EC extracts mode info where it can, race spawns still an issue
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7595b42593
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fde15235bd
@ -32,8 +32,15 @@
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EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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//MUST RUN matchRelated method after this constructor
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areEntitiesMatched_ = false;
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//MUST RUN extractMapInfo method after this constructor
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haveMapInfo_ = false;
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// game modes default to enabled
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mapinfo_.cts = true;
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mapinfo_.ctf = true;
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mapinfo_.ffa = true;
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mapinfo_.tdm = true;
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mapinfo_.duel = true;
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mapEntities(entityMapFile);
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}
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@ -41,9 +48,17 @@ EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0
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EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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{
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haveMapInfo_ = false;
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// game modes default to enabled
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mapinfo_.cts = true;
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mapinfo_.ctf = true;
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mapinfo_.ffa = true;
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mapinfo_.tdm = true;
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mapinfo_.duel = true;
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mapEntities(entityMapFile);
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// Pre-scan for related entities
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// Pre-scan for info needed by converter
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std::ifstream fin;
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fin.open(reflexMapFile);
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@ -51,14 +66,14 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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//Extract the source type of targets (teleporters or jump pads)
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std::string line;
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while (std::getline(fin, line)) {
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addIfRelated(line, fin);
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extractFromEntity(line, fin);
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}
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}
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else {
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throw std::ios::failure( "Error: EntityConverter failed to open .map file" );
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}
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fin.close();
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areEntitiesMatched_ = true;
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haveMapInfo_ = true;
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//DEBUG
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//printMapping();
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@ -70,17 +85,17 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: matchRelated
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* Method: EntityConverter :: extractMapInfo
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* Description: Read through entities, matching related as necessary
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* Note: For now, accomplishes the same goal as the pre-scan
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* constructor
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*--------------------------------------------------------------------------------------
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*/
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void
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EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> entities)
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{
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if( areEntitiesMatched_ ) {
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std::cerr << "Related entities are already matched, doing nothing" << std::endl;
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if( haveMapInfo_ ) {
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std::cerr << "Map info already extracted, doing nothing" << std::endl;
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}
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else {
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while ( ! entities.empty() ) {
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@ -93,12 +108,12 @@ EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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std::string nextLine;
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if ( getline(ss, nextLine )) {
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addIfRelated(nextLine, ss);
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extractFromEntity(nextLine, ss);
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}
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}
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}
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areEntitiesMatched_ = true;
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haveMapInfo_ = true;
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}
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@ -106,7 +121,7 @@ EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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std::vector<std::string>
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EntityConverter::convert(std::vector<std::string> lines)
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{
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if ( areEntitiesMatched_ )
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if ( haveMapInfo_ )
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{
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std::string attribute;
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std::string trash; //unused tokens
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@ -145,7 +160,7 @@ EntityConverter::convert(std::vector<std::string> lines)
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}
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}
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else {
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throw std::runtime_error( "error: related entities must be matched prior to conversion" );
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throw std::runtime_error( "error: Map info must be extracted prior to conversion" );
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}
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// If unsupported entity, return empty vector
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@ -260,7 +275,7 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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}
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}
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else if ( type == "modeRace" ) {
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isModeRace = false;
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isModeRace = false; // Bool8 modeRace 0 indicates this spawn is not for race
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}
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else if ( type == "teamA" ) {
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team = 2; // Bool8 teamA 0 indicates teamB only
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@ -271,7 +286,14 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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}
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if ( havePosition ) {
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if ( ! isModeRace ) {
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if ( mapinfo_.cts && isModeRace ) {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"\n" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
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}
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else {
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switch (team) {
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case 0:
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"\n" );
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@ -283,15 +305,8 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"\n" );
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break;
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}
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}
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}
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else {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"\n" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
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}
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std::stringstream oss;
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// coordinates reordered to x, z, y
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@ -519,7 +534,7 @@ EntityConverter::mapEntities(std::string mapFile)
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void
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EntityConverter::addIfRelated(std::string &line, std::istream &is)
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EntityConverter::extractFromEntity(std::string &line, std::istream &is)
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{
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std::string trash;
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std::string targetName;
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@ -539,6 +554,26 @@ EntityConverter::addIfRelated(std::string &line, std::istream &is)
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}
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targetMap_.insert ( std::pair<std::string, std::string>(targetName, "JumpPad") );
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}
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else if ( line.find("type WorldSpawn") != std::string::npos) {
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while ( std::getline(is, line)) {
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// only works for maps that support race AND other modes
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if ( line.find("modeRace 0") != std::string::npos) {
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mapinfo_.cts = false;
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}
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else if ( line.find("modeCTF 0") != std::string::npos) {
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mapinfo_.ctf = false;
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}
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else if ( line.find("modeFFA 0") != std::string::npos) {
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mapinfo_.ffa = false;
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}
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else if ( line.find("modeTDM 0") != std::string::npos) {
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mapinfo_.tdm = false;
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}
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else if ( line.find("mode1v1 0") != std::string::npos) {
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mapinfo_.duel = false;
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}
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}
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}
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}
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@ -35,6 +35,19 @@
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struct MapInfo
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{
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bool cts;
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bool ctf;
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bool ffa;
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bool tdm;
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bool duel;
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};
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class EntityConverter
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{
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public:
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@ -43,7 +56,7 @@ class EntityConverter
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* Class: EntityConverter
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* Method: Constructor
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* Description: Creates entity format mapping
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* CAUTION: Requires matchRelated method to be called after this
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* CAUTION: Requires extractMapInfo method to be called after this
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* Requires: .ent filename for mapping entities from reflex format to xonotic format
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* THROWS: runtime_error on .ent format error
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* THROWS: std::ios::failure on IO failure
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@ -53,7 +66,7 @@ class EntityConverter
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/* *--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: Constructor
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* Description: Creates entity format mapping and pre-scans for related entities
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* Description: Creates entity format mapping and pre-scans for map info
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* Parameter: string entityMapFile, file maps source to target entity formats
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* Parameter: string reflexMapFile, for pre-scan
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* THROWS: runtime_error on .ent format error
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@ -70,21 +83,21 @@ class EntityConverter
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* Return: vector of strings, single entity in the converted format
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* *IF entity is not supported, returns EMPTY vector
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* THROWS: runtime_error on malformed .map file
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* THROWS: runtime_error when called before related entities are matched
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* THROWS: runtime_error when called before map info has been extracted
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string> convert(std::vector<std::string> lines);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: matchRelated
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* Description: Finds related entities (targets of teleports, etc), call after parsing
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* the entire .map
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* Method: EntityConverter :: extractMapInfo
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* Description: Get information needed by the converter that can't be obtained
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* in entity-by-entity conversion (teleport and jump pad
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* Parameter: queue of vector of string entities, ALL entities in a .map file
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* THROWS: runtime_error when encountering malformed entity
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*--------------------------------------------------------------------------------------
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*/
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void matchRelated(std::queue<std::vector<std::string>> entities);
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void extractMapInfo(std::queue<std::vector<std::string>> entities);
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@ -110,12 +123,14 @@ class EntityConverter
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// Related entities must be matched prior to entity conversion
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bool areEntitiesMatched_;
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// Map Reflex pickup IDs to Xonotic pickup identifiers
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std::map<int, std::string> pickupMapping_;
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// Map targets (by name) to their source type
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std::map<std::string, std::string> targetMap_;
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// Related entities must be matched prior to entity conversion
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bool haveMapInfo_;
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MapInfo mapinfo_;
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// Offsets for item/spawn height
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const float OFFSET_PLAYER;
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const float OFFSET_PICKUP;
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@ -145,14 +160,14 @@ class EntityConverter
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: addIfRelated
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* Description: If the entity contains a related target/etc, add to map
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* Method: EntityConverter :: extractFromEntity
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* Description: Get map info from a single entity
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* Paramater: string line, the previous line (contains entity type)
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* Parameter: istream is, an ifstream or a stringstream containing a
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* single entity
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*--------------------------------------------------------------------------------------
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*/
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void addIfRelated(std::string &line, std::istream &is);
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void extractFromEntity(std::string &line, std::istream &is);
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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@ -44,7 +44,7 @@ TEST_CASE( "r2x: Unsupported entity types cause return of empty vector", "[Entit
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -71,7 +71,7 @@ TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" )
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -110,12 +110,14 @@ TEST_CASE( "r2x: a single PlayerSpawn (race) entity can be converted", "[EntityC
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entity.push_back(" Bool8 modeTDM 0");
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entity.push_back(" Bool8 mode1v1 0");
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// With how map info works, at least one other spawn must be
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -159,7 +161,7 @@ TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[Entity
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -182,6 +184,46 @@ TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[Entity
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TEST_CASE( "r2x: a single PlayerSpawn (non-team) entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type PlayerSpawn");
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entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"info_player_deathmatch\"\n" );
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REQUIRE( converted[2] == "\"angle\" \"180.00000\"\n" );
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// The z (vertical) is offset by +32
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std::istringstream iss(converted[1]);
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std::string attribute;
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std::string coords[2];
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float offsetCoord;
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iss >> attribute >> coords[0] >> coords[1] >> offsetCoord;
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REQUIRE( attribute == "\"origin\"" );
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REQUIRE( coords[0] == "\"-216.00000" );
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REQUIRE( coords[1] == "-1488.000488" );
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REQUIRE( fabs(-100.00000 - offsetCoord) <= DELTA );
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}
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TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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@ -196,7 +238,7 @@ TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -222,7 +264,7 @@ TEST_CASE( "r2x: a single RaceFinish entity can be converted", "[EntityConverter
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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@ -256,7 +298,7 @@ TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[Ent
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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@ -308,7 +350,7 @@ TEST_CASE( "r2x: a single JumpPad and related Target can be converted", "[Entity
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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ec.extractMapInfo( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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