feat: set default focus for PSH screen
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@ -38,7 +38,7 @@ class ProjectionShellScreen(val level: Level, val pos: BlockPos, val shell: Proj
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block.applyFromShell(level, pos, shell)
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}
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GameInstance.getClient().setScreen(null)
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}.build())
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}.build().apply(::setInitialFocus))
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}
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layout.arrangeElements()
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layout.x = (width - layout.width) / 2
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