fix coefficient
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14650f93c5
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033da7e737
@ -196,8 +196,8 @@ public class MovementDescend extends Movement {
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}*/
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}
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if (safeMode()) {
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double destX = (src.getX() + 0.5) * 0.25 + (dest.getX() + 0.5) * 0.75;
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double destZ = (src.getZ() + 0.5) * 0.25 + (dest.getZ() + 0.5) * 0.75;
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double destX = (src.getX() + 0.5) * 0.19 + (dest.getX() + 0.5) * 0.81;
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double destZ = (src.getZ() + 0.5) * 0.19 + (dest.getZ() + 0.5) * 0.81;
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EntityPlayerSP player = ctx.player();
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state.setTarget(new MovementState.MovementTarget(
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new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
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