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#include "sys.h"
// FIXME: replace with our version...
QString Sys::getSystemInfo()
{
QSysInfo::WinVersion version = QSysInfo::windowsVersion();
QString os("Windows; ");
switch (version)
{
case QSysInfo::WV_95:
os += "Win 95";
break;
case QSysInfo::WV_98:
os += "Win 98";
break;
case QSysInfo::WV_Me:
os += "Win ME";
break;
case QSysInfo::WV_NT:
os += "Win NT";
break;
case QSysInfo::WV_2000:
os += "Win 2000";
break;
case QSysInfo::WV_2003:
os += "Win Server 2003";
break;
case QSysInfo::WV_VISTA:
os += "Win Vista";
break;
case QSysInfo::WV_WINDOWS7:
os += "Win 7";
break;
case QSysInfo::WV_WINDOWS8:
os += "Win 8";
break;
case QSysInfo::WV_WINDOWS8_1:
os += "Win 8.1";
break;
#if (QT_VERSION >= QT_VERSION_CHECK(5, 5, 0))
case QSysInfo::WV_WINDOWS10:
os += "Win 10";
break;
#endif
default:
os = "Windows; unknown";
break;
}
return os;
}
#include <windows.h>
uint64_t Sys::getSystemRam()
{
MEMORYSTATUSEX status;
status.dwLength = sizeof(status);
GlobalMemoryStatusEx( &status );
// bytes
return (uint64_t)status.ullTotalPhys;
}
bool Sys::isSystem64bit()
{
#if defined(_WIN64)
return true; // 64-bit programs run only on Win64
#elif defined(_WIN32)
// 32-bit programs run on both 32-bit and 64-bit Windows
// so must sniff
BOOL f64 = false;
return IsWow64Process(GetCurrentProcess(), &f64) && f64;
#else
// it's some other kind of system...
return false;
#endif
}
bool Sys::isCPU64bit()
{
SYSTEM_INFO info;
GetNativeSystemInfo(&info);
auto arch = info.wProcessorArchitecture;
return arch == PROCESSOR_ARCHITECTURE_AMD64 || arch == PROCESSOR_ARCHITECTURE_IA64;
}