unused cases
This commit is contained in:
		| @@ -17,7 +17,6 @@ | ||||
|  | ||||
| package baritone.bot.pathing.movement.movements; | ||||
|  | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.behavior.impl.LookBehaviorUtils; | ||||
| import baritone.bot.pathing.movement.CalculationContext; | ||||
| import baritone.bot.pathing.movement.Movement; | ||||
| @@ -25,6 +24,7 @@ import baritone.bot.pathing.movement.MovementHelper; | ||||
| import baritone.bot.pathing.movement.MovementState; | ||||
| import baritone.bot.pathing.movement.MovementState.MovementStatus; | ||||
| import baritone.bot.utils.BlockStateInterface; | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.utils.Utils; | ||||
| import net.minecraft.block.BlockFalling; | ||||
| import net.minecraft.block.state.IBlockState; | ||||
| @@ -98,10 +98,6 @@ public class MovementAscend extends Movement { | ||||
|         // TODO incorporate some behavior from ActionClimb (specifically how it waited until it was at most 1.2 blocks away before starting to jump | ||||
|         // for efficiency in ascending minimal height staircases, which is just repeated MovementAscend, so that it doesn't bonk its head on the ceiling repeatedly) | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|             case RUNNING: | ||||
|                 break; | ||||
|   | ||||
| @@ -17,13 +17,13 @@ | ||||
|  | ||||
| package baritone.bot.pathing.movement.movements; | ||||
|  | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.pathing.movement.CalculationContext; | ||||
| import baritone.bot.pathing.movement.Movement; | ||||
| import baritone.bot.pathing.movement.MovementHelper; | ||||
| import baritone.bot.pathing.movement.MovementState; | ||||
| import baritone.bot.pathing.movement.MovementState.MovementStatus; | ||||
| import baritone.bot.utils.BlockStateInterface; | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import net.minecraft.block.Block; | ||||
| import net.minecraft.block.BlockLadder; | ||||
| import net.minecraft.block.BlockVine; | ||||
| @@ -59,10 +59,6 @@ public class MovementDescend extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|                 state.setStatus(MovementStatus.RUNNING); | ||||
|             case RUNNING: | ||||
|   | ||||
| @@ -51,10 +51,6 @@ public class MovementDiagonal extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|             case RUNNING: | ||||
|                 break; | ||||
|   | ||||
| @@ -53,10 +53,6 @@ public class MovementDownward extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|             case RUNNING: | ||||
|                 break; | ||||
|   | ||||
| @@ -17,12 +17,12 @@ | ||||
|  | ||||
| package baritone.bot.pathing.movement.movements; | ||||
|  | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.behavior.impl.LookBehaviorUtils; | ||||
| import baritone.bot.pathing.movement.*; | ||||
| import baritone.bot.pathing.movement.MovementState.MovementStatus; | ||||
| import baritone.bot.pathing.movement.MovementState.MovementTarget; | ||||
| import baritone.bot.utils.BlockStateInterface; | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.utils.Rotation; | ||||
| import baritone.bot.utils.Utils; | ||||
| import net.minecraft.init.Items; | ||||
| @@ -67,10 +67,6 @@ public class MovementFall extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|                 state.setStatus(MovementStatus.RUNNING); | ||||
|             case RUNNING: | ||||
|   | ||||
| @@ -17,12 +17,12 @@ | ||||
|  | ||||
| package baritone.bot.pathing.movement.movements; | ||||
|  | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.pathing.movement.CalculationContext; | ||||
| import baritone.bot.pathing.movement.Movement; | ||||
| import baritone.bot.pathing.movement.MovementHelper; | ||||
| import baritone.bot.pathing.movement.MovementState; | ||||
| import baritone.bot.utils.BlockStateInterface; | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.utils.Rotation; | ||||
| import baritone.bot.utils.Utils; | ||||
| import net.minecraft.block.*; | ||||
| @@ -99,10 +99,6 @@ public class MovementPillar extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|             case RUNNING: | ||||
|                 break; | ||||
|   | ||||
| @@ -17,13 +17,13 @@ | ||||
|  | ||||
| package baritone.bot.pathing.movement.movements; | ||||
|  | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.behavior.impl.LookBehaviorUtils; | ||||
| import baritone.bot.pathing.movement.CalculationContext; | ||||
| import baritone.bot.pathing.movement.Movement; | ||||
| import baritone.bot.pathing.movement.MovementHelper; | ||||
| import baritone.bot.pathing.movement.MovementState; | ||||
| import baritone.bot.utils.BlockStateInterface; | ||||
| import baritone.bot.utils.InputOverrideHandler; | ||||
| import baritone.bot.utils.Utils; | ||||
| import net.minecraft.block.Block; | ||||
| import net.minecraft.block.BlockLadder; | ||||
| @@ -118,10 +118,6 @@ public class MovementTraverse extends Movement { | ||||
|     public MovementState updateState(MovementState state) { | ||||
|         super.updateState(state); | ||||
|         switch (state.getStatus()) { | ||||
|             case PREPPING: | ||||
|             case UNREACHABLE: | ||||
|             case FAILED: | ||||
|                 return state; | ||||
|             case WAITING: | ||||
|             case RUNNING: | ||||
|                 break; | ||||
|   | ||||
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