Sync framerate limit with tps in auto test
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@ -50,7 +50,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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System.out.println("Optimizing Game Settings");
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GameSettings s = mc.gameSettings;
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s.limitFramerate = 10;
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s.limitFramerate = 20;
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s.mipmapLevels = 0;
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s.particleSetting = 2;
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s.overrideWidth = 128;
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