traverse should also break the block in the way

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Leijurv 2018-09-02 13:34:15 -07:00
parent 7ed13bf358
commit 9e272824c5
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@ -255,7 +255,7 @@ public class MovementTraverse extends Movement {
return state;
}
// Out.log("Trying to look at " + goalLook + ", actually looking at" + Baritone.whatAreYouLookingAt());
return state;
return state.setInput(InputOverrideHandler.Input.CLICK_LEFT, true);
} else {
MovementHelper.moveTowards(state, positionsToBreak[0]);
return state;