This commit is contained in:
Tabbs 2021-05-25 14:44:59 -05:00
commit bea39bc613

View File

@ -210,7 +210,7 @@ public final class PathRenderer implements IRenderer {
double y, y1, y2;
if (!settings.renderGoalAnimated.value) {
// y = 1 causes rendering issues when the player is at the same y as the top of a block for some reason
y = .999F;
y = 0.999F;
}
else {
y = MathHelper.cos((float) (((float) ((System.nanoTime() / 100000L) % 20000L)) / 20000F * Math.PI * 2));