possibly fix parkour cost calculation issue

This commit is contained in:
Leijurv 2018-09-11 13:15:13 -07:00
parent ab1037bcfd
commit bafc938424
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@ -109,7 +109,7 @@ public class MovementParkour extends Movement {
}
for (int i = 1; i <= 4; i++) {
BlockPos d = src.offset(direction, i);
for (int y = 0; y < 4; y++) {
for (int y = 0; y < (i == 1 ? 3 : 4); y++) {
if (!MovementHelper.fullyPassable(d.up(y))) {
return COST_INF;
}