753 lines
22 KiB
C++
753 lines
22 KiB
C++
/*
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* =====================================================================================
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*
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* Filename: EntityConverter.cpp
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*
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* Description: Convert Reflex entities into Xonotic entities
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*
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* Version: 0.1
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* Created: 06/05/2017 07:15:25 PM
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* Revision: none
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* Compiler: gcc
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*
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* Author: suhrke@teknik.io
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*
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* =====================================================================================
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*/
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#include "EntityConverter.hpp"
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#include <exception>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <iterator>
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#include <sstream>
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/*-----------------------------------------------------------------------------
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* PUBLIC
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*-----------------------------------------------------------------------------*/
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EntityConverter::EntityConverter(const std::string &entityMapFile) :
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OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0), BRIGHTNESS_ADJUST(50.0)
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{
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//MUST RUN extractMapInfo method after this constructor
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haveMapInfo_ = false;
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// game modes default to enabled
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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mapEntities(entityMapFile);
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}
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EntityConverter::EntityConverter(const std::string &entityMapFile,
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const std::string &reflexMapFile) : OFFSET_PLAYER(32.0),
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OFFSET_PICKUP(2.0), BRIGHTNESS_ADJUST(50.0)
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{
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haveMapInfo_ = false;
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// game modes default to enabled
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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mapEntities(entityMapFile);
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// Pre-scan for info needed by converter
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std::ifstream fin;
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fin.open(reflexMapFile);
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if ( fin.is_open() ) {
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//Extract the source type of targets (teleporters or jump pads)
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std::string line;
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while (std::getline(fin, line)) {
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extractFromEntity(line, fin);
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}
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}
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else {
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throw std::ios::failure( "Error: EntityConverter failed to open .map file" );
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}
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fin.close();
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haveMapInfo_ = true;
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//DEBUG
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//printMapping();
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//printTargetSources();
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}
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: extractMapInfo
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* Description: Read through entities, matching related as necessary
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* Note: For now, accomplishes the same goal as the pre-scan
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* constructor
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*--------------------------------------------------------------------------------------
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*/
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void
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EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> &entities)
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{
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if( haveMapInfo_ ) {
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std::cerr << "Map info already extracted, doing nothing" << std::endl;
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}
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else {
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while ( ! entities.empty() ) {
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std::vector<std::string> entity = entities.front();
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entities.pop();
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std::stringstream ss;
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std::copy(entity.begin(), entity.end(),
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std::ostream_iterator<std::string>(ss, "\n"));
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std::string nextLine;
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if ( getline(ss, nextLine )) {
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extractFromEntity(nextLine, ss);
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}
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}
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}
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haveMapInfo_ = true;
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}
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std::vector<std::string>
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EntityConverter::convert(const std::vector<std::string> &lines)
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{
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if ( haveMapInfo_ )
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{
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std::string attribute;
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std::string trash; //unused tokens
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std::string type;
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if ( lines.size() < 1 ) {
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throw std::runtime_error("error: empty entity cannot be converted");
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}
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// second token is the type
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std::istringstream iss(lines[0]);
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if ( ! (iss >> trash >> type)) {
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throw std::runtime_error("error: type is required");
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}
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// If worldspawn, first reenable all gamemodes
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// then check worldspawn for disabled modes
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// then RETURN EMPTY VECTOR
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if ( type == "WorldSpawn" ) {
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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// Each worldspawn can specify modes enabled/disabled
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for ( int i = 1; i < lines.size(); ++i ) {
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if ( lines[i].find("modeRace 0") != std::string::npos) {
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ws_.cts = false;
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}
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else if ( lines[i].find("modeCTF 0") != std::string::npos) {
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ws_.ctf = false;
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}
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else if ( lines[i].find("modeFFA 0") != std::string::npos) {
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ws_.ffa = false;
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}
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else if ( lines[i].find("modeTDM 0") != std::string::npos) {
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ws_.tdm = false;
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}
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else if ( lines[i].find("mode1v1 0") != std::string::npos) {
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ws_.duel = false;
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}
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}
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}
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else if ( type == "Pickup" ) {
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return convertPickup(lines);
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}
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else if ( type == "PlayerSpawn" ) {
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return convertPlayerSpawn(lines);
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}
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else if ( type == "JumpPad" ) {
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return convertJumpPad(lines);
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}
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else if ( type == "Teleporter" ) {
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return convertTeleporter(lines);
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}
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else if ( type == "Target" ) {
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return convertTarget(lines);
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}
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else if ( type == "RaceStart" ) {
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return convertRaceStart(lines);
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}
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else if ( type == "RaceFinish" ) {
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return convertRaceFinish(lines);
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}
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else if ( type == "PointLight" ) {
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return convertPointLight(lines);
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}
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}
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else {
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throw std::runtime_error( "error: Map info must be extracted prior to conversion" );
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}
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// If unsupported entity, return empty vector
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std::vector<std::string> empty;
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return empty;
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}
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/*-----------------------------------------------------------------------------
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* PROTECTED
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*-----------------------------------------------------------------------------*/
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std::vector<std::string>
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EntityConverter::convertPickup(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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//can ignore angle of pickups in xonotic format
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std::string coords[3];
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int pickupID;
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std::string trash;
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bool havePosition = false;
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bool havePickupID = false;
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if ( lines.size() < 3 ) {
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throw std::runtime_error("error: Pickup entity requires at least 3 lines");
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}
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for (int i = 1; i < lines.size(); i++) {
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std::string type = getAttributeType(lines[i]);
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if ( type == "position" ) {
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std::istringstream iss(lines[i]);
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// Vector3 position coord0 coord1 coord2
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if ( ! (iss >> trash >> trash >>
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coords[0] >> coords[1] >> coords[2])) {
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throw std::runtime_error("error: Pickup entity requires coordinates");
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}
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havePosition = true;
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}
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else if ( type == "pickupType" ) {
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std::istringstream iss(lines[i]);
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// UInt8 pickupType ID
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if ( ! (iss >> trash >> trash >> pickupID) ) {
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throw std::runtime_error("error: Pickup entity requires Pickup ID");
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}
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havePickupID = true;
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}
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}
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if ( havePosition && havePickupID ) {
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std::stringstream pickupStream;
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pickupStream << "\"classname\" \"" << pickupMapping_[pickupID] << "\"" << std::endl;
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convertedLines.push_back ( pickupStream.str() );
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// coordinates reordered to x, z, y
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std::stringstream positionStream;
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positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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offset(coords[1], OFFSET_PICKUP) << "\"" << std::endl;
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convertedLines.push_back ( positionStream.str() );
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return convertedLines;
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}
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else {
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throw std::runtime_error("error: Pickup requires position and pickup ID, missing 1 or both");
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}
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}
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: convertPlayerSpawn
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* Notes: REFLEX
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* -Optionally includes angle, team indicator, and 0 or more game
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* mode indicators (defaults to all modes enabled so this line
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* is used to disable a mode. eg Bool8 modeRace 0)
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string>
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EntityConverter::convertPlayerSpawn(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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// Requires position coordinate
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std::string coords[3];
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// Requires an angle so if no reflex one is given, use 0
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std::string angle("0");
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// 1-2 for corresponding team, 0 for deathmatch spawn
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int team = 0;
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std::string trash;
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bool havePosition = false;
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bool isModeRace = ws_.cts;
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bool isModeCtf = ws_.ctf;
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bool isModeTdm = ws_.tdm;
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bool isModeFfa = ws_.ffa;
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bool isModeDuel = ws_.duel;
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if ( lines.size() < 2 ) {
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throw std::runtime_error("error: PlayerSpawn entity requires at least 2 lines");
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}
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for (int i = 1; i < lines.size(); i++) {
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std::string type = getAttributeType(lines[i]);
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if ( type == "position" ) {
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std::istringstream iss(lines[i]);
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// Vector3 position coord0 coord1 coord2
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if ( ! (iss >> trash >> trash >>
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coords[0] >> coords[1] >> coords[2])) {
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throw std::runtime_error("error: PlayerSpawn entity requires position coordinates");
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}
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havePosition = true;
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}
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else if ( type == "angles" ) {
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std::istringstream iss(lines[i]);
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// UInt8 pickupType ID
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if ( ! (iss >> trash >> trash >> angle )) {
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throw std::runtime_error("error: Pickup entity requires Pickup ID");
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}
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}
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// Bool8 modeX 0 indicates this spawn is not for game mode X
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else if ( type == "modeRace" ) {
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isModeRace = false;
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}
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else if ( type == "modeCTF" ) {
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isModeCtf = false;
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}
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else if ( type == "modeTDM" ) {
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isModeTdm = false;
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}
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else if ( type == "modeFFA" ) {
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isModeFfa = false;
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}
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else if ( type == "mode1v1" ) {
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isModeDuel = false;
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}
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else if ( type == "teamA" ) {
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team = 2; // Bool8 teamA 0 indicates teamB only
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}
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else if ( type == "teamB" ) {
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team = 1; // Bool8 teamB 0 indicates teamA only
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}
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}
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if ( havePosition ) {
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// Will convert all race points to dm/team spawns on maps that support race AND others
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if ( isModeCtf || isModeTdm || isModeFfa || isModeDuel ) {
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switch (team) {
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case 0:
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convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"\n" );
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break;
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case 1:
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convertedLines.push_back ( "\"classname\" \"info_player_team1\"\n" );
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break;
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case 2:
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convertedLines.push_back ( "\"classname\" \"info_player_team2\"\n" );
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break;
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}
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}
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else {
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convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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// Reflex maps have only start and finish, point to start on spawn
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convertedLines.push_back ( "\"target\" \"cp1\"\n" );
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// Reflex maps are only cts, set spawn to cts-only type
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convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
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}
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std::stringstream positionStream;
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// coordinates reordered to x, z, y
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positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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offset(coords[1], OFFSET_PLAYER) << "\"" << std::endl;
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convertedLines.push_back ( positionStream.str() );
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std::stringstream angleStream;
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angleStream << "\"angle\" \"" << angle << "\"" << std::endl;
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convertedLines.push_back (angleStream.str() );
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return convertedLines;
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}
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else {
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throw std::runtime_error("error: PlayerSpawn entity requires position coordinates");
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}
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}
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std::vector<std::string>
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EntityConverter::convertJumpPad(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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std::string targetName;
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std::string trash;
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if ( lines.size() < 2 ) {
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throw std::runtime_error("error: JumpPad entity requires at least 2 lines");
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}
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std::istringstream iss(lines[1]);
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// String32 target targetName
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if ( ! (iss >> trash >> trash >> targetName) ) {
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throw std::runtime_error("error: JumpPad entity requires target name");
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}
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convertedLines.push_back ( "\"classname\" \"trigger_push\"\n" );
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std::stringstream oss;
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oss << "\"target\" \"" << targetName << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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return convertedLines;
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}
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std::vector<std::string>
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EntityConverter::convertTeleporter(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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std::string targetName;
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std::string trash;
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if ( lines.size() < 2 ) {
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throw std::runtime_error("error: Teleport entity requires at least 2 lines");
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}
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std::istringstream iss(lines[1]);
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// String32 target targetName
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if ( ! (iss >> trash >> trash >> targetName) ) {
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throw std::runtime_error( "error: Teleport entity requires target name" );
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}
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convertedLines.push_back ( "\"classname\" \"trigger_teleport\"\n" );
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std::stringstream oss;
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oss << "\"target\" \"" << targetName << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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return convertedLines;
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}
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std::vector<std::string>
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EntityConverter::convertTarget(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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//position and name required, angles optional
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std::string coords[3];
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std::string targetName;
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std::string angle;
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std::string trash;
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bool havePosition = false;
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bool haveName = false;
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bool haveAngle = false;
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if ( lines.size() < 3 ) {
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throw std::runtime_error("error: Target entity requires at least 3 lines");
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}
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for (int i = 1; i < lines.size(); i++) {
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std::string type = getAttributeType(lines[i]);
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if ( type == "position" ) {
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std::istringstream iss(lines[i]);
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// Vector3 position coord0 coord1 coord2
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if ( ! (iss >> trash >> trash >>
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coords[0] >> coords[1] >> coords[2])) {
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throw std::runtime_error( "error: Target entity requires coordinates" );
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}
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havePosition = true;
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}
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else if ( type == "name" ) {
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std::istringstream iss(lines[i]);
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// UInt8 name uniqueName
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if ( ! (iss >> trash >> trash >> targetName) ) {
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throw std::runtime_error( "error: Target entity requires target name" );
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}
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haveName = true;
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}
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else if ( type == "angles" ) {
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std::istringstream iss(lines[i]);
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// Vector3 angles angle notapplicable notapplicable
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if ( ! (iss >> trash >> trash >> angle) ) {
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throw std::runtime_error( "error: Target entity requires target angle if specified" );
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}
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haveAngle = true;
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}
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}
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if ( havePosition && haveName) {
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if ( targetMap_[targetName] == "Teleporter") {
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convertedLines.push_back ( "\"classname\" \"misc_teleporter_dest\"\n" );
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// coordinates reordered to x, z, y
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// teleporter height is OFFSET
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std::stringstream oss;
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oss << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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offset(coords[1], OFFSET_PLAYER) << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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}
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else if ( targetMap_[targetName] == "JumpPad") {
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convertedLines.push_back ( "\"classname\" \"target_position\"\n" );
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// coordinates reordered to x, z, y
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std::stringstream oss;
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oss << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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coords[1] << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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}
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std::stringstream targetStream;
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targetStream << "\"targetname\" \"" << targetName << "\"" << std::endl;
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convertedLines.push_back ( targetStream.str() );
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// Write angle only if position and name exist
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if ( haveAngle ) {
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std::stringstream angleStream;
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angleStream << "\"angle\" \"" << angle << "\"" << std::endl;
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convertedLines.push_back( angleStream.str() );
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}
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return convertedLines;
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}
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else {
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throw std::runtime_error("error: Target entity requires position coordinates and targetname");
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}
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}
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std::vector<std::string>
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EntityConverter::convertRaceStart(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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convertedLines.push_back ("\"targetname\" \"cp1\"\n");
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convertedLines.push_back ("\"cnt\" \"1\"\n");
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return convertedLines;
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}
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std::vector<std::string>
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EntityConverter::convertRaceFinish(const std::vector<std::string> &lines)
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{
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std::vector<std::string> convertedLines;
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convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
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convertedLines.push_back ("\"targetname\" \"finish\"\n");
|
|
convertedLines.push_back ("\"cnt\" \"0\"\n");
|
|
return convertedLines;
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::string>
|
|
EntityConverter::convertPointLight(const std::vector<std::string> &lines)
|
|
{
|
|
std::vector<std::string> convertedLines;
|
|
//position and intensity required, color optional
|
|
std::string coords[3];
|
|
std::string intensity;
|
|
//color is hex 8 digits
|
|
std::string color;
|
|
std::string trash;
|
|
bool havePosition = false;
|
|
bool haveIntensity = false;
|
|
bool haveColor = false;
|
|
|
|
|
|
if ( lines.size() < 3 ) {
|
|
throw std::runtime_error("error: PointLight entity requires at least 3 lines");
|
|
}
|
|
|
|
for (int i = 1; i < lines.size(); i++) {
|
|
std::string type = getAttributeType(lines[i]);
|
|
if ( type == "position" ) {
|
|
std::istringstream iss(lines[i]);
|
|
// Vector3 position coord0 coord1 coord2
|
|
if ( ! (iss >> trash >> trash >>
|
|
coords[0] >> coords[1] >> coords[2])) {
|
|
throw std::runtime_error( "error: PointLight entity requires position coordinates" );
|
|
}
|
|
havePosition = true;
|
|
}
|
|
else if ( type == "intensity" ) {
|
|
std::istringstream iss(lines[i]);
|
|
// Float intensity validFloat
|
|
if ( ! (iss >> trash >> trash >> intensity) ) {
|
|
throw std::runtime_error( "error: PointLight entity requires intensity value" );
|
|
}
|
|
haveIntensity = true;
|
|
}
|
|
else if ( type == "color" ) {
|
|
std::istringstream iss(lines[i]);
|
|
// ColourXRGB32 color eightDigitHexValue
|
|
if ( ! (iss >> trash >> trash >> color) ) {
|
|
throw std::runtime_error( "error: PointLight entity requires valid float value if specified" );
|
|
}
|
|
haveColor = true;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
if ( havePosition && haveIntensity) {
|
|
convertedLines.push_back ( "\"classname\" \"light\"\n" );
|
|
// coordinates reordered to x, z, y
|
|
std::stringstream positionStream;
|
|
positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
|
|
coords[1] << "\"" << std::endl;
|
|
convertedLines.push_back ( positionStream.str() );
|
|
// convert intensity
|
|
std::stringstream intensityStream;
|
|
intensityStream << "\"light\" \"" << adjustBrightness(intensity) << "\"\n";
|
|
convertedLines.push_back ( intensityStream.str() );
|
|
|
|
if ( haveColor ) {
|
|
std::stringstream colorStream;
|
|
float red;
|
|
float green;
|
|
float blue;
|
|
// Convert 32bit hex value into RGB values
|
|
hexToRGB(color, red, green, blue);
|
|
colorStream << "\"_color\" \"" << red << " " << green << " " << blue << "\"" << std::endl;
|
|
convertedLines.push_back (colorStream.str() );
|
|
}
|
|
return convertedLines;
|
|
}
|
|
else {
|
|
throw std::runtime_error("error: Target entity requires position coordinates and targetname");
|
|
}
|
|
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* PRIVATE
|
|
*-----------------------------------------------------------------------------*/
|
|
std::string
|
|
EntityConverter::getAttributeType(const std::string &line) const
|
|
{
|
|
std::string type;
|
|
std::string dataType;
|
|
std::istringstream iss(line);
|
|
if ( ! (iss >> dataType >> type )) {
|
|
return std::string();
|
|
}
|
|
|
|
return type;
|
|
}
|
|
|
|
|
|
|
|
void
|
|
EntityConverter::mapEntities(const std::string &mapFile)
|
|
{
|
|
std::ifstream fin;
|
|
fin.open(mapFile);
|
|
|
|
if ( fin.is_open() ) {
|
|
//Read .ent contents into pickup map
|
|
std::string line;
|
|
while (std::getline(fin, line)) {
|
|
std::istringstream iss(line);
|
|
// Reflex ID corresponds to xonotic pickup name
|
|
int id;
|
|
std::string pickup;
|
|
if ( ! (iss >> id >> pickup)) {
|
|
throw std::runtime_error( "format error in .ent file" );
|
|
}
|
|
pickupMapping_.insert ( std::pair<int, std::string>(id, pickup) );
|
|
}
|
|
}
|
|
else {
|
|
throw std::ios::failure( "Error: EntityConverter failed to open .ent file" );
|
|
}
|
|
fin.close();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
EntityConverter::extractFromEntity(const std::string &line, std::istream &is)
|
|
{
|
|
std::string trash;
|
|
std::string targetName;
|
|
std::string nextLine;
|
|
if ( line.find("type Teleporter") != std::string::npos) {
|
|
std::getline(is, nextLine);
|
|
std::istringstream iss(nextLine);
|
|
if ( ! (iss >> trash >> trash >> targetName)) {
|
|
throw std::runtime_error( "format error in .map file");
|
|
}
|
|
targetMap_.insert ( std::pair<std::string, std::string>(targetName, "Teleporter") );
|
|
}
|
|
else if ( line.find("type JumpPad") != std::string::npos) {
|
|
std::getline(is, nextLine);
|
|
std::istringstream iss(nextLine);
|
|
if ( ! (iss >> trash >> trash >> targetName)) {
|
|
throw std::runtime_error( "format error in .map file");
|
|
}
|
|
targetMap_.insert ( std::pair<std::string, std::string>(targetName, "JumpPad") );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
std::string
|
|
EntityConverter::offset(const std::string &value, const float amount) const
|
|
{
|
|
std::istringstream iss(value);
|
|
float c;
|
|
iss >> c;
|
|
c += amount;
|
|
|
|
std::stringstream ss;
|
|
ss << std::fixed << std::setprecision(5) << c;
|
|
return ss.str();
|
|
}
|
|
|
|
|
|
|
|
void
|
|
EntityConverter::hexToRGB(const std::string &hex, float &r, float &g, float &b)
|
|
{
|
|
unsigned int value;
|
|
std::stringstream ss;
|
|
ss << std::hex << hex;
|
|
ss >> value;
|
|
|
|
// get the necessary components from the top 3 bytes
|
|
r = ((value >> 16) & 0xFF) / 255.0;
|
|
g = ((value >> 8) & 0xFF) / 255.0;
|
|
b = ((value) & 0xFF) / 255.0;
|
|
}
|
|
|
|
|
|
|
|
int
|
|
EntityConverter::adjustBrightness(const std::string &value) const
|
|
{
|
|
float inputBright;
|
|
std::stringstream ss(value);
|
|
ss >> inputBright;
|
|
|
|
return static_cast<int>(inputBright * BRIGHTNESS_ADJUST);
|
|
}
|
|
|
|
|
|
|
|
// DEBUG
|
|
void
|
|
EntityConverter::printMapping()
|
|
{
|
|
std::map<int, std::string>::iterator it;
|
|
for (it=pickupMapping_.begin(); it!=pickupMapping_.end(); ++it)
|
|
std::cout << it->first << " => " << it->second << std::endl;
|
|
}
|
|
|
|
// DEBUG
|
|
void
|
|
EntityConverter::printTargetSources()
|
|
{
|
|
std::map<std::string, std::string>::iterator it;
|
|
for (it=targetMap_.begin(); it!=targetMap_.end(); ++it)
|
|
std::cout << it->first << " => " << it->second << std::endl;
|
|
}
|
|
|