fix: crash with RS

This commit is contained in:
xtex 2023-07-29 16:42:58 +08:00
parent c67c6da32e
commit 2e868528f7
Signed by: xtex
GPG Key ID: B918086ED8045B91

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@ -254,7 +254,7 @@ class ProjectedPersonEntity(entityType: EntityType<out PathfinderMob>, level: Le
override fun getVoicePitch() = super.getVoicePitch() * (random.nextFloat() * 0.55f + 0.7f) override fun getVoicePitch() = super.getVoicePitch() * (random.nextFloat() * 0.55f + 0.7f)
override fun getAmbientSoundInterval() = 80 - random.nextInt((findNearbySoundProjection()?.rate ?: 0) * 5) override fun getAmbientSoundInterval() = 80 - random.nextInt((findNearbySoundProjection()?.rate ?: 1) * 5)
override fun isEffectiveAi() = super.isEffectiveAi() && checkProjectionEffect() override fun isEffectiveAi() = super.isEffectiveAi() && checkProjectionEffect()