Howard Stark
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207947f7dd
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Working MovementFall
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2018-08-06 17:10:28 -07:00 |
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Leijurv
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a806eaaca7
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disable sprinting for now
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2018-08-06 17:01:28 -07:00 |
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Leijurv
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8eaa64148b
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-06 16:58:10 -07:00 |
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Leijurv
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c6bee3addb
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even more mega smooth
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2018-08-06 16:58:06 -07:00 |
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Brady
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1332dd573e
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Fix onPlayerUpdate not being called
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2018-08-06 18:56:57 -05:00 |
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Leijurv
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d8a99f8459
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replaced
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2018-08-06 16:12:41 -07:00 |
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Leijurv
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34bedb58c7
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merge
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2018-08-06 16:10:05 -07:00 |
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Leijurv
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2cbf8fff9b
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render improvements
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2018-08-06 16:09:28 -07:00 |
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Howard Stark
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d357a48710
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Add cost-only MovementFall
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2018-08-06 16:07:54 -07:00 |
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Howard Stark
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6ecc928039
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MovementDescend update properly sets status
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2018-08-06 16:07:24 -07:00 |
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Howard Stark
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5e665554ea
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Relocate MovementHelper and Movement utility methods
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2018-08-06 16:06:18 -07:00 |
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Leijurv
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4caf6a8265
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traverse block placing and rendering
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2018-08-06 15:53:35 -07:00 |
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Howard Stark
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1a33d9462d
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Fix unneeded method call on BlockStateInterface internals
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2018-08-06 15:52:12 -07:00 |
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Howard Stark
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0fd11f80f5
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Rename Movements
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2018-08-06 15:23:08 -07:00 |
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Howard Stark
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1397b137ae
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Explode MovementHelper methods into more fitting places
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2018-08-06 14:32:54 -07:00 |
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Leijurv
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ee4ed0cc65
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MovementFall
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2018-08-06 14:04:55 -07:00 |
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Leijurv
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4fa64059af
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-06 13:51:13 -07:00 |
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Leijurv
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233f1d9e3e
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if already looking at the block, no need to change rotation
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2018-08-06 13:50:38 -07:00 |
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Howard Stark
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a4ccfe50a7
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Add TickEvent typecheck
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2018-08-06 13:07:30 -07:00 |
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Howard Stark
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f320c6710a
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Fix instant crash on mainmenu
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2018-08-06 15:54:06 -04:00 |
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Leijurv
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3eef5e2972
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undo
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2018-08-06 11:48:30 -07:00 |
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Leijurv
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25663c54e7
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more binary heap performance optims
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2018-08-06 08:54:13 -07:00 |
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Leijurv
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dff3e1efe5
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sanity checks in pathfinder
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2018-08-06 08:42:26 -07:00 |
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Leijurv
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d884c2dea8
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comment
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2018-08-06 08:34:08 -07:00 |
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Leijurv
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0f37e214aa
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MovementDescend
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2018-08-06 08:27:50 -07:00 |
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Leijurv
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16e31fee88
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numNodes debug output
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2018-08-06 07:14:20 -07:00 |
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Leijurv
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95086bdcb4
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slowpath option
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2018-08-06 07:01:25 -07:00 |
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Brady
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5964ac60b4
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Restrict LookBehavior constructor
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2018-08-06 03:28:57 -05:00 |
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Brady
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e27724aca5
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findPath doesn't throw an exception
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2018-08-06 03:23:40 -05:00 |
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Brady
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e41a04a0d3
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Fix BufferBuilder locals that were incorrectly named
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2018-08-06 02:48:42 -05:00 |
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Brady
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e8149f166f
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Utilize Optional return types where mostly applicable
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2018-08-06 02:21:47 -05:00 |
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Brady
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091c19ca72
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Fix possible NullPointerExceptions caused by last commit
Silly Brady forgot how Optional works!
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2018-08-05 23:45:50 -05:00 |
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Brady
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23db615695
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Clean up Optional bad practices
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2018-08-05 23:42:17 -05:00 |
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Brady
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aa635360a2
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Fixed gay comment 16x16 regions = bad
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2018-08-05 21:13:59 -05:00 |
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Leijurv
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0a8fb574b5
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don't jump on air anymore
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2018-08-05 22:09:29 -04:00 |
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Howard Stark
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b96ee346f9
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Fix failed path cancellation
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2018-08-05 22:08:23 -04:00 |
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Howard Stark
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586024b57e
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Fix improper indice check on blocks to break
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2018-08-05 22:07:13 -04:00 |
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Leijurv
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3b88cd319f
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fix
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2018-08-05 22:05:26 -04:00 |
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Leijurv
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cfc222a5db
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fixed
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2018-08-05 22:04:14 -04:00 |
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Leijurv
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3b1ceea211
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whoops
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2018-08-05 22:02:56 -04:00 |
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Leijurv
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77211943fa
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merg
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2018-08-05 22:01:10 -04:00 |
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Leijurv
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603b33277c
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player, not center of player feet
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2018-08-05 22:00:37 -04:00 |
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Howard Stark
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23174c3c42
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Fix improper indice check on blocks to break
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2018-08-05 21:59:51 -04:00 |
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Howard Stark
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a35a6409ab
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Invert check on Movement passability checkC
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2018-08-05 21:57:53 -04:00 |
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Howard Stark
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2f06857858
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Pathing is functioning
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2018-08-05 21:52:55 -04:00 |
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Leijurv
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5b96e6cd57
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target rotation for traverse and ascend
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2018-08-05 21:25:25 -04:00 |
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Howard Stark
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785e5377e6
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Clean up Movement input behavior
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2018-08-05 21:17:54 -04:00 |
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Leijurv
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988124e444
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almost works
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2018-08-05 21:17:04 -04:00 |
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Howard Stark
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fedbe724ef
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Update status when movement is prepared
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2018-08-05 21:00:36 -04:00 |
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Howard Stark
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e9fedef203
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Switch from Float Tuple to Rotation
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2018-08-05 20:54:30 -04:00 |
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