fix improper singleplayer check after quitting singleplayer

This commit is contained in:
Leijurv 2019-06-03 15:26:57 -07:00
parent f19e63d6e9
commit e1dd580df8
No known key found for this signature in database
GPG Key ID: 44A3EA646EADAC6A
6 changed files with 7 additions and 7 deletions

View File

@ -41,7 +41,7 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);

View File

@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@ -47,7 +47,7 @@ public class MixinRenderChunk {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@ -76,7 +76,7 @@ public class MixinRenderChunk {
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@ -38,7 +38,7 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}

View File

@ -38,7 +38,7 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}

View File

@ -62,7 +62,7 @@ public class WorldProvider implements IWorldProvider, Helper {
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (integratedServer != null) {
if (mc.isSingleplayer()) {
WorldServer localServerWorld = integratedServer.getWorld(dimension);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();