unused imports
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		| @@ -23,13 +23,9 @@ import net.minecraft.client.Minecraft; | ||||
| import net.minecraft.client.entity.EntityPlayerSP; | ||||
| import net.minecraft.client.gui.GuiGameOver; | ||||
| import net.minecraft.client.multiplayer.WorldClient; | ||||
| import net.minecraft.client.renderer.EntityRenderer; | ||||
| import net.minecraft.client.settings.GameSettings; | ||||
| import net.minecraft.entity.Entity; | ||||
| import net.minecraft.entity.EntityLivingBase; | ||||
| import net.minecraft.network.NetworkManager; | ||||
| import net.minecraft.network.Packet; | ||||
| import net.minecraft.util.text.ITextComponent; | ||||
|  | ||||
| /** | ||||
|  * @author Brady | ||||
| @@ -40,18 +36,16 @@ public interface IGameEventListener { | ||||
|     /** | ||||
|      * Run once per game tick before screen input is handled. | ||||
|      * | ||||
|      * @see Minecraft#runTick() | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see Minecraft#runTick() | ||||
|      */ | ||||
|     void onTick(TickEvent event); | ||||
|  | ||||
|     /** | ||||
|      * Run once per game tick from before and after the player rotation is sent to the server. | ||||
|      * | ||||
|      * @see EntityPlayerSP#onUpdate() | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see EntityPlayerSP#onUpdate() | ||||
|      */ | ||||
|     void onPlayerUpdate(PlayerUpdateEvent event); | ||||
|  | ||||
| @@ -63,18 +57,16 @@ public interface IGameEventListener { | ||||
|     /** | ||||
|      * Runs whenever the client player sends a message to the server. | ||||
|      * | ||||
|      * @see EntityPlayerSP#sendChatMessage(String) | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see EntityPlayerSP#sendChatMessage(String) | ||||
|      */ | ||||
|     void onSendChatMessage(ChatEvent event); | ||||
|  | ||||
|     /** | ||||
|      * Runs before and after whenever a chunk is either loaded, unloaded, or populated. | ||||
|      * | ||||
|      * @see WorldClient#doPreChunk(int, int, boolean) | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see WorldClient#doPreChunk(int, int, boolean) | ||||
|      */ | ||||
|     void onChunkEvent(ChunkEvent event); | ||||
|  | ||||
| @@ -90,29 +82,26 @@ public interface IGameEventListener { | ||||
|     /** | ||||
|      * Runs before and after whenever a new world is loaded | ||||
|      * | ||||
|      * @see Minecraft#loadWorld(WorldClient, String) | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see Minecraft#loadWorld(WorldClient, String) | ||||
|      */ | ||||
|     void onWorldEvent(WorldEvent event); | ||||
|  | ||||
|     /** | ||||
|      * Runs before a outbound packet is sent | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see Packet | ||||
|      * @see GenericFutureListener | ||||
|      * | ||||
|      * @param event The event | ||||
|      */ | ||||
|     void onSendPacket(PacketEvent event); | ||||
|  | ||||
|     /** | ||||
|      * Runs before an inbound packet is processed | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see Packet | ||||
|      * @see GenericFutureListener | ||||
|      * | ||||
|      * @param event The event | ||||
|      */ | ||||
|     void onReceivePacket(PacketEvent event); | ||||
|  | ||||
| @@ -120,9 +109,8 @@ public interface IGameEventListener { | ||||
|      * Run once per game tick from before and after the player's moveRelative method is called | ||||
|      * and before and after the player jumps. | ||||
|      * | ||||
|      * @see Entity#moveRelative(float, float, float, float) | ||||
|      * | ||||
|      * @param event The event | ||||
|      * @see Entity#moveRelative(float, float, float, float) | ||||
|      */ | ||||
|     void onPlayerRotationMove(RotationMoveEvent event); | ||||
|  | ||||
|   | ||||
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