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@ -91,7 +91,7 @@ public abstract class Movement implements Helper, MovementHelper {
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return true;
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for (BlockPos blockPos : positionsToBreak) {
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if (!MovementHelper.canWalkThrough(blockPos, BlockStateInterface.get(blockPos))) {
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if (!MovementHelper.canWalkThrough(blockPos)) {
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Optional<Rotation> reachable = LookBehaviorUtils.reachable(blockPos);
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if (reachable.isPresent()) {
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state.setTarget(new MovementState.MovementTarget(reachable.get())).setInput(Input.CLICK_LEFT, true);
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@ -163,7 +163,7 @@ public abstract class Movement implements Helper, MovementHelper {
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//^ the above implementation properly deals with falling blocks, TODO integrate
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double sum = 0;
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for (BlockPos pos : positionsToBreak) {
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sum += MovementHelper.getMiningDurationTicks(ts, BlockStateInterface.get(pos), pos);
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sum += MovementHelper.getMiningDurationTicks(ts, pos);
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if (sum >= COST_INF) {
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return COST_INF;
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}
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@ -196,7 +196,7 @@ public abstract class Movement implements Helper, MovementHelper {
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}
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ArrayList<BlockPos> result = new ArrayList<>();
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for (BlockPos positionToBreak : positionsToBreak) {
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if (!MovementHelper.canWalkThrough(positionToBreak, BlockStateInterface.get(positionToBreak))) {
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if (!MovementHelper.canWalkThrough(positionToBreak)) {
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result.add(positionToBreak);
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}
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}
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@ -34,7 +34,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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static boolean avoidBreaking(BlockPos pos) {
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Block b = BlockStateInterface.getBlock(pos);
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Block below = BlockStateInterface.get(new BlockPos(pos.getX(), pos.getY() - 1, pos.getZ())).getBlock();
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BlockPos below = new BlockPos(pos.getX(), pos.getY() - 1, pos.getZ());
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return Blocks.ICE.equals(b) // ice becomes water, and water can mess up the path
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|| b instanceof BlockSilverfish
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|| BlockStateInterface.isLiquid(new BlockPos(pos.getX(), pos.getY() + 1, pos.getZ()))//don't break anything touching liquid on any side
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@ -51,14 +51,15 @@ public interface MovementHelper extends ActionCosts, Helper {
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* @param pos
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* @return
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*/
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static boolean canWalkThrough(BlockPos pos, IBlockState state) {
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static boolean canWalkThrough(BlockPos pos) {
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IBlockState state = BlockStateInterface.get(pos);
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Block block = state.getBlock();
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if (block instanceof BlockLilyPad
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|| block instanceof BlockFire
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|| block instanceof BlockTripWire) {//you can't actually walk through a lilypad from the side, and you shouldn't walk through fire
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return false;
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}
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if (BlockStateInterface.isFlowing(state) || BlockStateInterface.isLiquid(pos.up())) {
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if (BlockStateInterface.isFlowing(pos) || BlockStateInterface.isLiquid(pos.up())) {
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return false; // Don't walk through flowing liquids
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}
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return block.isPassable(mc.world, pos);
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@ -79,7 +80,8 @@ public interface MovementHelper extends ActionCosts, Helper {
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*
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* @return
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*/
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static boolean canWalkOn(BlockPos pos, IBlockState state) {
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static boolean canWalkOn(BlockPos pos) {
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IBlockState state = BlockStateInterface.get(pos);
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Block block = state.getBlock();
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if (block instanceof BlockLadder || block instanceof BlockVine) {
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return true;
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@ -93,18 +95,14 @@ public interface MovementHelper extends ActionCosts, Helper {
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return state.isBlockNormalCube() && !BlockStateInterface.isLava(block);
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}
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static boolean canWalkOn(BlockPos pos) {
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return canWalkOn(pos, BlockStateInterface.get(pos));
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}
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static boolean canFall(BlockPos pos) {
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return BlockStateInterface.get(pos).getBlock() instanceof BlockFalling;
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}
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static double getMiningDurationTicks(ToolSet ts, IBlockState block, BlockPos position) {
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if (!block.equals(Blocks.AIR) && !canWalkThrough(position, block)) {
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static double getMiningDurationTicks(ToolSet ts, BlockPos position) {
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IBlockState state = BlockStateInterface.get(position);
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Block block = state.getBlock();
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if (!block.equals(Blocks.AIR) && !canWalkThrough(position)) {
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if (avoidBreaking(position)) {
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return COST_INF;
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}
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@ -112,7 +110,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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// return COST_INF;
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//}
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double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1;
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return m / ts.getStrVsBlock(block, position) + BREAK_ONE_BLOCK_ADD;
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return m / ts.getStrVsBlock(state, position) + BREAK_ONE_BLOCK_ADD;
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}
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return 0;
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}
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@ -41,7 +41,7 @@ public class MovementAscend extends Movement {
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@Override
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protected double calculateCost(ToolSet ts) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0])) {
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if (!BlockStateInterface.isAir(positionsToPlace[0]) && !BlockStateInterface.isWater(positionsToPlace[0])) {
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return COST_INF;
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}
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@ -19,7 +19,7 @@ public class MovementDescend extends Movement {
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@Override
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protected double calculateCost(ToolSet ts) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0])) {
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return COST_INF;
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}
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Block tmp1 = BlockStateInterface.get(dest).getBlock();
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@ -44,7 +44,7 @@ public class MovementDownward extends Movement {
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@Override
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protected double calculateCost(ToolSet ts) {
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if (!MovementHelper.canWalkOn(dest.down(), BlockStateInterface.get(dest.down()))) {
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if (!MovementHelper.canWalkOn(dest.down())) {
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return COST_INF;
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}
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Block td = BlockStateInterface.get(dest).getBlock();
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@ -39,7 +39,7 @@ public class MovementFall extends Movement {
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@Override
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protected double calculateCost(ToolSet ts) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {
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if (!MovementHelper.canWalkOn(positionsToPlace[0])) {
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return COST_INF;
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}
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double placeBucketCost = 0.0;
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@ -51,8 +51,8 @@ public class MovementTraverse extends Movement {
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IBlockState pb0 = BlockStateInterface.get(positionsToBreak[0]);
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IBlockState pb1 = BlockStateInterface.get(positionsToBreak[1]);
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double WC = BlockStateInterface.isWater(pb0.getBlock()) || BlockStateInterface.isWater(pb1.getBlock()) ? WALK_ONE_IN_WATER_COST : WALK_ONE_BLOCK_COST;
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if (MovementHelper.canWalkOn(positionsToPlace[0], BlockStateInterface.get(positionsToPlace[0]))) {//this is a walk, not a bridge
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if (MovementHelper.canWalkThrough(positionsToBreak[0], pb0) && MovementHelper.canWalkThrough(positionsToBreak[1], pb1)) {
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if (MovementHelper.canWalkOn(positionsToPlace[0])) {//this is a walk, not a bridge
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if (MovementHelper.canWalkThrough(positionsToBreak[0]) && MovementHelper.canWalkThrough(positionsToBreak[1])) {
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return WC;
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}
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//double hardness1 = blocksToBreak[0].getBlockHardness(Minecraft.getMinecraft().world, positionsToBreak[0]);
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@ -49,20 +49,18 @@ public class BlockStateInterface {
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}
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/**
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* Returns whether or not the specified block is any sort of liquid.
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* Returns whether or not the specified pos has a liquid
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*
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* @param b The block
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* @param p The pos
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* @return Whether or not the block is a liquid
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*/
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public static boolean isLiquid(Block b) {
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return b instanceof BlockLiquid;
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}
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public static boolean isLiquid(BlockPos p) {
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return isLiquid(BlockStateInterface.getBlock(p));
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return BlockStateInterface.getBlock(p) instanceof BlockLiquid;
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}
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public static boolean isFlowing(IBlockState state) {
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public static boolean isFlowing(BlockPos pos) {
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// Will be IFluidState in 1.13
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IBlockState state = BlockStateInterface.get(pos);
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return state.getBlock() instanceof BlockLiquid
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&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
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&& state.getValue(BlockLiquid.LEVEL) != 0;
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