_back (oss3.str() );
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}
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return convertedLines;
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@ -512,9 +511,9 @@ std::vector<std::string>
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EntityConverter::convertRaceStart(std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"");
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convertedLines.push_back ("\"targetname\" \"cp1\"");
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convertedLines.push_back ("\"cnt\" \"1\"");
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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convertedLines.push_back ("\"targetname\" \"cp1\"\n");
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convertedLines.push_back ("\"cnt\" \"1\"\n");
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return convertedLines;
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}
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@ -524,9 +523,9 @@ std::vector<std::string>
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EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"");
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convertedLines.push_back ("\"targetname\" \"finish\"");
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convertedLines.push_back ("\"cnt\" \"0\"");
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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convertedLines.push_back ("\"targetname\" \"finish\"\n");
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convertedLines.push_back ("\"cnt\" \"0\"\n");
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return convertedLines;
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}
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@ -27,7 +27,7 @@
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TEST_CASE( "r2x: a single pickup entity can be converted", "[EntityConverter]" ) {
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TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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@ -41,14 +41,172 @@ TEST_CASE( "r2x: a single pickup entity can be converted", "[EntityConverter]" )
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// (only a single pickup entity)
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"weapon_grenadelauncher\"\n" );
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REQUIRE( converted[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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}
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TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type PlayerSpawn");
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entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
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entity.push_back(" Bool8 teamB 0");
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entity.push_back(" Bool8 modeRace 0");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"info_player_team1\"\n" );
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REQUIRE( converted[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted[2] == "\"angle\" \"180.00000\"\n" );
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}
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TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type RaceStart");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_race_checkpoint\"\n" );
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REQUIRE( converted[1] == "\"targetname\" \"cp1\"\n" );
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REQUIRE( converted[2] == "\"cnt\" \"1\"\n" );
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}
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TEST_CASE( "r2x: a single RaceFinish entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type RaceFinish");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_race_checkpoint\"\n" );
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REQUIRE( converted[1] == "\"targetname\" \"finish\"\n" );
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REQUIRE( converted[2] == "\"cnt\" \"0\"\n" );
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}
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TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up Teleporter entity
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std::vector<std::string> entity;
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entity.push_back(" type Teleporter");
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entity.push_back(" String32 target tp1");
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// Mock up Target entity
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std::vector<std::string> entity2;
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entity2.push_back(" type Target");
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entity2.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity2.push_back(" String32 name tp1");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_teleport\"\n" );
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REQUIRE( converted[1] == "\"target\" \"tp1\"\n" );
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std::vector<std::string> converted2 = ec.convert(entity2);
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REQUIRE( converted2[0] == "\"classname\" \"misc_teleporter_dest\"\n" );
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REQUIRE( converted2[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted2[2] == "\"targetname\" \"tp1\"\n" );
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}
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TEST_CASE( "r2x: a single JumpPad and related Target can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up JumpPad entity
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std::vector<std::string> entity;
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entity.push_back(" type JumpPad");
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entity.push_back(" String32 target jp1");
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// Mock up Target entity
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std::vector<std::string> entity2;
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entity2.push_back(" type Target");
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entity2.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity2.push_back(" String32 name jp1");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_push\"\n" );
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REQUIRE( converted[1] == "\"target\" \"jp1\"\n" );
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std::vector<std::string> converted2 = ec.convert(entity2);
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REQUIRE( converted2[0] == "\"classname\" \"target_position\"\n" );
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REQUIRE( converted2[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted2[2] == "\"targetname\" \"jp1\"\n" );
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}
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@ -60,4 +218,9 @@ TEST_CASE( "r2x: a single pickup entity can be converted", "[EntityConverter]" )
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#endif //CATCH_CONFIG_MAIN
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