109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
#include "brushdef.hpp"
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#include <cmath>
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#include <iomanip>
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#define X 0
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#define Y 1
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#define Z 2
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using namespace std;
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std::string texdef_gtk(const TPlanePoints & b) {
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std::stringstream ss;
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ss << " " << b.hshift
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<< " " << b.vshift
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<< " " << b.rotation
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<< " " << b.hscale
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<< " " << b.vscale;
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return " 0 0 0 0.500000 0.500000";
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}
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// e.g GTK Radiant or older level editors.
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void brushdef_gtk(std::stringstream &x, const vector<TPlanePoints> &y) {
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if(y.size())
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{
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x << "{" << std::endl;
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for(const TPlanePoints& krPlane : y)
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{
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x << "( " << krPlane.m_A[X] << " " << krPlane.m_A[Z] << " " << krPlane.m_A[Y] << " ) ";
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x << "( " << krPlane.m_B[X] << " " << krPlane.m_B[Z] << " " << krPlane.m_B[Y] << " ) ";
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x << "( " << krPlane.m_C[X] << " " << krPlane.m_C[Z] << " " << krPlane.m_C[Y] << " ) ";
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if(krPlane.m_material.length())
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{
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x << krPlane.m_material << texdef_gtk(krPlane) << std::endl;
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}
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else
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{
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x << "common/caulk 0 0 0 0.500000 0.500000" << std::endl;
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}
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}
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x << "}" << std::endl;
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}
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}
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std::string texdef_net(const TPlanePoints &b) {
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// Reflex's material files haven't been reversed so there isn't actually a texture file to make use of
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#define REFLEX_TEXRES_PLACEHOLDER 64
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#define MAX_PRECISION 6 // note: netradiant supports up to 10
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float inverse_xscale = 0;
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if (b.hscale != 0) {
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inverse_xscale = 1 / (b.hscale * REFLEX_TEXRES_PLACEHOLDER); // WIDTH
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}
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float inverse_yscale = 0;
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if (b.vscale != 0) {
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inverse_yscale = 1 / (b.vscale * -REFLEX_TEXRES_PLACEHOLDER); // HEIGHT
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}
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// a lot of reflex's values for rotation are 0.0 or 1.0
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// likely values are stored in radians.
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float c = cos(-b.rotation);
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float s = sin(-b.rotation);
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// horizontal values for texture definition
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float h1, h2, h3;
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h1 = c * inverse_xscale;
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h2 = s * inverse_yscale;
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h3 = b.hshift / REFLEX_TEXRES_PLACEHOLDER; // WIDTH
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float v1, v2, v3;
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v1 = -s * inverse_xscale;
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v2 = c * inverse_yscale;
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v3 = -b.vshift / -REFLEX_TEXRES_PLACEHOLDER; // HEIGHT
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std::stringstream ss;
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ss << std::fixed << std::setprecision(MAX_PRECISION)
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<< "( " << h1 << ' ' << h2 << ' ' << h3 << " ) "
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<< "( " << v1 << ' ' << v2 << ' ' << v3 << " )";
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return ss.str();
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}
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// e.g Net Radiant and anything else based on it.
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void brushdef_net(std::stringstream &x, const vector<TPlanePoints> &y) {
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if (y.size()) {
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x << "{" << std::endl;
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x << "brushDef" << std::endl;
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x << "{" << std::endl;
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for (const TPlanePoints& z : y) {
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x << "( " << z.m_A[X] << " " << z.m_A[Z] << " " << z.m_A[Y] << " ) ";
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x << "( " << z.m_B[X] << " " << z.m_B[Z] << " " << z.m_B[Y] << " ) ";
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x << "( " << z.m_C[X] << " " << z.m_C[Z] << " " << z.m_C[Y] << " ) ";
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if (z.m_material.length()) {
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// placeholder values, for now only concerned with geometry
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x << " ( " << texdef_net(z) << " ) " << z.m_material << " 0 0 0" << std::endl;
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} else {
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x << " ( " << texdef_net(z) << " ) common/caulk 0 0 0" << std::endl;
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}
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}
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x << "}" << std::endl;
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x << "}" << std::endl;
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}
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}
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std::string GetBrushString(const TBrush& _krBrush,
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void (*f) (std::stringstream &, const vector<TPlanePoints> &))
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{
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std::vector<TPlanePoints> Planes = GetBrushPlanes(_krBrush);
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std::stringstream ssOutput;
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f(ssOutput, Planes);
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return(ssOutput.str());
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}
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