100 lines
2.5 KiB
C
100 lines
2.5 KiB
C
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef STDINSTVERSIONLIST_H
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#define STDINSTVERSIONLIST_H
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#include <instversionlist.h>
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#include <task.h>
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class QNetworkReply;
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class StdInstVListLoadTask;
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class StdInstVersion;
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class StdInstVersionList : public InstVersionList
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{
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Q_OBJECT
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public:
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friend class StdInstVListLoadTask;
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explicit StdInstVersionList(QObject *parent = 0);
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virtual Task *getLoadTask();
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virtual bool isLoaded();
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virtual const InstVersion *at(int i) const;
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virtual int count() const;
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//! Prints the list to stdout. This is mainly for debugging.
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virtual void printToStdOut();
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protected:
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QList<InstVersion *> m_vlist;
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bool loaded;
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};
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class StdInstVListLoadTask : public Task
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{
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Q_OBJECT
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public:
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StdInstVListLoadTask(StdInstVersionList *vlist);
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virtual void executeTask();
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//! Performs some final processing when the task is finished.
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virtual void finalize();
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protected slots:
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//! Slot connected to the finished signal for mcdlReply.
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virtual void processMCDLReply();
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//! Slot connected to the finished signal for assetsReply.
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virtual void processAssetsReply();
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//! Slot connected to the finished signal for mcnReply.
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virtual void processMCNReply();
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protected:
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void setSubStatus(const QString &msg = "");
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StdInstVersionList *m_list;
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QList<InstVersion *> tempList; //! < List of loaded versions.
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QList<InstVersion *> mcnList; //! < List of MCNostalgia versions.
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QNetworkReply *assetsReply; //! < The reply from assets.minecraft.net
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QNetworkReply *mcdlReply; //! < The reply from s3.amazonaws.com/MinecraftDownload
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QNetworkReply *mcnReply; //! < The reply from MCNostalgia.
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bool processedAssetsReply;
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bool processedMCDLReply;
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bool processedMCNReply;
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//! Checks if the task is finished processing replies and, if so, exits the task's event loop.
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void updateStuff();
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StdInstVersion *currentStable;
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bool foundCurrentInAssets;
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};
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extern StdInstVersionList vList;
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#endif // STDINSTVERSIONLIST_H
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