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e25f23f40b
@ -177,8 +177,7 @@ class ProjectedPersonEntity(entityType: EntityType<out PathfinderMob>, level: Le
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Projector.findNearbyProjections(level(), blockPosition(), SwarmProjection.effect.get()).isNotEmpty()
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override fun checkDespawn() {
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// no despawn
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// super.checkDespawn()
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super.checkDespawn()
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if (!checkProjectionEffect() && !CausalityAnchor.checkEffect(level(), blockPosition())) {
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dropEquipment()
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remove(RemovalReason.KILLED)
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@ -71,7 +71,6 @@ object ProjectedPersonAI {
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MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
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MemoryModuleType.HOME,
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MemoryModuleType.LAST_WOKEN,
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MemoryModuleType.NEAREST_BED,
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NearestVisibleContainer.memory.get(),
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)
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}
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@ -159,15 +158,7 @@ object ProjectedPersonAI {
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brain.addActivity(
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Activity.WORK, ImmutableList.of(
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5 weight ExchangeItem(),
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7 weight WorkPoiAI.createStrollAroundPoi(),
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7 weight WorkPoiAI.createStrollToPoi(),
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10 weight RunOne(
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mapOf(),
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listOf(
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1 weightR createStrollBehavior(),
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1 weightR WorkPoiAI.createAcquirePoi(),
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)
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),
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10 weight createStrollBehavior(),
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)
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)
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}
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@ -191,7 +182,7 @@ object ProjectedPersonAI {
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private fun createStrollBehavior() = RunOne(
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listOf(
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2 weightR RandomStroll.stroll(1.0f, 25, 12),
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2 weightR RandomStroll.stroll(1.0f),
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2 weightR SetWalkTargetFromLookTarget.create(1.0f, 5),
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1 weightR DoNothing(30, 60)
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)
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@ -1,49 +0,0 @@
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package quaedam.projection.swarm.ai
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import net.minecraft.core.GlobalPos
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import net.minecraft.world.entity.ai.behavior.AcquirePoi
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import net.minecraft.world.entity.ai.behavior.StrollAroundPoi
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import net.minecraft.world.entity.ai.behavior.StrollToPoi
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import net.minecraft.world.entity.ai.memory.MemoryModuleType
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import net.minecraft.world.entity.ai.village.poi.PoiTypes
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import quaedam.Quaedam
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import java.util.*
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object WorkPoiAI {
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const val ID = "work"
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val poiTypes by lazy {
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setOf(
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PoiTypes.ARMORER,
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PoiTypes.BUTCHER,
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PoiTypes.CARTOGRAPHER,
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PoiTypes.CLERIC,
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PoiTypes.FARMER,
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PoiTypes.FISHERMAN,
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PoiTypes.FLETCHER,
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PoiTypes.LEATHERWORKER,
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PoiTypes.LIBRARIAN,
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PoiTypes.MASON,
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PoiTypes.SHEPHERD,
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PoiTypes.TOOLSMITH,
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PoiTypes.WEAPONSMITH,
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PoiTypes.LODESTONE,
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PoiTypes.LIGHTNING_ROD,
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)
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}
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val memory = Quaedam.memoryTypes.register(ID) {
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MemoryModuleType(Optional.of(GlobalPos.CODEC))
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}!!
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fun createAcquirePoi() =
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AcquirePoi.create({ it.`is` { key -> key in poiTypes } }, memory.get(), false, Optional.empty())
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fun createStrollToPoi() =
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StrollToPoi.create(memory.get(), 0.4f, 7, 4)
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fun createStrollAroundPoi() =
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StrollAroundPoi.create(memory.get(), 0.4f, 5)
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}
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