this fixes soul sand but it does not fix my soul
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		@@ -22,6 +22,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.gui.GuiNewChat;
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import net.minecraft.client.gui.GuiUtilRenderComponents;
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import net.minecraft.client.multiplayer.WorldClient;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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@@ -47,7 +48,11 @@ public interface Helper {
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    }
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    default BlockPos playerFeet() {
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        return new BlockPos(player().posX, player().posY, player().posZ);
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        BlockPos feet = new BlockPos(player().posX, player().posY, player().posZ);
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        if (BlockStateInterface.get(feet).getBlock().equals(Blocks.SOUL_SAND) && player().posY > feet.getY() + 0.874999) {
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            return feet.up();
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        }
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        return feet;
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    }
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    default Vec3d playerFeetAsVec() {
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