make the packer queue super cute and deduplicated
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parent
e6ba4ef309
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38d047dbd1
29
src/main/java/baritone/cache/CachedWorld.java
vendored
29
src/main/java/baritone/cache/CachedWorld.java
vendored
@ -26,6 +26,7 @@ import baritone.api.utils.Helper;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.chunk.Chunk;
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import java.io.IOException;
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@ -33,6 +34,8 @@ import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.LinkedBlockingQueue;
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/**
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@ -56,7 +59,17 @@ public final class CachedWorld implements ICachedWorld, Helper {
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*/
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private final String directory;
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private final LinkedBlockingQueue<Chunk> toPack = new LinkedBlockingQueue<>();
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/**
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* Queue of positions to pack. Refers to the toPackMap, in that every element of this queue will be a
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* key in that map.
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*/
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private final LinkedBlockingQueue<ChunkPos> toPackQueue = new LinkedBlockingQueue<>();
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/**
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* All chunk positions pending packing. This map will be updated in-place if a new update to the chunk occurs
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* while waiting in the queue for the packer thread to get to it.
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*/
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private final Map<ChunkPos, Chunk> toPackMap = new ConcurrentHashMap<>();
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private final int dimension;
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@ -89,10 +102,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
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@Override
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public final void queueForPacking(Chunk chunk) {
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try {
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toPack.put(chunk);
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} catch (InterruptedException e) {
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e.printStackTrace();
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if (toPackMap.put(chunk.getPos(), chunk) == null) {
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toPackQueue.add(chunk.getPos());
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}
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}
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@ -293,13 +304,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
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public void run() {
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while (true) {
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// TODO: Add CachedWorld unloading to remove the redundancy of having this
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LinkedBlockingQueue<Chunk> queue = toPack;
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if (queue == null) {
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break;
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}
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try {
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Chunk chunk = queue.take();
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ChunkPos pos = toPackQueue.take();
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Chunk chunk = toPackMap.remove(pos);
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CachedChunk cached = ChunkPacker.pack(chunk);
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CachedWorld.this.updateCachedChunk(cached);
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//System.out.println("Processed chunk at " + chunk.x + "," + chunk.z);
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