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df6a14f2b1
...
023017a829
@ -18,7 +18,6 @@ import quaedam.projection.SimpleProjectionUpdate
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import quaedam.projection.misc.NoiseProjection
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import quaedam.projection.misc.SkylightProjection
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import quaedam.projection.misc.SoundProjection
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import quaedam.projection.music.MusicProjection
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import quaedam.projection.swarm.SwarmProjection
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import quaedam.projector.Projector
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import quaedam.shell.ProjectionShell
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@ -54,7 +53,6 @@ object Quaedam {
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SwarmProjection
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SoundProjection
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NoiseProjection
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MusicProjection
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ProjectionCommand
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SimpleProjectionUpdate
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ProjectionShell
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@ -1,91 +0,0 @@
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package quaedam.projection.music
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import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
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import kotlin.math.abs
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import kotlin.random.Random
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import kotlin.random.nextInt
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/**
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* The composer for music.
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* rhythmRandom is used for a better rhythm sync between different instruments.
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*/
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class Composer(val noteRandom: Random, val rhythmRandom: Random, val instrument: NoteBlockInstrument) {
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data class Note(val note: Int, val volume: Float, val time: Int)
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val baseTime = arrayOf(5, 5, 3, 3, 4, 4, 2, 2, 8).random(rhythmRandom)
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val baseNote = noteRandom.nextInt(5..19)
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val mayDropOut = instrument in arrayOf(
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NoteBlockInstrument.BASEDRUM,
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NoteBlockInstrument.HAT,
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NoteBlockInstrument.SNARE,
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)
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fun composeMusic(): List<Note> {
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var note = (0..rhythmRandom.nextInt(4)).flatMap { composeSection() }
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note = decorate(note)
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if (mayDropOut && rhythmRandom.nextInt(6) != 0) {
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val dropRate = arrayOf(2, 3, 3, 4, 4, 4, 4, 6).random(rhythmRandom)
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note = note.chunked(dropRate).map {
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val first = it.first()
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Note(first.note, first.volume, it.sumOf { note -> note.time })
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}
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}
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return note
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}
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fun decorate(notes: List<Note>) = notes.map {
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if (noteRandom.nextInt(4) == 0) {
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doDecorate(it)
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} else {
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it
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}
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}
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fun doDecorate(note: Note): Note {
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var noteVal = note.note
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if (noteRandom.nextInt(4) == 0) {
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if (noteRandom.nextBoolean()) {
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noteVal += 1
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} else {
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noteVal -= 1
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}
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}
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var volume = note.volume
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if (noteRandom.nextInt(4) == 0) {
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volume *= noteRandom.nextFloat() * 0.8f + 0.6f
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}
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return Note(noteVal, volume, note.time)
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}
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fun composeSection(depth: Int = 0): List<Note> {
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if (depth < 3 && rhythmRandom.nextBoolean()) {
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val notes = (0..rhythmRandom.nextInt(3 - depth)).flatMap { composeSection(depth + 1) }
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if (depth == 2) {
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return (0..rhythmRandom.nextInt(3)).flatMap { notes }
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} else {
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return notes
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}
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} else {
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var notePointer = baseNote + noteRandom.nextInt(-3..3)
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var direction = -1
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var directionCounter = 0
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return (0..rhythmRandom.nextInt(4..16)).map {
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if (directionCounter == 0) {
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// start new direction
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directionCounter = rhythmRandom.nextInt(2..6)
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direction = if (directionCounter % 2 == 0) {
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rhythmRandom.nextInt(-2..2)
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} else {
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noteRandom.nextInt(-3..3)
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}
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}
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notePointer = abs(notePointer + direction) % 25
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directionCounter--
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Note(notePointer, 1.0f, baseTime + rhythmRandom.nextInt(-1..1))
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}
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}
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}
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}
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@ -1,128 +0,0 @@
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package quaedam.projection.music
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import dev.architectury.utils.GameInstance
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import net.minecraft.client.resources.sounds.SimpleSoundInstance
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import net.minecraft.client.resources.sounds.SoundInstance
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import net.minecraft.core.BlockPos
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import net.minecraft.core.Holder
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import net.minecraft.core.particles.ParticleTypes
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import net.minecraft.nbt.CompoundTag
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import net.minecraft.sounds.SoundEvent
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import net.minecraft.sounds.SoundSource
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import net.minecraft.util.RandomSource
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import net.minecraft.world.level.Level
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import net.minecraft.world.level.block.NoteBlock
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import net.minecraft.world.level.block.entity.SkullBlockEntity
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import net.minecraft.world.level.block.state.properties.BlockStateProperties
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import quaedam.projector.Projector
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import kotlin.random.Random
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class MusicPlayer(
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val noteSeed: Long,
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val rhythmSeed: Long,
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val level: Level,
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val pos: BlockPos,
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val startedAt: Long = level.gameTime
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) {
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companion object {
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const val TAG_NOTE_SEED = "NoteSeed"
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const val TAG_RHYTHM_SEED = "RhythmSeed"
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const val TAG_STARTED_AT = "StartedAt"
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}
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constructor(tag: CompoundTag, level: Level, pos: BlockPos) : this(
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tag.getLong(TAG_NOTE_SEED),
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tag.getLong(TAG_RHYTHM_SEED),
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level,
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pos,
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tag.getLong(TAG_STARTED_AT)
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)
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var notes = Composer(
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noteRandom = Random(noteSeed),
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rhythmRandom = Random(rhythmSeed),
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instrument = level.getBlockState(pos).getValue(BlockStateProperties.NOTEBLOCK_INSTRUMENT)
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).composeMusic().toMutableList()
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val totalTime = notes.sumOf { it.time }.toLong()
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var remainingTime = totalTime
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val isEnd get() = remainingTime <= 0 || notes.isEmpty()
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var noteTime = 0
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init {
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val currentRemaining = totalTime - (level.gameTime - startedAt)
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while (remainingTime > currentRemaining && !isEnd) {
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// seek to current position
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remainingTime -= fetchNote().time
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}
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}
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private fun fetchNote() = notes.removeFirst()
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fun tick() {
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if (isEnd)
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return
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if (noteTime <= 0) {
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// start new note
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val note = fetchNote()
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remainingTime -= note.time
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noteTime = note.time
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if (level.isClientSide) {
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// play note
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val projections = Projector.findNearbyProjections(level, pos, MusicProjection.effect.get())
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.takeIf { it.isNotEmpty() } ?: listOf(MusicProjectionEffect())
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val volume = 3.0f * projections.maxOf { it.volumeFactor } * note.volume
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val particle = projections.any { it.particle }
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val instrument = level.getBlockState(pos).getValue(BlockStateProperties.NOTEBLOCK_INSTRUMENT)
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val pitch = if (instrument.isTunable) {
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NoteBlock.getPitchFromNote(note.note)
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} else {
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1.0f
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}
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val holder = if (instrument.hasCustomSound()) {
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val entity = level.getBlockEntity(pos.below())
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(entity as? SkullBlockEntity)?.noteBlockSound?.let {
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Holder.direct(SoundEvent.createVariableRangeEvent(it))
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}
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} else {
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null
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} ?: instrument.soundEvent
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if (particle) {
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level.addParticle(
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ParticleTypes.NOTE,
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pos.x.toDouble() + 0.5,
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pos.y.toDouble() + 1.2,
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pos.z.toDouble() + 0.5,
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note.time.toDouble() / 24.0,
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0.0,
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0.0
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)
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}
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val instance = SimpleSoundInstance(
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holder.value().location,
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SoundSource.RECORDS,
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volume,
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pitch,
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RandomSource.create(level.random.nextLong()),
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false, 0, SoundInstance.Attenuation.LINEAR,
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pos.x.toDouble() + 0.5,
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pos.y.toDouble() + 0.5,
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pos.z.toDouble() + 0.5,
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false
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)
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GameInstance.getClient().soundManager.play(instance)
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}
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}
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noteTime--
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}
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fun toTag() = CompoundTag().apply {
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putLong(TAG_NOTE_SEED, noteSeed)
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putLong(TAG_RHYTHM_SEED, rhythmSeed)
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putLong(TAG_STARTED_AT, startedAt)
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}
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}
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@ -1,78 +0,0 @@
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package quaedam.projection.music
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import net.minecraft.nbt.CompoundTag
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import net.minecraft.world.item.BlockItem
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import net.minecraft.world.item.Item
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import quaedam.Quaedam
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import quaedam.projection.EntityProjectionBlock
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import quaedam.projection.ProjectionEffect
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import quaedam.projection.ProjectionEffectType
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import quaedam.projection.SimpleProjectionEntity
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import quaedam.shell.ProjectionEffectShell
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import quaedam.shell.buildProjectionEffectShell
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import kotlin.math.min
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object MusicProjection {
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const val ID = "music_projection"
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const val SHORT_ID = "music"
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val block = Quaedam.blocks.register(ID) { MusicProjectionBlock }!!
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val item = Quaedam.items.register(ID) {
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BlockItem(
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MusicProjectionBlock, Item.Properties()
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.`arch$tab`(Quaedam.creativeModeTab)
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)
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}!!
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val effect = Quaedam.projectionEffects.register(SHORT_ID) {
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ProjectionEffectType { MusicProjectionEffect() }
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}!!
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val blockEntity = Quaedam.blockEntities.register(ID) {
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SimpleProjectionEntity.createBlockEntityType(block) { MusicProjectionEffect() }
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}!!
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init {
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SmartInstrument
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}
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}
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object MusicProjectionBlock : EntityProjectionBlock<MusicProjectionEffect>(createProperties().lightLevel { 3 }) {
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override val blockEntity = MusicProjection.blockEntity
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}
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data class MusicProjectionEffect(var volumeFactor: Float = 1.0f, var particle: Boolean = true) : ProjectionEffect(),
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ProjectionEffectShell.Provider {
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companion object {
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const val TAG_VOLUME_FACTOR = "VolumeFactor"
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const val TAG_PARTICLE = "Particle"
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}
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override val type
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get() = MusicProjection.effect.get()!!
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override fun toNbt(tag: CompoundTag) {
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tag.putFloat(TAG_VOLUME_FACTOR, volumeFactor)
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tag.putBoolean(TAG_PARTICLE, particle)
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}
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override fun fromNbt(tag: CompoundTag, trusted: Boolean) {
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volumeFactor = tag.getFloat(TAG_VOLUME_FACTOR)
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particle = tag.getBoolean(TAG_PARTICLE)
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if (!trusted) {
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volumeFactor = min(volumeFactor, 5.0f)
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}
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}
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override fun createShell() = buildProjectionEffectShell(this) {
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floatSlider("quaedam.shell.music.volume_factor", ::volumeFactor, 0.0f..5.0f, 0.1f)
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boolean("quaedam.shell.music.particle", ::particle)
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}
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}
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@ -1,236 +0,0 @@
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package quaedam.projection.music
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import net.minecraft.core.BlockPos
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import net.minecraft.nbt.CompoundTag
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import net.minecraft.network.protocol.Packet
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import net.minecraft.network.protocol.game.ClientGamePacketListener
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import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket
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import net.minecraft.server.level.ServerLevel
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import net.minecraft.util.RandomSource
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import net.minecraft.world.InteractionHand
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import net.minecraft.world.InteractionResult
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import net.minecraft.world.entity.player.Player
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import net.minecraft.world.item.BlockItem
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import net.minecraft.world.item.Item
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import net.minecraft.world.level.Level
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import net.minecraft.world.level.block.Block
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import net.minecraft.world.level.block.EntityBlock
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import net.minecraft.world.level.block.entity.BlockEntity
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import net.minecraft.world.level.block.entity.BlockEntityTicker
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import net.minecraft.world.level.block.entity.BlockEntityType
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import net.minecraft.world.level.block.state.BlockState
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import net.minecraft.world.level.block.state.StateDefinition
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import net.minecraft.world.level.block.state.properties.BlockStateProperties
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import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
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import net.minecraft.world.level.material.MapColor
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import net.minecraft.world.phys.BlockHitResult
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import quaedam.Quaedam
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import quaedam.misc.causality.CausalityAnchor
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import quaedam.projector.Projector
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import quaedam.utils.getChunksNearby
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import quaedam.utils.sendBlockUpdated
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object SmartInstrument {
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const val ID = "smart_instrument"
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val block = Quaedam.blocks.register(ID) { SmartInstrumentBlock }!!
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val item = Quaedam.items.register(ID) {
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BlockItem(
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SmartInstrumentBlock, Item.Properties()
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.`arch$tab`(Quaedam.creativeModeTab)
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)
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}!!
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val blockEntity = Quaedam.blockEntities.register(ID) {
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BlockEntityType.Builder.of(::SmartInstrumentBlockEntity, block.get()).build(null)
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}!!
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}
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object SmartInstrumentBlock : Block(
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Properties.of()
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.strength(2.7f)
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.requiresCorrectToolForDrops()
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.mapColor(MapColor.COLOR_BROWN)
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||||
.randomTicks()
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||||
), EntityBlock {
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init {
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registerDefaultState(
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||||
defaultBlockState()
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.setValue(BlockStateProperties.NOTEBLOCK_INSTRUMENT, NoteBlockInstrument.HARP)
|
||||
)
|
||||
}
|
||||
|
||||
override fun newBlockEntity(pos: BlockPos, state: BlockState) = SmartInstrumentBlockEntity(pos, state)
|
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override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
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super.createBlockStateDefinition(builder)
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builder.add(BlockStateProperties.NOTEBLOCK_INSTRUMENT)
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}
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|
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@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
|
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override fun neighborChanged(
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state: BlockState,
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level: Level,
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||||
pos: BlockPos,
|
||||
neighborBlock: Block,
|
||||
neighborPos: BlockPos,
|
||||
movedByPiston: Boolean
|
||||
) {
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||||
super.neighborChanged(state, level, pos, neighborBlock, neighborPos, movedByPiston)
|
||||
level.setBlock(
|
||||
pos,
|
||||
state.setValue(BlockStateProperties.NOTEBLOCK_INSTRUMENT, level.getBlockState(pos.below()).instrument()),
|
||||
UPDATE_ALL
|
||||
)
|
||||
}
|
||||
|
||||
@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
|
||||
override fun onPlace(state: BlockState, level: Level, pos: BlockPos, oldState: BlockState, movedByPiston: Boolean) {
|
||||
super.onPlace(state, level, pos, oldState, movedByPiston)
|
||||
level.setBlock(
|
||||
pos,
|
||||
state.setValue(BlockStateProperties.NOTEBLOCK_INSTRUMENT, level.getBlockState(pos.below()).instrument()),
|
||||
UPDATE_ALL
|
||||
)
|
||||
}
|
||||
|
||||
@Suppress("OVERRIDE_DEPRECATION")
|
||||
override fun randomTick(
|
||||
state: BlockState,
|
||||
level: ServerLevel,
|
||||
pos: BlockPos,
|
||||
random: RandomSource
|
||||
) {
|
||||
if (Projector.findNearbyProjections(level, pos, MusicProjection.effect.get()).isNotEmpty()) {
|
||||
val entity = level.getBlockEntity(pos) as SmartInstrumentBlockEntity
|
||||
if (entity.player == null) {
|
||||
entity.startMusic()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
|
||||
override fun use(
|
||||
state: BlockState,
|
||||
level: Level,
|
||||
pos: BlockPos,
|
||||
player: Player,
|
||||
hand: InteractionHand,
|
||||
hit: BlockHitResult
|
||||
): InteractionResult {
|
||||
if (Projector.findNearbyProjections(level, pos, MusicProjection.effect.get()).isNotEmpty()
|
||||
|| CausalityAnchor.checkEffect(level, pos)
|
||||
) {
|
||||
val entity = level.getBlockEntity(pos) as SmartInstrumentBlockEntity
|
||||
if (entity.player == null) {
|
||||
entity.startMusic()
|
||||
}
|
||||
return InteractionResult.SUCCESS
|
||||
}
|
||||
return super.use(state, level, pos, player, hand, hit)
|
||||
}
|
||||
|
||||
override fun <T : BlockEntity?> getTicker(
|
||||
level: Level,
|
||||
state: BlockState,
|
||||
blockEntityType: BlockEntityType<T>
|
||||
): BlockEntityTicker<T> {
|
||||
return BlockEntityTicker { _, _, _, entity ->
|
||||
(entity as? SmartInstrumentBlockEntity)?.tick()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class SmartInstrumentBlockEntity(pos: BlockPos, state: BlockState) :
|
||||
BlockEntity(SmartInstrument.blockEntity.get(), pos, state) {
|
||||
|
||||
companion object {
|
||||
const val TAG_MUSIC = "Music"
|
||||
}
|
||||
|
||||
// delay MusicPlayer initialization until level is available
|
||||
var playerData: CompoundTag? = null
|
||||
var player: MusicPlayer? = null
|
||||
|
||||
override fun getUpdateTag(): CompoundTag = saveWithoutMetadata()
|
||||
|
||||
override fun getUpdatePacket(): Packet<ClientGamePacketListener> = ClientboundBlockEntityDataPacket.create(this)
|
||||
|
||||
override fun load(tag: CompoundTag) {
|
||||
super.load(tag)
|
||||
if (TAG_MUSIC in tag) {
|
||||
try {
|
||||
player = MusicPlayer(tag.getCompound(TAG_MUSIC), level!!, blockPos)
|
||||
} catch (e: Throwable) {
|
||||
playerData = tag.getCompound(TAG_MUSIC)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun saveAdditional(tag: CompoundTag) {
|
||||
super.saveAdditional(tag)
|
||||
if (playerData != null) {
|
||||
tag.put(TAG_MUSIC, playerData!!)
|
||||
}
|
||||
if (player != null) {
|
||||
tag.put(TAG_MUSIC, player!!.toTag())
|
||||
}
|
||||
}
|
||||
|
||||
private fun checkProjections() =
|
||||
Projector.findNearbyProjections(level!!, blockPos, MusicProjection.effect.get()).isNotEmpty()
|
||||
|| CausalityAnchor.checkEffect(level!!, blockPos)
|
||||
|
||||
fun startMusic(force: Boolean = false, synced: Boolean = false) {
|
||||
if ((player == null || force) && !level!!.isClientSide && checkProjections()) {
|
||||
player = MusicPlayer(level!!.random.nextLong(), level!!.gameTime / 20, level!!, blockPos)
|
||||
setChanged()
|
||||
sendBlockUpdated()
|
||||
if (!synced) {
|
||||
// sync start to other instruments
|
||||
level!!.getChunksNearby(blockPos, 1)
|
||||
.flatMap {
|
||||
it.blockEntities
|
||||
.filterValues { entity -> entity is SmartInstrumentBlockEntity }
|
||||
.filterKeys { pos -> pos.distSqr(blockPos) < 100 }
|
||||
.values
|
||||
}
|
||||
.filterNot { it == this }
|
||||
.filterIsInstance<SmartInstrumentBlockEntity>()
|
||||
.forEach { it.startMusic(force = true, synced = true) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun tick() {
|
||||
if (playerData != null) {
|
||||
player = MusicPlayer(playerData!!, level!!, blockPos)
|
||||
playerData = null
|
||||
}
|
||||
if (player != null) {
|
||||
if (checkProjections()) {
|
||||
player!!.tick()
|
||||
if (!level!!.isClientSide) {
|
||||
if (player!!.isEnd) {
|
||||
player = null
|
||||
setChanged()
|
||||
sendBlockUpdated()
|
||||
if (CausalityAnchor.checkEffect(level!!, blockPos) || level!!.random.nextInt(7) != 0) {
|
||||
startMusic()
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
player = null
|
||||
setChanged()
|
||||
sendBlockUpdated()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -28,9 +28,9 @@ class ProjectionEffectShell(val effect: ProjectionEffect) {
|
||||
|
||||
fun text(key: String, value: Component) = row(key) { StringWidget(value, it.font) }
|
||||
|
||||
fun doubleSlider(key: String, property: KMutableProperty0<Double>, range: ClosedRange<Double>, rawStep: Double) {
|
||||
fun doubleSlider(key: String, property: KMutableProperty0<Double>, range: ClosedRange<Double>, step: Double) {
|
||||
val len = range.endInclusive - range.start
|
||||
val step = rawStep / len
|
||||
val step = step / len
|
||||
row(key) {
|
||||
object : AbstractSliderButton(
|
||||
0, 0, width, height,
|
||||
@ -53,35 +53,6 @@ class ProjectionEffectShell(val effect: ProjectionEffect) {
|
||||
}
|
||||
}
|
||||
|
||||
fun floatSlider(key: String, property: KMutableProperty0<Float>, range: ClosedRange<Float>, rawStep: Float) {
|
||||
val len = range.endInclusive - range.start
|
||||
val step = rawStep / len
|
||||
row(key) {
|
||||
object : AbstractSliderButton(
|
||||
0,
|
||||
0,
|
||||
width,
|
||||
height,
|
||||
Component.literal(String.format("%.2f", property.get())),
|
||||
(property.get() - range.start) / len.toDouble()
|
||||
) {
|
||||
override fun updateMessage() {
|
||||
message = Component.literal(String.format("%.2f", property.get()))
|
||||
}
|
||||
|
||||
override fun applyValue() {
|
||||
val diff = value % step
|
||||
if (diff < step * 0.5) {
|
||||
value -= diff
|
||||
} else {
|
||||
value += (step - diff)
|
||||
}
|
||||
property.set(range.start + (value.toFloat() * len))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun intSlider(key: String, property: KMutableProperty0<Int>, range: IntProgression) {
|
||||
val len = range.last - range.first
|
||||
val step = range.step.toDouble() / len
|
||||
@ -109,25 +80,9 @@ class ProjectionEffectShell(val effect: ProjectionEffect) {
|
||||
|
||||
fun intCycle(key: String, property: KMutableProperty0<Int>, range: IntProgression) =
|
||||
row(key) {
|
||||
CycleButton.builder<Int> {
|
||||
property.set(it)
|
||||
Component.literal(it.toString())
|
||||
}
|
||||
CycleButton.builder<Int> { Component.literal(it.toString()) }
|
||||
.displayOnlyValue()
|
||||
.withValues(range.toList())
|
||||
.withInitialValue(property.get())
|
||||
.create(0, 0, width, height, Component.translatable(key))
|
||||
}
|
||||
|
||||
fun boolean(key: String, property: KMutableProperty0<Boolean>) =
|
||||
row(key) {
|
||||
CycleButton.builder<Boolean> {
|
||||
property.set(it)
|
||||
Component.translatable("$key.$it")
|
||||
}
|
||||
.displayOnlyValue()
|
||||
.withValues(listOf(true, false))
|
||||
.withInitialValue(property.get())
|
||||
.create(0, 0, width, height, Component.translatable(key))
|
||||
}
|
||||
|
||||
|
@ -1,7 +0,0 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "quaedam:block/music_projection"
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "quaedam:block/smart_instrument"
|
||||
}
|
||||
}
|
||||
}
|
@ -5,8 +5,6 @@
|
||||
"block.quaedam.swarm_projection": "Swarm Projection",
|
||||
"block.quaedam.sound_projection": "Sound Projection",
|
||||
"block.quaedam.noise_projection": "Noise Projection",
|
||||
"block.quaedam.music_projection": "Music Projection",
|
||||
"block.quaedam.smart_instrument": "Smart Instrument",
|
||||
"block.quaedam.causality_anchor": "Causality Anchor",
|
||||
"block.quaedam.reality_stabler": "Reality Stabler",
|
||||
"entity.quaedam.projected_person": "Virtual Person",
|
||||
@ -21,9 +19,5 @@
|
||||
"quaedam.shell.noise.rate": "Rate",
|
||||
"quaedam.shell.noise.amount": "Amount",
|
||||
"quaedam.shell.swarm.max_count": "Max Count",
|
||||
"quaedam.shell.sound.rate": "Rate",
|
||||
"quaedam.shell.music.volume_factor": "Volume Factor",
|
||||
"quaedam.shell.music.particle": "Particle",
|
||||
"quaedam.shell.music.particle.true": "Display",
|
||||
"quaedam.shell.music.particle.false": "Hidden"
|
||||
"quaedam.shell.sound.rate": "Rate"
|
||||
}
|
@ -5,10 +5,8 @@
|
||||
"block.quaedam.swarm_projection": "人群投影",
|
||||
"block.quaedam.sound_projection": "声音投影",
|
||||
"block.quaedam.noise_projection": "噪音投影",
|
||||
"block.quaedam.music_projection": "音乐投影",
|
||||
"block.quaedam.causality_anchor": "因果锚",
|
||||
"block.quaedam.reality_stabler": "现实稳定器",
|
||||
"block.quaedam.smart_instrument": "智能乐器",
|
||||
"entity.quaedam.projected_person": "虚拟个体",
|
||||
"item.quaedam.projection_shell": "投影操作面板",
|
||||
"quaedam.screen.projection_shell": "投影操作",
|
||||
@ -21,9 +19,5 @@
|
||||
"quaedam.shell.noise.rate": "速率",
|
||||
"quaedam.shell.noise.amount": "数量",
|
||||
"quaedam.shell.swarm.max_count": "最大数量",
|
||||
"quaedam.shell.sound.rate": "速率",
|
||||
"quaedam.shell.music.volume_factor": "响度因子",
|
||||
"quaedam.shell.music.particle": "粒子效果",
|
||||
"quaedam.shell.music.particle.true": "显示",
|
||||
"quaedam.shell.music.particle.false": "隐藏"
|
||||
"quaedam.shell.sound.rate": "速率"
|
||||
}
|
||||
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"parent": "quaedam:block/projection",
|
||||
"textures": {
|
||||
"ext": "quaedam:block/music_projection"
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"parent": "minecraft:block/note_block"
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"parent": "quaedam:block/music_projection"
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"parent": "quaedam:block/smart_instrument"
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 396 B |
@ -3,7 +3,6 @@
|
||||
"quaedam:noise_projection",
|
||||
"quaedam:sound_projection",
|
||||
"quaedam:skylight_projection",
|
||||
"quaedam:swarm_projection",
|
||||
"quaedam:music_projection"
|
||||
"quaedam:swarm_projection"
|
||||
]
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user