suhrke
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d16f3f8503
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Race and other mode spawns play nice when on same map now
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2017-07-06 08:52:59 -07:00 |
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suhrke
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c88cf1405b
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Fixed truncation of PointLight intensity value
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2017-07-05 22:43:24 -07:00 |
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suhrke
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e622f495a9
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PointLights converted, looking for ways to test accuracy of bright+color conversion
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2017-07-05 22:36:39 -07:00 |
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suhrke
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26e287d9b4
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EC: const correct prototypes, pass by ref where possible
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2017-07-05 20:32:49 -07:00 |
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suhrke
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fde15235bd
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EC extracts mode info where it can, race spawns still an issue
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2017-07-05 18:58:07 -07:00 |
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suhrke
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ff47d28870
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encapsulate constants for EC
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2017-07-05 16:00:22 -07:00 |
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dbcd7c59d8
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[minor] Fixed function prototype
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2017-07-05 11:57:51 -07:00 |
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2d4581c076
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Entity Converter shifts position of entities respective to type
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2017-07-05 11:53:45 -07:00 |
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suhrke
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f6b1b9ca41
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Offset height for teleport desinations, pickups, and player spawns
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2017-07-05 05:10:31 -07:00 |
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suhrke
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d47b0af646
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fixed bug: if unsupported ent type, returns empty vector
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2017-07-05 03:21:51 -07:00 |
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suhrke
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3fd631c42a
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queue scan added, Catch added for EntityConverter tests
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2017-07-03 22:19:50 -07:00 |
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suhrke
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0b6254da89
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CTS converts such that only next checkpoint shows
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2017-07-03 18:10:05 -07:00 |
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suhrke
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62de82a945
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Reflex mapping format given its own file, removed from code
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2017-07-03 17:04:06 -07:00 |
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suhrke
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0c5d5d1899
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added PlayerSpawn conversion (will break if race and regular spawns present)
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2017-07-02 23:41:59 -07:00 |
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suhrke
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225e1375ef
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broke apart EntityConverter::convert, added submodule
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2017-07-02 20:22:09 -07:00 |
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suhrke
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98abd5c184
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EntityConverter Target handled by pre-scan
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2017-06-07 01:46:43 -07:00 |
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suhrke
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717be4c3a8
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Added entity converter, need integration
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2017-06-06 18:22:54 -07:00 |
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