227 lines
6.1 KiB
C++
227 lines
6.1 KiB
C++
/*
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* =====================================================================================
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*
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* Filename: catch.cpp
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*
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* Description: Unit Tests for EntityConverter
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*
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* Version: 0.1
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* Created: 07/03/2017 08:25:04 PM
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* Revision: none
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* Compiler: gcc
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*
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* Author: suhrke@teknik.io
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*
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* =====================================================================================
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*/
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#ifndef CATCH_CONFIG_MAIN
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#define CATCH_CONFIG_MAIN
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#include "catch.hpp"
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#include <queue>
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#include <vector>
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#include "EntityConverter.hpp"
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#define PICKUP_FILENAME "r2x.pck"
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TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type Pickup");
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entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
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entity.push_back(" UInt8 pickupType 2");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"weapon_grenadelauncher\"\n" );
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REQUIRE( converted[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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}
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TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type PlayerSpawn");
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entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
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entity.push_back(" Bool8 teamB 0");
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entity.push_back(" Bool8 modeRace 0");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"info_player_team1\"\n" );
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REQUIRE( converted[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted[2] == "\"angle\" \"180.00000\"\n" );
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}
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TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type RaceStart");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_race_checkpoint\"\n" );
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REQUIRE( converted[1] == "\"targetname\" \"cp1\"\n" );
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REQUIRE( converted[2] == "\"cnt\" \"1\"\n" );
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}
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TEST_CASE( "r2x: a single RaceFinish entity can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up entity
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std::vector<std::string> entity;
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entity.push_back(" type RaceFinish");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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// Match related entities (none)
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ec.matchRelated( q );
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// Convert a single entity
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_race_checkpoint\"\n" );
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REQUIRE( converted[1] == "\"targetname\" \"finish\"\n" );
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REQUIRE( converted[2] == "\"cnt\" \"0\"\n" );
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}
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TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up Teleporter entity
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std::vector<std::string> entity;
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entity.push_back(" type Teleporter");
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entity.push_back(" String32 target tp1");
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// Mock up Target entity
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std::vector<std::string> entity2;
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entity2.push_back(" type Target");
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entity2.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity2.push_back(" String32 name tp1");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_teleport\"\n" );
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REQUIRE( converted[1] == "\"target\" \"tp1\"\n" );
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std::vector<std::string> converted2 = ec.convert(entity2);
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REQUIRE( converted2[0] == "\"classname\" \"misc_teleporter_dest\"\n" );
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REQUIRE( converted2[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted2[2] == "\"targetname\" \"tp1\"\n" );
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}
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TEST_CASE( "r2x: a single JumpPad and related Target can be converted", "[EntityConverter]" ) {
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// Instantiate object
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EntityConverter ec (PICKUP_FILENAME);
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// Mock up JumpPad entity
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std::vector<std::string> entity;
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entity.push_back(" type JumpPad");
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entity.push_back(" String32 target jp1");
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// Mock up Target entity
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std::vector<std::string> entity2;
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entity2.push_back(" type Target");
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entity2.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
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entity2.push_back(" String32 name jp1");
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// Mock up entity queue
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std::queue<std::vector<std::string>> q;
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q.push( entity );
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q.push( entity2 );
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// Match related entities (one pair)
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ec.matchRelated( q );
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// Convert two entities
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std::vector<std::string> converted = ec.convert(entity);
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REQUIRE( converted[0] == "\"classname\" \"trigger_push\"\n" );
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REQUIRE( converted[1] == "\"target\" \"jp1\"\n" );
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std::vector<std::string> converted2 = ec.convert(entity2);
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REQUIRE( converted2[0] == "\"classname\" \"target_position\"\n" );
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REQUIRE( converted2[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
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REQUIRE( converted2[2] == "\"targetname\" \"jp1\"\n" );
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}
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#endif //CATCH_CONFIG_MAIN
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