commit
5da9347e2c
@ -17,7 +17,10 @@
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package baritone.api.behavior;
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import baritone.api.pathing.calc.IPathFinder;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.path.IPathExecutor;
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import java.util.Optional;
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@ -65,4 +68,30 @@ public interface IPathingBehavior extends IBehavior {
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* Cancels the pathing behavior or the current path calculation.
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*/
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void cancel();
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/**
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* Returns the current path, from the current path executor, if there is one.
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*
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* @return The current path
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*/
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default Optional<IPath> getPath() {
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return Optional.ofNullable(getCurrent()).map(IPathExecutor::getPath);
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}
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/**
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* @return The current path finder being executed
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*/
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Optional<IPathFinder> getPathFinder();
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/**
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* @return The current path executor
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*/
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IPathExecutor getCurrent();
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/**
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* Returns the next path executor, created when planning ahead.
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*
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* @return The next path executor
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*/
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IPathExecutor getNext();
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}
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@ -15,37 +15,35 @@
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.pathing.path;
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package baritone.api.pathing.calc;
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import baritone.Baritone;
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import baritone.api.Settings;
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import baritone.api.pathing.goals.Goal;
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import baritone.pathing.movement.Movement;
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import baritone.utils.Helper;
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import baritone.utils.Utils;
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import baritone.utils.pathing.BetterBlockPos;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.chunk.EmptyChunk;
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import baritone.api.pathing.movement.IMovement;
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import baritone.api.utils.BetterBlockPos;
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import java.util.List;
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/**
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* @author leijurv
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* @author leijurv, Brady
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*/
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public interface IPath extends Helper {
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public interface IPath {
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/**
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* Ordered list of movements to carry out.
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* movements.get(i).getSrc() should equal positions.get(i)
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* movements.get(i).getDest() should equal positions.get(i+1)
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* movements.size() should equal positions.size()-1
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*
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* @return All of the movements to carry out
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*/
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List<Movement> movements();
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List<IMovement> movements();
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/**
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* All positions along the way.
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* Should begin with the same as getSrc and end with the same as getDest
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*
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* @return All of the positions along this path
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*/
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List<BetterBlockPos> positions();
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@ -53,10 +51,10 @@ public interface IPath extends Helper {
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* This path is actually going to be executed in the world. Do whatever additional processing is required.
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* (as opposed to Path objects that are just constructed every frame for rendering)
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*/
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default void postprocess() {}
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default void postProcess() {}
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/**
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* Number of positions in this path
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* Returns the number of positions in this path. Equivalent to {@code positions().size()}.
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*
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* @return Number of positions in this path
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*/
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@ -65,74 +63,74 @@ public interface IPath extends Helper {
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}
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/**
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* What goal was this path calculated towards?
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*
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* @return
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* @return The goal that this path was calculated towards
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*/
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Goal getGoal();
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default Tuple<Double, BlockPos> closestPathPos() {
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double best = -1;
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BlockPos bestPos = null;
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for (BlockPos pos : positions()) {
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double dist = Utils.playerDistanceToCenter(pos);
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if (dist < best || best == -1) {
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best = dist;
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bestPos = pos;
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}
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}
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return new Tuple<>(best, bestPos);
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}
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/**
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* Returns the number of nodes that were considered during calculation before
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* this path was found.
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*
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* @return The number of nodes that were considered before finding this path
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*/
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int getNumNodesConsidered();
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/**
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* Where does this path start
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* Returns the start position of this path. This is the first element in the
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* {@link List} that is returned by {@link IPath#positions()}.
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*
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* @return The start position of this path
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*/
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default BetterBlockPos getSrc() {
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return positions().get(0);
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}
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/**
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* Where does this path end
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* Returns the end position of this path. This is the last element in the
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* {@link List} that is returned by {@link IPath#positions()}.
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*
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* @return The end position of this path.
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*/
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default BetterBlockPos getDest() {
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List<BetterBlockPos> pos = positions();
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return pos.get(pos.size() - 1);
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}
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/**
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* Returns the estimated number of ticks to complete the path from the given node index.
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*
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* @param pathPosition The index of the node we're calculating from
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* @return The estimated number of ticks remaining frm the given position
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*/
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default double ticksRemainingFrom(int pathPosition) {
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double sum = 0;
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//this is fast because we aren't requesting recalculation, it's just cached
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for (int i = pathPosition; i < movements().size(); i++) {
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sum += movements().get(i).getCost(null);
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sum += movements().get(i).getCost();
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}
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return sum;
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}
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int getNumNodesConsidered();
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/**
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* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
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* implementation just returns this path, without the intended functionality.
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*
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* @return The result of this cut-off operation
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*/
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default IPath cutoffAtLoadedChunks() {
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for (int i = 0; i < positions().size(); i++) {
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BlockPos pos = positions().get(i);
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if (Minecraft.getMinecraft().world.getChunk(pos) instanceof EmptyChunk) {
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logDebug("Cutting off path at edge of loaded chunks");
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logDebug("Length decreased by " + (positions().size() - i - 1));
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return new CutoffPath(this, i);
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}
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}
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logDebug("Path ends within loaded chunks");
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return this;
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}
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/**
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* Cuts off this path using the min length and cutoff factor settings, and returns the resulting path.
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* Default implementation just returns this path, without the intended functionality.
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*
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* @see Settings#pathCutoffMinimumLength
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* @see Settings#pathCutoffFactor
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*
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* @return The result of this cut-off operation
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*/
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default IPath staticCutoff(Goal destination) {
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if (length() < Baritone.settings().pathCutoffMinimumLength.get()) {
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return this;
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}
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if (destination == null || destination.isInGoal(getDest())) {
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return this;
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}
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double factor = Baritone.settings().pathCutoffFactor.get();
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int newLength = (int) (length() * factor);
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logDebug("Static cutoff " + length() + " to " + newLength);
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return new CutoffPath(this, newLength);
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return this;
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}
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}
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@ -15,10 +15,9 @@
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.pathing.calc;
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package baritone.api.pathing.calc;
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import baritone.api.pathing.goals.Goal;
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import baritone.pathing.path.IPath;
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import java.util.Optional;
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67
src/api/java/baritone/api/pathing/movement/IMovement.java
Normal file
67
src/api/java/baritone/api/pathing/movement/IMovement.java
Normal file
@ -0,0 +1,67 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.api.pathing.movement;
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import baritone.api.utils.BetterBlockPos;
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import net.minecraft.util.math.BlockPos;
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import java.util.List;
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/**
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* @author Brady
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* @since 10/8/2018
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*/
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public interface IMovement {
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double getCost();
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MovementStatus update();
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/**
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* Resets the current state status to {@link MovementStatus#PREPPING}
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*/
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void reset();
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/**
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* Resets the cache for special break, place, and walk into blocks
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*/
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void resetBlockCache();
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/**
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* @return Whether or not it is safe to cancel the current movement state
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*/
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boolean safeToCancel();
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double recalculateCost();
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double calculateCostWithoutCaching();
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boolean calculatedWhileLoaded();
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BetterBlockPos getSrc();
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BetterBlockPos getDest();
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BlockPos getDirection();
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List<BlockPos> toBreak();
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List<BlockPos> toPlace();
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List<BlockPos> toWalkInto();
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}
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@ -0,0 +1,74 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
|
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.api.pathing.movement;
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/**
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* @author Brady
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* @since 10/8/2018
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*/
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public enum MovementStatus {
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/**
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* We are preparing the movement to be executed. This is when any blocks obstructing the destination are broken.
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*/
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PREPPING(false),
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/**
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* We are waiting for the movement to begin, after {@link MovementStatus#PREPPING}.
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*/
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WAITING(false),
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/**
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* The movement is currently in progress, after {@link MovementStatus#WAITING}
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*/
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RUNNING(false),
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/**
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* The movement has been completed and we are at our destination
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*/
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SUCCESS(true),
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/**
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* There was a change in state between calculation and actual
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* movement execution, and the movement has now become impossible.
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*/
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UNREACHABLE(true),
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/**
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* Unused
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*/
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FAILED(true),
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/**
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* "Unused"
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*/
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CANCELED(true);
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/**
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* Whether or not this status indicates a complete movement.
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*/
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private final boolean complete;
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MovementStatus(boolean complete) {
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this.complete = complete;
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}
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public final boolean isComplete() {
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return this.complete;
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}
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}
|
29
src/api/java/baritone/api/pathing/path/IPathExecutor.java
Normal file
29
src/api/java/baritone/api/pathing/path/IPathExecutor.java
Normal file
@ -0,0 +1,29 @@
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/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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package baritone.api.pathing.path;
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import baritone.api.pathing.calc.IPath;
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||||
|
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/**
|
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* @author Brady
|
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* @since 10/8/2018
|
||||
*/
|
||||
public interface IPathExecutor {
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||||
|
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IPath getPath();
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}
|
@ -15,9 +15,8 @@
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.pathing;
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package baritone.api.utils;
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|
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import baritone.pathing.calc.AbstractNodeCostSearch;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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@ -54,11 +53,30 @@ public final class BetterBlockPos extends BlockPos {
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|
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@Override
|
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public int hashCode() {
|
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return (int) AbstractNodeCostSearch.posHash(x, y, z);
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return (int) longHash(x, y, z);
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}
|
||||
|
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public static long longHash(BetterBlockPos pos) {
|
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return AbstractNodeCostSearch.posHash(pos.x, pos.y, pos.z);
|
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return longHash(pos.x, pos.y, pos.z);
|
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}
|
||||
|
||||
public static long longHash(int x, int y, int z) {
|
||||
/*
|
||||
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
|
||||
*
|
||||
* public int hashCode() {
|
||||
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
|
||||
* }
|
||||
*
|
||||
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
|
||||
*
|
||||
* That's why we grab out the X, Y, Z and calculate our own hashcode
|
||||
*/
|
||||
long hash = 3241;
|
||||
hash = 3457689L * hash + x;
|
||||
hash = 8734625L * hash + y;
|
||||
hash = 2873465L * hash + z;
|
||||
return hash;
|
||||
}
|
||||
|
||||
@Override
|
@ -40,7 +40,6 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
/**
|
||||
|
@ -22,13 +22,13 @@ import baritone.api.behavior.IMineBehavior;
|
||||
import baritone.api.event.events.PathEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.cache.CachedChunk;
|
||||
import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.cache.WorldScanner;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.block.Block;
|
||||
|
@ -25,18 +25,19 @@ import baritone.api.event.events.RenderEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.pathing.calc.CutoffPath;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.pathing.calc.AStarPathFinder;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.BlockBreakHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.PathRenderer;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
@ -190,19 +191,19 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
return goal;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathExecutor getCurrent() {
|
||||
return current;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathExecutor getNext() {
|
||||
return next;
|
||||
}
|
||||
|
||||
// TODO: Expose this method in the API?
|
||||
// In order to do so, we'd need to move over IPath which has a whole lot of references to other
|
||||
// things that may not need to be exposed necessarily, so we'll need to figure that out.
|
||||
public Optional<IPath> getPath() {
|
||||
return Optional.ofNullable(current).map(PathExecutor::getPath);
|
||||
@Override
|
||||
public Optional<IPathFinder> getPathFinder() {
|
||||
return Optional.ofNullable(AbstractNodeCostSearch.currentlyRunning());
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -283,9 +284,30 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
Optional<IPath> path = findPath(start, previous);
|
||||
if (Baritone.settings().cutoffAtLoadBoundary.get()) {
|
||||
path = path.map(IPath::cutoffAtLoadedChunks);
|
||||
path = path.map(p -> {
|
||||
IPath result = p.cutoffAtLoadedChunks();
|
||||
|
||||
if (result instanceof CutoffPath) {
|
||||
logDebug("Cutting off path at edge of loaded chunks");
|
||||
logDebug("Length decreased by " + (p.length() - result.length()));
|
||||
} else {
|
||||
logDebug("Path ends within loaded chunks");
|
||||
}
|
||||
|
||||
return result;
|
||||
});
|
||||
}
|
||||
Optional<PathExecutor> executor = path.map(p -> p.staticCutoff(goal)).map(PathExecutor::new);
|
||||
|
||||
Optional<PathExecutor> executor = path.map(p -> {
|
||||
IPath result = p.staticCutoff(goal);
|
||||
|
||||
if (result instanceof CutoffPath) {
|
||||
logDebug("Static cutoff " + p.length() + " to " + result.length());
|
||||
}
|
||||
|
||||
return result;
|
||||
}).map(PathExecutor::new);
|
||||
|
||||
synchronized (pathPlanLock) {
|
||||
if (current == null) {
|
||||
if (executor.isPresent()) {
|
||||
|
@ -20,10 +20,11 @@ package baritone.pathing.calc;
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.calc.openset.BinaryHeapOpenSet;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
@ -47,7 +48,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
|
||||
@Override
|
||||
protected Optional<IPath> calculate0(long timeout) {
|
||||
startNode = getNodeAtPosition(startX, startY, startZ, posHash(startX, startY, startZ));
|
||||
startNode = getNodeAtPosition(startX, startY, startZ, BetterBlockPos.longHash(startX, startY, startZ));
|
||||
startNode.cost = 0;
|
||||
startNode.combinedCost = startNode.estimatedCostToGoal;
|
||||
BinaryHeapOpenSet openSet = new BinaryHeapOpenSet();
|
||||
@ -122,7 +123,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
if (actionCost <= 0) {
|
||||
throw new IllegalStateException(moves + " calculated implausible cost " + actionCost);
|
||||
}
|
||||
long hashCode = posHash(res.x, res.y, res.z);
|
||||
long hashCode = BetterBlockPos.longHash(res.x, res.y, res.z);
|
||||
if (favoring && favored.contains(hashCode)) {
|
||||
// see issue #18
|
||||
actionCost *= favorCoeff;
|
||||
|
@ -18,8 +18,9 @@
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
|
||||
import java.util.Optional;
|
||||
@ -88,7 +89,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
this.cancelRequested = false;
|
||||
try {
|
||||
Optional<IPath> path = calculate0(timeout);
|
||||
path.ifPresent(IPath::postprocess);
|
||||
path.ifPresent(IPath::postProcess);
|
||||
isFinished = true;
|
||||
return path;
|
||||
} finally {
|
||||
@ -140,25 +141,6 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
return node;
|
||||
}
|
||||
|
||||
public static long posHash(int x, int y, int z) {
|
||||
/*
|
||||
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
|
||||
*
|
||||
* public int hashCode() {
|
||||
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
|
||||
* }
|
||||
*
|
||||
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
|
||||
*
|
||||
* That's why we grab out the X, Y, Z and calculate our own hashcode
|
||||
*/
|
||||
long hash = 3241;
|
||||
hash = 3457689L * hash + x;
|
||||
hash = 8734625L * hash + y;
|
||||
hash = 2873465L * hash + z;
|
||||
return hash;
|
||||
}
|
||||
|
||||
public static void forceCancel() {
|
||||
currentlyRunning = null;
|
||||
}
|
||||
@ -225,4 +207,8 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
public static Optional<AbstractNodeCostSearch> getCurrentlyRunning() {
|
||||
return Optional.ofNullable(currentlyRunning);
|
||||
}
|
||||
|
||||
public static AbstractNodeCostSearch currentlyRunning() {
|
||||
return currentlyRunning;
|
||||
}
|
||||
}
|
||||
|
@ -15,11 +15,12 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.pathing.path;
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
@ -28,13 +29,13 @@ public class CutoffPath implements IPath {
|
||||
|
||||
private final List<BetterBlockPos> path;
|
||||
|
||||
private final List<Movement> movements;
|
||||
private final List<IMovement> movements;
|
||||
|
||||
private final int numNodes;
|
||||
|
||||
private final Goal goal;
|
||||
|
||||
public CutoffPath(IPath prev, int lastPositionToInclude) {
|
||||
CutoffPath(IPath prev, int lastPositionToInclude) {
|
||||
path = prev.positions().subList(0, lastPositionToInclude + 1);
|
||||
movements = prev.movements().subList(0, lastPositionToInclude + 1);
|
||||
numNodes = prev.getNumNodesConsidered();
|
||||
@ -47,7 +48,7 @@ public class CutoffPath implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Movement> movements() {
|
||||
public List<IMovement> movements() {
|
||||
return Collections.unmodifiableList(movements);
|
||||
}
|
||||
|
@ -17,12 +17,16 @@
|
||||
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
@ -149,7 +153,7 @@ class Path implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postprocess() {
|
||||
public void postProcess() {
|
||||
if (verified) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
@ -161,7 +165,7 @@ class Path implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Movement> movements() {
|
||||
public List<IMovement> movements() {
|
||||
if (!verified) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
@ -187,4 +191,28 @@ class Path implements IPath {
|
||||
public BetterBlockPos getDest() {
|
||||
return end;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath cutoffAtLoadedChunks() {
|
||||
for (int i = 0; i < positions().size(); i++) {
|
||||
BlockPos pos = positions().get(i);
|
||||
if (Minecraft.getMinecraft().world.getChunk(pos) instanceof EmptyChunk) {
|
||||
return new CutoffPath(this, i);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath staticCutoff(Goal destination) {
|
||||
if (length() < BaritoneAPI.getSettings().pathCutoffMinimumLength.get()) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
||||
int newLength = (int) (length() * factor);
|
||||
return new CutoffPath(this, newLength);
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
|
||||
/**
|
||||
* A node in the path, containing the cost and steps to get to it.
|
||||
@ -85,7 +86,7 @@ public final class PathNode {
|
||||
*/
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return (int) AbstractNodeCostSearch.posHash(x, y, z);
|
||||
return (int) BetterBlockPos.longHash(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -18,12 +18,13 @@
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehavior;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@ -36,7 +37,7 @@ import java.util.Optional;
|
||||
|
||||
import static baritone.utils.InputOverrideHandler.Input;
|
||||
|
||||
public abstract class Movement implements Helper, MovementHelper {
|
||||
public abstract class Movement implements IMovement, Helper, MovementHelper {
|
||||
|
||||
protected static final EnumFacing[] HORIZONTALS = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST};
|
||||
|
||||
@ -77,24 +78,27 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
this(src, dest, toBreak, null);
|
||||
}
|
||||
|
||||
public double getCost(CalculationContext context) {
|
||||
@Override
|
||||
public double getCost() {
|
||||
if (cost == null) {
|
||||
cost = calculateCost(context != null ? context : new CalculationContext());
|
||||
cost = calculateCost(new CalculationContext());
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
||||
protected abstract double calculateCost(CalculationContext context);
|
||||
|
||||
@Override
|
||||
public double recalculateCost() {
|
||||
cost = null;
|
||||
return getCost(null);
|
||||
return getCost();
|
||||
}
|
||||
|
||||
protected void override(double cost) {
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double calculateCostWithoutCaching() {
|
||||
return calculateCost(new CalculationContext());
|
||||
}
|
||||
@ -105,6 +109,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
*
|
||||
* @return Status
|
||||
*/
|
||||
@Override
|
||||
public MovementStatus update() {
|
||||
player().capabilities.allowFlying = false;
|
||||
MovementState latestState = updateState(currentState);
|
||||
@ -147,7 +152,8 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
|
||||
currentState = latestState;
|
||||
|
||||
if (isFinished()) {
|
||||
// If the current status indicates a completed movement
|
||||
if (currentState.getStatus().isComplete()) {
|
||||
onFinish(latestState);
|
||||
}
|
||||
|
||||
@ -187,6 +193,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean safeToCancel() {
|
||||
return safeToCancel(currentState);
|
||||
}
|
||||
@ -195,16 +202,12 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean isFinished() {
|
||||
return (currentState.getStatus() != MovementStatus.RUNNING
|
||||
&& currentState.getStatus() != MovementStatus.PREPPING
|
||||
&& currentState.getStatus() != MovementStatus.WAITING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BetterBlockPos getSrc() {
|
||||
return src;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BetterBlockPos getDest() {
|
||||
return dest;
|
||||
}
|
||||
@ -223,6 +226,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
currentState.setStatus(MovementStatus.CANCELED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
currentState = new MovementState().setStatus(MovementStatus.PREPPING);
|
||||
}
|
||||
@ -247,6 +251,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos getDirection() {
|
||||
return getDest().subtract(getSrc());
|
||||
}
|
||||
@ -255,10 +260,19 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
calculatedWhileLoaded = !(world().getChunk(getDest()) instanceof EmptyChunk);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean calculatedWhileLoaded() {
|
||||
return calculatedWhileLoaded;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resetBlockCache() {
|
||||
toBreakCached = null;
|
||||
toPlaceCached = null;
|
||||
toWalkIntoCached = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toBreak() {
|
||||
if (toBreakCached != null) {
|
||||
return toBreakCached;
|
||||
@ -273,6 +287,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toPlace() {
|
||||
if (toPlaceCached != null) {
|
||||
return toPlaceCached;
|
||||
@ -285,6 +300,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toWalkInto() { // overridden by movementdiagonal
|
||||
if (toWalkIntoCached == null) {
|
||||
toWalkIntoCached = new ArrayList<>();
|
||||
|
@ -19,11 +19,11 @@ package baritone.pathing.movement;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
|
@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.utils.InputOverrideHandler.Input;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@ -72,10 +73,6 @@ public class MovementState {
|
||||
return this.inputState;
|
||||
}
|
||||
|
||||
public enum MovementStatus {
|
||||
PREPPING, WAITING, RUNNING, SUCCESS, UNREACHABLE, FAILED, CANCELED
|
||||
}
|
||||
|
||||
public static class MovementTarget {
|
||||
|
||||
/**
|
||||
|
@ -17,8 +17,8 @@
|
||||
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
|
@ -18,16 +18,16 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
@ -18,14 +18,14 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
|
@ -17,13 +17,14 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@ -140,12 +141,12 @@ public class MovementDiagonal extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
if (playerFeet().equals(dest)) {
|
||||
state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
return state;
|
||||
}
|
||||
if (!BlockStateInterface.isLiquid(playerFeet())) {
|
||||
|
@ -17,12 +17,13 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@ -64,12 +65,12 @@ public class MovementDownward extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
double diffX = player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = player().posZ - (dest.getZ() + 0.5);
|
||||
|
@ -18,18 +18,18 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.RayTraceUtils;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
|
@ -18,6 +18,8 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
@ -25,7 +27,6 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
@ -168,13 +169,13 @@ public class MovementParkour extends Movement {
|
||||
// once this movement is instantiated, the state is default to PREPPING
|
||||
// but once it's ticked for the first time it changes to RUNNING
|
||||
// since we don't really know anything about momentum, it suffices to say Parkour can only be canceled on the 0th tick
|
||||
return state.getStatus() != MovementState.MovementStatus.RUNNING;
|
||||
return state.getStatus() != MovementStatus.RUNNING;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
if (dist >= 4) {
|
||||
@ -186,10 +187,10 @@ public class MovementParkour extends Movement {
|
||||
if (d == Blocks.VINE || d == Blocks.LADDER) {
|
||||
// it physically hurt me to add support for parkour jumping onto a vine
|
||||
// but i did it anyway
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (player().posY - playerFeet().getY() < 0.094) { // lilypads
|
||||
state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
} else if (!playerFeet().equals(src)) {
|
||||
if (playerFeet().equals(src.offset(direction)) || player().posY - playerFeet().getY() > 0.0001) {
|
||||
@ -203,7 +204,7 @@ public class MovementParkour extends Movement {
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(against1)) {
|
||||
if (!MovementHelper.throwaway(true)) {//get ready to place a throwaway block
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double faceX = (dest.getX() + against1.getX() + 1.0D) * 0.5D;
|
||||
double faceY = (dest.getY() + against1.getY()) * 0.5D;
|
||||
|
@ -17,6 +17,8 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
@ -25,7 +27,6 @@ import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -148,7 +149,7 @@ public class MovementPillar extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
@ -161,7 +162,7 @@ public class MovementPillar extends Movement {
|
||||
state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||
}
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
@ -178,11 +179,11 @@ public class MovementPillar extends Movement {
|
||||
BlockPos against = vine ? getAgainst(src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
|
||||
if (against == null) {
|
||||
logDebug("Unable to climb vines");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
if (playerFeet().equals(against.up()) || playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (MovementHelper.isBottomSlab(src.down())) {
|
||||
state.setInput(InputOverrideHandler.Input.JUMP, true);
|
||||
@ -198,7 +199,7 @@ public class MovementPillar extends Movement {
|
||||
} else {
|
||||
// Get ready to place a throwaway block
|
||||
if (!MovementHelper.throwaway(true)) {
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
numTicks++;
|
||||
@ -233,7 +234,7 @@ public class MovementPillar extends Movement {
|
||||
|
||||
// If we are at our goal and the block below us is placed
|
||||
if (playerFeet().equals(dest) && blockIsThere) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
|
||||
return state;
|
||||
|
@ -18,6 +18,8 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
@ -27,7 +29,6 @@ import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@ -144,13 +145,13 @@ public class MovementTraverse extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
||||
return state;
|
||||
}
|
||||
// and if we're prepping (aka mining the block in front)
|
||||
if (state.getStatus() != MovementState.MovementStatus.PREPPING) {
|
||||
if (state.getStatus() != MovementStatus.PREPPING) {
|
||||
return state;
|
||||
}
|
||||
// and if it's fine to walk into the blocks in front
|
||||
@ -225,7 +226,7 @@ public class MovementTraverse extends Movement {
|
||||
|
||||
if (isTheBridgeBlockThere) {
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (wasTheBridgeBlockAlwaysThere && !BlockStateInterface.isLiquid(playerFeet())) {
|
||||
state.setInput(InputOverrideHandler.Input.SPRINT, true);
|
||||
@ -248,7 +249,7 @@ public class MovementTraverse extends Movement {
|
||||
if (MovementHelper.canPlaceAgainst(against1)) {
|
||||
if (!MovementHelper.throwaway(true)) { // get ready to place a throwaway block
|
||||
logDebug("bb pls get me some blocks. dirt or cobble");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
if (!Baritone.settings().assumeSafeWalk.get()) {
|
||||
state.setInput(InputOverrideHandler.Input.SNEAK, true);
|
||||
@ -287,7 +288,7 @@ public class MovementTraverse extends Movement {
|
||||
// Out.log(from + " " + to + " " + faceX + "," + faceY + "," + faceZ + " " + whereAmI);
|
||||
if (!MovementHelper.throwaway(true)) {// get ready to place a throwaway block
|
||||
logDebug("bb pls get me some blocks. dirt or cobble");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double faceX = (dest.getX() + src.getX() + 1.0D) * 0.5D;
|
||||
double faceY = (dest.getY() + src.getY() - 1.0D) * 0.5D;
|
||||
@ -324,7 +325,7 @@ public class MovementTraverse extends Movement {
|
||||
// if we're in the process of breaking blocks before walking forwards
|
||||
// or if this isn't a sneak place (the block is already there)
|
||||
// then it's safe to cancel this
|
||||
return state.getStatus() != MovementState.MovementStatus.RUNNING || MovementHelper.canWalkOn(dest.down());
|
||||
return state.getStatus() != MovementStatus.RUNNING || MovementHelper.canWalkOn(dest.down());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -20,21 +20,23 @@ package baritone.pathing.path;
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.path.IPathExecutor;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import static baritone.pathing.movement.MovementState.MovementStatus.*;
|
||||
import static baritone.api.pathing.movement.MovementStatus.*;
|
||||
|
||||
/**
|
||||
* Behavior to execute a precomputed path. Does not (yet) deal with path segmentation or stitching
|
||||
@ -42,7 +44,7 @@ import static baritone.pathing.movement.MovementState.MovementStatus.*;
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public class PathExecutor implements Helper {
|
||||
public class PathExecutor implements IPathExecutor, Helper {
|
||||
private static final double MAX_MAX_DIST_FROM_PATH = 3;
|
||||
private static final double MAX_DIST_FROM_PATH = 2;
|
||||
|
||||
@ -128,7 +130,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
}
|
||||
Tuple<Double, BlockPos> status = path.closestPathPos();
|
||||
Tuple<Double, BlockPos> status = closestPathPos(path);
|
||||
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
|
||||
ticksAway++;
|
||||
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
|
||||
@ -182,13 +184,11 @@ public class PathExecutor implements Helper {
|
||||
if (i < 0 || i >= path.movements().size()) {
|
||||
continue;
|
||||
}
|
||||
Movement m = path.movements().get(i);
|
||||
IMovement m = path.movements().get(i);
|
||||
HashSet<BlockPos> prevBreak = new HashSet<>(m.toBreak());
|
||||
HashSet<BlockPos> prevPlace = new HashSet<>(m.toPlace());
|
||||
HashSet<BlockPos> prevWalkInto = new HashSet<>(m.toWalkInto());
|
||||
m.toBreakCached = null;
|
||||
m.toPlaceCached = null;
|
||||
m.toWalkIntoCached = null;
|
||||
m.resetBlockCache();
|
||||
if (!prevBreak.equals(new HashSet<>(m.toBreak()))) {
|
||||
recalcBP = true;
|
||||
}
|
||||
@ -217,12 +217,12 @@ public class PathExecutor implements Helper {
|
||||
if (end - start > 0) {
|
||||
System.out.println("Recalculating break and place took " + (end - start) + "ms");
|
||||
}*/
|
||||
Movement movement = path.movements().get(pathPosition);
|
||||
IMovement movement = path.movements().get(pathPosition);
|
||||
boolean canCancel = movement.safeToCancel();
|
||||
if (costEstimateIndex == null || costEstimateIndex != pathPosition) {
|
||||
costEstimateIndex = pathPosition;
|
||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||
currentMovementOriginalCostEstimate = movement.getCost(null);
|
||||
currentMovementOriginalCostEstimate = movement.getCost();
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||
@ -246,7 +246,7 @@ public class PathExecutor implements Helper {
|
||||
logDebug("Pausing since current best path is a backtrack");
|
||||
return true;
|
||||
}
|
||||
MovementState.MovementStatus movementStatus = movement.update();
|
||||
MovementStatus movementStatus = movement.update();
|
||||
if (movementStatus == UNREACHABLE || movementStatus == FAILED) {
|
||||
logDebug("Movement returns status " + movementStatus);
|
||||
cancel();
|
||||
@ -274,6 +274,19 @@ public class PathExecutor implements Helper {
|
||||
return false; // movement is in progress
|
||||
}
|
||||
|
||||
private Tuple<Double, BlockPos> closestPathPos(IPath path) {
|
||||
double best = -1;
|
||||
BlockPos bestPos = null;
|
||||
for (BlockPos pos : path.positions()) {
|
||||
double dist = Utils.playerDistanceToCenter(pos);
|
||||
if (dist < best || best == -1) {
|
||||
best = dist;
|
||||
bestPos = pos;
|
||||
}
|
||||
}
|
||||
return new Tuple<>(best, bestPos);
|
||||
}
|
||||
|
||||
private boolean shouldPause() {
|
||||
Optional<AbstractNodeCostSearch> current = AbstractNodeCostSearch.getCurrentlyRunning();
|
||||
if (!current.isPresent()) {
|
||||
@ -346,7 +359,7 @@ public class PathExecutor implements Helper {
|
||||
Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(InputOverrideHandler.Input.SPRINT,false);
|
||||
|
||||
// however, descend doesn't request sprinting, beceause it doesn't know the context of what movement comes after it
|
||||
Movement current = path.movements().get(pathPosition);
|
||||
IMovement current = path.movements().get(pathPosition);
|
||||
if (current instanceof MovementDescend && pathPosition < path.length() - 2) {
|
||||
|
||||
// (dest - src) + dest is offset 1 more in the same direction
|
||||
@ -361,7 +374,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
|
||||
Movement next = path.movements().get(pathPosition + 1);
|
||||
IMovement next = path.movements().get(pathPosition + 1);
|
||||
if (next instanceof MovementAscend && current.getDirection().up().equals(next.getDirection().down())) {
|
||||
// a descend then an ascend in the same direction
|
||||
if (!player().isSprinting()) {
|
||||
@ -385,7 +398,7 @@ public class PathExecutor implements Helper {
|
||||
//logDebug("Turning off sprinting " + movement + " " + next + " " + movement.getDirection() + " " + next.getDirection().down() + " " + next.getDirection().down().equals(movement.getDirection()));
|
||||
}
|
||||
if (current instanceof MovementAscend && pathPosition != 0) {
|
||||
Movement prev = path.movements().get(pathPosition - 1);
|
||||
IMovement prev = path.movements().get(pathPosition - 1);
|
||||
if (prev instanceof MovementDescend && prev.getDirection().up().equals(current.getDirection().down())) {
|
||||
BlockPos center = current.getSrc().up();
|
||||
if (player().posY >= center.getY()) { // playerFeet adds 0.1251 to account for soul sand
|
||||
@ -400,7 +413,7 @@ public class PathExecutor implements Helper {
|
||||
player().setSprinting(false);
|
||||
}
|
||||
|
||||
private static boolean canSprintInto(Movement current, Movement next) {
|
||||
private static boolean canSprintInto(IMovement current, IMovement next) {
|
||||
if (next instanceof MovementDescend) {
|
||||
if (next.getDirection().equals(current.getDirection())) {
|
||||
return true;
|
||||
@ -438,6 +451,7 @@ public class PathExecutor implements Helper {
|
||||
return pathPosition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath getPath() {
|
||||
return path;
|
||||
}
|
||||
|
@ -32,7 +32,6 @@ import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.Moves;
|
||||
@ -470,10 +469,10 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
while (moves.contains(null)) {
|
||||
moves.remove(null);
|
||||
}
|
||||
moves.sort(Comparator.comparingDouble(movement -> movement.getCost(new CalculationContext())));
|
||||
moves.sort(Comparator.comparingDouble(Movement::getCost));
|
||||
for (Movement move : moves) {
|
||||
String[] parts = move.getClass().toString().split("\\.");
|
||||
double cost = move.getCost(new CalculationContext());
|
||||
double cost = move.getCost();
|
||||
String strCost = cost + "";
|
||||
if (cost >= ActionCosts.COST_INF) {
|
||||
strCost = "IMPOSSIBLE";
|
||||
|
@ -18,8 +18,8 @@
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
@ -23,12 +23,12 @@ import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.utils.pathing;
|
||||
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.junit.Test;
|
||||
|
Loading…
Reference in New Issue
Block a user