Commit Graph

2273 Commits

Author SHA1 Message Date
Leijurv
e85c1bbc0d Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp
f99bf0d000 Make legitMode always explore 2021-05-28 22:18:33 +02:00
Leijurv
db24a2251f Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs
dcc27a7447 oops forgot the javadoc 2021-05-25 14:52:16 -05:00
Tabbs
bea39bc613 Merge branch 'master' of https://github.com/thecakeisalie25/baritone 2021-05-25 14:44:59 -05:00
Tabbs
546493ba45 do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs
dda4928693 change name to renderGoalAnimated 2021-05-25 14:43:32 -05:00
Larson
7d144dd076 fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs
73e0700ea3 fix weird rendering issue 2021-05-25 12:41:36 -05:00
Tabbs
3fc36cf798 fix y to 1 if animation is disabled 2021-05-25 12:34:17 -05:00
ZacSharp
dbc43b445b Replace unhandled exception with a helpful message 2021-05-24 03:38:14 +02:00
ZacSharp
638fcd393a Don't try to tab complete hidden settings 2021-05-24 03:20:31 +02:00
ZacSharp
7b5f419713 Treat the new callbacks like the old one 2021-05-24 03:14:33 +02:00
ZacSharp
253fbad3db Make MineProcess respect exploreForBlocks 2021-05-10 22:37:35 +02:00
ZacSharp
522de3d4b7 Add callback settings for toast pop-ups and desktop notifications 2021-05-10 00:31:37 +02:00
ZacSharp
dc9ae67657 Move NotificationHelper to api and give Helper some methods for notifications 2021-05-10 00:26:33 +02:00
Leijurv
fccac8ed74 Merge pull request #2664 from ZacSharp/buildSelectedSchematic
Add setting to only build selected part of schematica schematic
2021-04-20 23:27:57 -07:00
Leijurv
b79e281074 Merge pull request #2635 from ZacSharp/autoTool
Invert disableAutoTool to autoTool
2021-04-20 23:15:10 -07:00
ZacSharp
46066d4cac Misc
* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
2021-04-14 23:36:16 +02:00
ZacSharp
c13cf4f29c Add setting to only build selected part of schematica schematic 2021-04-13 23:09:54 +02:00
ZacSharp
a4f06a9e1e Update javadoc as well 2021-04-10 23:56:30 +02:00
ZacSharp
f348a20035 invert disableAutoTool to autoTool 2021-04-04 03:34:10 +02:00
ZacSharp
bdb98b487f fix typo 2021-04-04 03:17:35 +02:00
Leijurv
43d5458a25 fix weird behavior where allowBreak false broke #goto 2021-04-03 16:41:45 -07:00
wagyourtail
9d1b979318 fix replaymod crash 2021-03-28 21:32:48 -07:00
scorbett123
14149aa6b1 fix typo 2021-03-23 19:35:11 +00:00
Leijurv
ae901219fb Merge pull request #2526 from ZacSharp/buildSkipBlocks
Settings to alter block treatment while builing
2021-03-23 08:09:44 -10:00
ZacSharp
67d9ae881f don't allocate tons of empty lists 2021-03-09 12:31:02 +01:00
ZacSharp
61e0525ee8 Don't copy block state properties every time 2021-03-09 12:26:47 +01:00
ZacSharp
363519db02 treat all airs as air 2021-03-09 11:53:43 +01:00
Leijurv
4bc179bd2a Merge pull request #2462 from scorbett123/ModifiedImprovement
Improve #modified command to include original setting value.
2021-02-19 20:14:35 -08:00
Leijurv
76debda76e Merge pull request #1978 from ZacSharp/master
 Add improved ETA and a command to access it
2021-02-19 20:13:47 -08:00
Leijurv
b4eabe19cb Merge pull request #2482 from ZacSharp/schematicCacheClearing
Clear caches of schematics when moving them
2021-02-19 16:06:28 -08:00
ZacSharp
971b75860f Call reset() on static schematics as well 2021-02-19 23:57:33 +01:00
ZacSharp
5a926bf169 formatting 2021-02-19 23:52:18 +01:00
Leijurv
d34f37c563 Merge pull request #2476 from biscuut/patch-1
Fixed incorrect block pos world coordinates
2021-02-19 10:54:47 -08:00
Leijurv
6035a01019 Merge pull request #2481 from ZacSharp/buildRepeatCrash
Don't crash by buildRepeating too often
2021-02-19 10:49:06 -08:00
ZacSharp
c880f71dc8 Clear caches of schematics when moving them 2021-02-17 01:59:23 +01:00
ZacSharp
13422ef7ce lag > crash 2021-02-17 01:19:16 +01:00
Biscuit
84e2efd42c Fixed incorrect block pos world coordinates
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
2021-02-15 14:21:03 -05:00
ZacSharp
113d26937d remove unused imports 2021-02-11 01:08:33 +01:00
ZacSharp
34606415d7 Don't mark skipped blocks as invalid just because they are far away 2021-02-10 23:45:12 +01:00
scorbett123
6b9c1f0a22 Improve #modified command to include original setting value.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-10 16:00:44 +00:00
ZacSharp
132cc0e131 make range initialization more readable 2021-02-10 10:25:17 +01:00
ZacSharp
5926369a56 formatting and comments 2021-02-10 10:15:14 +01:00
ZacSharp
ff068d374f Don't box doubles 2021-02-10 00:29:45 +01:00
Leijurv
4132d6ff61 Merge pull request #2138 from scorbett123/swordSaver
add useSwordToMine setting.
2021-02-08 16:54:37 -08:00
scorbett123
1f10199e64 Change use sword to mine to default to true.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-08 08:34:31 +00:00
Leijurv
e97704b37f Merge pull request #2139 from scorbett123/notifyOnDeath
notify users that their death position has been saved.
2021-02-07 14:32:43 -08:00
scorbett123
4ae81a3b0b Merge branch 'master' into swordSaver 2021-02-07 12:19:18 +00:00