Commit Graph

1917 Commits

Author SHA1 Message Date
Brady
d32c92cbde
Specificity time 2019-01-17 18:01:31 -06:00
Leijurv
cef88cde20
epic super 2019-01-17 12:25:48 -08:00
Leijurv
a5b9885767
not even used 2019-01-17 12:22:36 -08:00
Leijurv
2daedecf92
maybe fix 2019-01-16 17:42:43 -08:00
Brady
db24822d2f
Fix cursed exception 2019-01-16 13:50:15 -06:00
Brady
aa3833915b
Repackage schematic implementations 2019-01-16 13:45:32 -06:00
Brady
59320d9b85
Auto test class javadoc 2019-01-16 13:37:39 -06:00
Brady
0c0bbeff27
Minor AirSchematic access modifier change 2019-01-16 12:39:15 -06:00
Brady
ceda14096c
Builder Process API exposure
Professional style 💪
2019-01-15 22:07:06 -06:00
Leijurv
9dfcef6356
crucial performance optimization 2019-01-15 17:21:50 -08:00
Leijurv
d5b393d6bd
area clear 2019-01-14 21:41:40 -08:00
Leijurv
ae3fc14b52
refactor name 2019-01-14 19:52:31 -08:00
Leijurv
e2cdd6a7f9
builder with multiple materials 2019-01-14 19:49:26 -08:00
Leijurv
261d02e67b
Merge branch 'master' into builder 2019-01-14 13:01:25 -08:00
Leijurv
f8681d179d
TODO use nanotime when calc starts on dec 31 2019-01-13 00:00:52 -08:00
Leijurv
f23630064e
reorder 2019-01-12 22:33:46 -08:00
Leijurv
a6ce4694fc
hotbar selection uwu 2019-01-12 19:51:21 -08:00
Leijurv
bec7f9be96
this lets proguard optimize out one more double division 2019-01-11 13:18:31 -08:00
Leijurv
09e94eaa8e
not anymore 2019-01-11 13:02:03 -08:00
Leijurv
14bc65468a
tweaks 2019-01-11 10:02:21 -08:00
Leijurv
56d109bf0a
Merge pull request #310 from babbaj/builder
make code easy to understand
2019-01-11 10:00:54 -08:00
babbaj
a965859095 make code easy to understand 2019-01-11 01:13:14 -05:00
Leijurv
5f29bb3e7f
gotta go fast 2019-01-10 18:55:55 -08:00
Leijurv
1ad6a0d5b5
remove all that crap lol 2019-01-10 18:21:02 -08:00
Leijurv
863ae447b9
except we actually make it work 2019-01-10 18:15:05 -08:00
Brady
f727e71eaf
Expose IPathingControlManager in IBaritone 2019-01-10 19:57:09 -06:00
Leijurv
4dd922f1b5
Merge branch 'master' into builder 2019-01-10 17:27:23 -08:00
Leijurv
14f006c3a5
Merge branch 'epic-movement-input' 2019-01-10 17:25:57 -08:00
Leijurv
f95dc40f4c
consolidate triple duplicated placement code 2019-01-10 17:23:20 -08:00
Leijurv
200211c186
dont continue walking if there is no process in charge 2019-01-10 13:52:52 -08:00
Leijurv
81786f7a7c
reuse calculationcontext for planning ahead next segment 2019-01-10 13:51:26 -08:00
Leijurv
1381d8d94c
two small tweaks 2019-01-10 13:50:53 -08:00
Leijurv
5ca214534d
mouse stuff 2019-01-09 19:11:53 -08:00
Leijurv
85ea21e83b
epic movement input 2019-01-09 18:22:34 -08:00
Leijurv
1dca02517e
disable backtrack cost favoring while building 2019-01-09 15:42:49 -08:00
Leijurv
7d572d748b
shouldnt be needed actually 2019-01-09 15:13:48 -08:00
Leijurv
fbcae10f96
cherry picked fix from builder 2019-01-09 15:13:09 -08:00
Leijurv
b109fc7420
fun =) 2019-01-09 15:07:06 -08:00
Leijurv
c74c01271d
better strategy 2019-01-09 14:36:44 -08:00
Leijurv
a4495ce80a
tweaks 2019-01-08 22:00:33 -08:00
Leijurv
f5478f6169
Merge pull request #306 from babbaj/master
fix garbage code
2019-01-08 21:56:27 -08:00
babbaj
ae1e229619 fix garbage code 2019-01-09 05:39:37 -05:00
Leijurv
bc5982b994
fine lol 2019-01-08 20:45:35 -08:00
Leijurv
702b916948
preliminary schematic stuff 2019-01-08 20:45:02 -08:00
Leijurv
8ed2431f37
Merge branch 'master' into builder 2019-01-08 14:56:48 -08:00
Leijurv
e971d5d43f
prevent favoring from affecting movement cost thresholds 2019-01-08 14:56:21 -08:00
Leijurv
ee9519d891
tweaks 2019-01-07 08:53:39 -08:00
Leijurv
58bb209158
Merge pull request #305 from babbaj/master
real gamers do it like this
2019-01-07 08:45:26 -08:00
babbaj
23dc97ad5e oops that should have been static 2019-01-07 01:25:39 -05:00
Leijurv
84b580b001
cursed 2019-01-06 22:21:52 -08:00